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Searched refs:cp_shader (Results 1 – 22 of 22) sorted by relevance

/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/r600/
H A Devergreen_state.c3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local
3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state()
3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state()
3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state()
3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state()
3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
H A Dr600_state.c2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local
2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state()
2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/r600/
H A Devergreen_state.c3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local
3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state()
3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state()
3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state()
3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state()
3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
H A Dr600_state.c2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local
2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state()
2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/r600/
H A Devergreen_state.c3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local
3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state()
3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state()
3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state()
3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state()
3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
H A Dr600_state.c2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local
2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state()
2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/r600/
H A Devergreen_state.c3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local
3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state()
3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state()
3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state()
3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state()
3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
H A Dr600_state.c2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local
2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state()
2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/r600/
H A Devergreen_state.c3536 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local
3538 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3539 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3540 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3541 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state()
3560 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state()
3561 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state()
3562 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state()
3563 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
H A Dr600_state.c2654 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local
2656 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state()
2688 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/r600/
H A Devergreen_state.c3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local
3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state()
3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state()
3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state()
3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state()
3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
H A Dr600_state.c2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local
2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state()
2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/r600/
H A Devergreen_state.c3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local
3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state()
3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state()
3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state()
3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state()
3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
H A Dr600_state.c2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local
2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state()
2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/r600/
H A Devergreen_state.c3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local
3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state()
3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state()
3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state()
3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state()
3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
H A Dr600_state.c2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local
2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state()
2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/r600/
H A Devergreen_state.c3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local
3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state()
3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state()
3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state()
3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state()
3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
H A Dr600_state.c2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local
2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state()
2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/r600/
H A Devergreen_state.c3545 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local
3547 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3548 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3549 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3550 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state()
3569 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state()
3570 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state()
3571 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state()
3572 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
H A Dr600_state.c2664 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local
2666 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state()
2698 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/r600/
H A Devergreen_state.c3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local
3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state()
3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state()
3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state()
3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state()
3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state()
3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
H A Dr600_state.c2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local
2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state()
2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()