/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/r600/ |
H A D | evergreen_state.c | 3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local 3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state() 3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state() 3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state() 3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state() 3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
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H A D | r600_state.c | 2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local 2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state() 2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/r600/ |
H A D | evergreen_state.c | 3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local 3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state() 3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state() 3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state() 3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state() 3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
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H A D | r600_state.c | 2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local 2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state() 2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/r600/ |
H A D | evergreen_state.c | 3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local 3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state() 3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state() 3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state() 3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state() 3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
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H A D | r600_state.c | 2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local 2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state() 2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/r600/ |
H A D | evergreen_state.c | 3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local 3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state() 3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state() 3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state() 3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state() 3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
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H A D | r600_state.c | 2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local 2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state() 2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/r600/ |
H A D | evergreen_state.c | 3536 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local 3538 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3539 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3540 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3541 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state() 3560 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state() 3561 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state() 3562 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state() 3563 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
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H A D | r600_state.c | 2654 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local 2656 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state() 2688 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/r600/ |
H A D | evergreen_state.c | 3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local 3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state() 3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state() 3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state() 3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state() 3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
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H A D | r600_state.c | 2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local 2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state() 2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/r600/ |
H A D | evergreen_state.c | 3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local 3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state() 3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state() 3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state() 3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state() 3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
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H A D | r600_state.c | 2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local 2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state() 2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/r600/ |
H A D | evergreen_state.c | 3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local 3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state() 3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state() 3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state() 3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state() 3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
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H A D | r600_state.c | 2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local 2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state() 2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/r600/ |
H A D | evergreen_state.c | 3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local 3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state() 3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state() 3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state() 3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state() 3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
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H A D | r600_state.c | 2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local 2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state() 2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/r600/ |
H A D | evergreen_state.c | 3545 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local 3547 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3548 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3549 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3550 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state() 3569 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state() 3570 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state() 3571 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state() 3572 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
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H A D | r600_state.c | 2664 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local 2666 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state() 2698 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/r600/ |
H A D | evergreen_state.c | 3541 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in evergreen_update_gs_state() local 3543 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3544 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3545 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3546 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state() 3565 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state() 3566 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state() 3567 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state() 3568 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state()
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H A D | r600_state.c | 2659 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader; in r600_update_gs_state() local 2661 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state() 2693 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state()
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