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Searched refs:cpMomentForPoly (Results 1 – 18 of 18) sorted by relevance

/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/demo/
H A DContactPoints.c_84 …cpBody *body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForPoly(mass, NUM_VERTS, verts, cpvze…
100 …cpBody *body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForPoly(mass, NUM_VERTS, verts, cpvze…
H A DGJK.c_86 // cpBody *body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForPoly(mass, NUM_VERTS, verts, cp…
102 // cpBody *body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForPoly(mass, NUM_VERTS, verts, cp…
H A DBench.c73 …cpBody *body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForPoly(mass, 6, hexagon, cpvzero, 0.… in add_hexagon()
263 …cpBody *body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForPoly(mass, 6, hexagon, cpvzero, 0.… in init_ComplexTerrainHexagons_1000()
367 …cpBody *body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForPoly(mass, 6, hexagon, cpvzero, 0.… in init_BouncyTerrainHexagons_500()
H A DConvex.c59 cpBodySetMoment(body, cpMomentForPoly(mass, hullCount, verts, cpvneg(centroid), 0.0f)); in update()
H A DPlanet.c75 …cpBody *body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForPoly(mass, 4, verts, cpvzero, 0.0f… in add_box()
H A DPlink.c101 pentagon_moment = cpMomentForPoly(1.0f, NUM_VERTS, verts, cpvzero, 0.0f); in init()
H A DQuery.c111 …cpBody *body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForPoly(mass, NUM_VERTS, verts, cpvze… in init()
H A DSlice.c60 cpFloat moment = cpMomentForPoly(mass, clippedCount, clipped, cpvneg(centroid), 0.0f); in ClipPoly()
H A DBuoyancy.c108 …cpFloat w_damping = cpMomentForPoly(FLUID_DRAG*FLUID_DENSITY*clippedArea, clippedCount, clipped, c… in waterPreSolve()
H A DSmooth.c_87 …cpBody *body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForPoly(mass, NUM_VERTS, verts, cpvze…
H A DShatter.c141 cpFloat moment = cpMomentForPoly(mass, count, ping, cpvneg(centroid), 0.0f); in ShatterCell()
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/vc10/chipmunk/
H A Dchipmunk.def75 cpMomentForPoly
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/vc12/chipmunk/
H A Dchipmunk.def75 cpMomentForPoly
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/include/chipmunk/
H A Dchipmunk.h160 CP_EXPORT cpFloat cpMomentForPoly(cpFloat m, int count, const cpVect *verts, cpVect offset, cpFloat…
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/objectivec/src/
H A DChipmunkAutoGeometry.m54 return cpMomentForPoly(mass, _line->count - 1, _line->verts, offset, 0.0);
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/src/
H A Dchipmunk.c79 cpMomentForPoly(cpFloat m, const int count, const cpVect *verts, cpVect offset, cpFloat r) in cpMomentForPoly() function
H A DcpPolyShape.c173 mass, cpMomentForPoly(1.0f, count, verts, cpvneg(centroid), radius), in cpPolyShapeMassInfo()
/dports/lang/nim/nim-1.6.2/tests/manyloc/keineschweine/dependencies/chipmunk/
H A Dchipmunk.nim1110 cdecl, importc: "cpMomentForPoly", dynlib: Lib.}