Home
last modified time | relevance | path

Searched refs:crand (Results 1 – 25 of 1196) sorted by relevance

12345678910>>...48

/dports/games/egl/egl-0.3.1_9/cgame/
H A Dcg_parteffects.c583 crand () * 2, crand () * 2, crand () * 2, in CG_ExplosionBFGEffect()
601 crand () * 50, crand () * 50, crand () * 50, in CG_ExplosionBFGEffect()
651 crand () * 10, crand () * 10, crand () * 10, in CG_ItemRespawnEffect()
1019 crand () * 2, crand () * 2, crand () * 2, in CG_RocketFireParticles()
1494 crand () * 2, crand () * 2, crand () * 2, in CG_ExplosionParticles()
1629 crand () * 2, crand () * 2, crand () * 2, in CG_ExplosionBFGParticles()
1705 0 + crand (), 0 + crand (), 0 + crand (), in CG_ExplosionColorParticles()
1706 0 + crand (), 0 + crand (), 0 + crand (), in CG_ExplosionColorParticles()
1848 Vec3Set (dir, crand (), crand (), crand ()); in CG_MonsterPlasma_Shell()
2031 Vec3Set (dir, crand (), crand (), crand ()); in CG_TrackerShell()
[all …]
H A Dcg_partgloom.c67 move[0] + crand (), move[1] + crand (), move[2] + crand (), in CG_GloomBlobTip()
123 crand () * 20, crand () * 20, crand () * 20, in CG_GloomDroneEffect()
128 7 + crand (), 3 + crand (), in CG_GloomDroneEffect()
160 move[0] + (crand () * 2), move[1] + (crand () * 2), move[2] + (crand () * 2), in CG_GloomEmberTrail()
179 crand () * 2, crand () * 2, crand () * 2, in CG_GloomEmberTrail()
180 crand () * 2, crand () * 2, crand () + (rand () % 4), in CG_GloomEmberTrail()
226 crand () * 3, crand () * 3, crand () * 3, in CG_GloomFlareTrail()
320 crand () * 18, crand () * 18, crand () * 18, in CG_GloomRepairEffect()
379 crand () * 2, crand () * 2, crand () * 2, in CG_GloomStingerFire()
395 crand () * 80, crand () * 80, crand () * 80, in CG_GloomStingerFire()
[all …]
H A Dcg_parttrail.c156 crand () * 16, crand () * 16, crand () * 16, in CG_BfgTrail()
452 crand () * 8, crand () * 8, crand () * 8, in CG_FlagTrail()
505 crand (), crand (), crand () - 40, in CG_GibTrail()
559 crand (), crand (), crand () - 40, in CG_GibTrail()
636 crand () * 3, crand () * 3, crand () * 3, in CG_GrenadeTrail()
847 crand () * 8, crand () * 8, crand () * 8, in CG_QuadTrail()
939 crand () * 2, crand () * 2, crand () * 2, in CG_RailTrail()
1142 crand (), crand (), crand (), in CG_RocketTrail()
1159 crand (), crand (), crand (), in CG_RocketTrail()
1203 crand () * 2, crand () * 2, crand () * 2, in CG_RocketTrail()
[all …]
H A Dcg_partsustain.c120 crand () * 500, crand () * 500, crand () * 500, in CG_Nukeblast()
139 crand () * 2, crand () * 2, crand () * 2, in CG_Nukeblast()
144 (150 + (crand () * 5)), (150 + (crand () * 20)), in CG_Nukeblast()
161 (40 + (crand () * 5)), (260 + (crand () * 20)), in CG_Nukeblast()
176 (40 + (crand () * 5)), (260 + (crand () * 20)), in CG_Nukeblast()
193 (60 + (crand () * 20)), (150 + (crand () * 10)), in CG_Nukeblast()
208 (60 + (crand () * 20)), (150 + (crand () * 10)), in CG_Nukeblast()
225 (80 + (crand () * 5)), (350 + (crand () * 50)), in CG_Nukeblast()
240 (80 + (crand () * 5)), (350 + (crand () * 50)), in CG_Nukeblast()
253 Vec3Set (dir, crand (), crand (), crand ()); in CG_Nukeblast()
[all …]
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dcl_newfx.c184 move[0] + crand()*3, move[1] + crand()*3, move[2] + crand()*3, in CL_ForceWall()
229 move[0]+crand()*2, move[1]+crand()*2, move[2]+crand()*2, in CL_BubbleTrail2()
230 crand()*5, crand()*5, crand()*5+6, in CL_BubbleTrail2()
348 org[0]+magnitude*0.1*crand(), org[1]+magnitude*0.1*crand(), org[2]+magnitude*0.1*crand(), in CL_ParticleSteamEffect()
496 dir[0] = crand(); in CL_Tracker_Shell()
725 move[0] + crand()*16, move[1] + crand()*16, move[2] + crand()*16, in CL_TagTrail()
726 crand()*5, crand()*5, crand()*5, in CL_TagTrail()
784 crand()*180, crand()*100, 0, in CL_ParticleSmokeEffect()
831 (dir[0]*50 + crand()*20)*speed, (dir[1]*50 + crand()*20)*speed, (dir[2]*50 + crand()*20)*speed, in CL_BlasterParticles2()
872 move[0] + crand(), move[1] + crand(), move[2] + crand(), in CL_BlasterTrail2()
[all …]
H A Dcl_fx.c2993 crand()*8, crand()*8, crand()*8, in CL_ItemRespawnParticles()
3216 crand()*5, crand()*5, crand()*5, in CL_BlasterTrail()
3255 crand()*5, crand()*5, crand()*5, in CL_QuadTrail()
3295 crand()*5, crand()*5, crand()*5, in CL_FlagTrail()
3363 crand()*9, crand()*9, crand()*9+10, in CL_DiminishingTrail()
3379 crand()*5, crand()*5, crand()*5, in CL_DiminishingTrail()
3542 crand()*5, crand()*5, crand()*5, in CL_RocketTrail()
3577 crand()*20, crand()*20, crand()*20, in CL_RocketTrail()
3606 crand()*5, crand()*5, crand()*5, in CL_RocketTrail()
3937 crand()*5, crand()*5, crand()*5+10, in CL_BubbleTrail()
[all …]
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_newfx.c270 move[0] + crand()*3, move[1] + crand()*3, move[2] + crand()*3, in CL_ForceWall()
364 move[0]+crand()*2, move[1]+crand()*2, move[2]+crand()*2, in CL_BubbleTrail2()
365 crand()*5, crand()*5, crand()*5+6, in CL_BubbleTrail2()
1418 move[0] + crand()*16, move[1] + crand()*16, move[2] + crand()*16, in CL_TagTrail()
1419 crand()*5, crand()*5, crand()*5, in CL_TagTrail()
1546 setupParticle(crand() * 180, crand() * 100, 0, in CL_ParticleSmokeEffect()
1565 setupParticle(crand() * 180, crand() * 100, 0, in CL_WeapSmokeEffect()
1675 (dir[0]*50 + crand()*20)*speed, (dir[1]*50 + crand()*20)*speed, (dir[2]*50 + crand()*20)*speed, in CL_BlasterParticles2()
1752 move[0] + crand(), move[1] + crand(), move[2] + crand(), in CL_BlasterTrail2()
1753 crand()*5, crand()*5, crand()*5, in CL_BlasterTrail2()
[all …]
H A Dcl_fx.c1080 crand()*20, crand()*20, crand()*20, in CL_ParticleEffect()
1236 crand()*20, crand()*20, crand()*20, in CL_ParticleEffect2()
1812 crand()*8, crand()*8, crand()*8,
2274 crand()*5, crand()*5, crand()*5, in CL_BlasterTrail()
2454 crand()*5, crand()*5, crand()*5, in CL_QuadTrail()
2658 crand()*9, crand()*9, crand()*9+10, in CL_DiminishingTrail()
3039 crand()*5, crand()*5, crand()*5, in CL_RocketTrail()
3074 crand()*20, crand()*20, crand()*20, in CL_RocketTrail()
3103 crand()*5, crand()*5, crand()*5, in CL_RocketTrail()
3782 crand()*5, crand()*5, crand()*5+10, in CL_BubbleTrail()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dcl_newfx.c335 move[0] + crand() * 3, move[1] + crand() * 3, move[2] + crand() * 3, in CL_ForceWall()
504 move[0] + crand() * 2, move[1] + crand() * 2, move[2] + crand() * 2, in CL_BubbleTrail2()
505 crand() * 5, crand() * 5, crand() * 5 + 6, in CL_BubbleTrail2()
757 …org[0] + magnitude * 0.1 * crand(), org[1] + magnitude * 0.1 * crand(), org[2] + magnitude * 0.1 *… in CL_ParticleSteamEffect()
1049 dir[0] = crand(); in CL_Tracker_Shell()
1620 move[0] + crand() * 16, move[1] + crand() * 16, move[2] + crand() * 16, in CL_TagTrail()
1621 crand() * 5, crand() * 5, crand() * 5, in CL_TagTrail()
1743 crand() * 180, crand() * 100, 0, in CL_ParticleSmokeEffect()
1906 move[0] + crand(), move[1] + crand(), move[2] + crand(), in CL_BlasterTrail2()
1907 crand() * 5, crand() * 5, crand() * 5, in CL_BlasterTrail2()
[all …]
H A Dcl_fx.c2535 crand() * 20, crand() * 20, crand() * 20, in CL_ParticleEffect()
3019 crand() * 8, crand() * 8, crand() * 8, in CL_ItemRespawnParticles()
3519 crand() * 5, crand() * 5, crand() * 5, in CL_BlasterTrail()
3533 crand() * 5, crand() * 5, crand() * 5, in CL_BlasterTrail()
3579 crand() * 5, crand() * 5, crand() * 5, in CL_BlasterTrailColor()
3593 crand() * 5, crand() * 5, crand() * 5, in CL_BlasterTrailColor()
3639 crand() * 5, crand() * 5, crand() * 5, in CL_HyperBlasterTrail()
3653 crand() * 5, crand() * 5, crand() * 5, in CL_HyperBlasterTrail()
3795 crand() * 5, crand() * 5, crand() * 5, in CL_QuadTrail()
3895 crand() * 5, crand() * 5, crand() * 5, in CL_FlagTrail()
[all …]
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dcl_newfx.c293 move[0] + crand()*3, move[1] + crand()*3, move[2] + crand()*3, in CL_ForceWall()
469 move[0]+crand()*2, move[1]+crand()*2, move[2]+crand()*2, in CL_BubbleTrail2()
470 crand()*5, crand()*5, crand()*5+6, in CL_BubbleTrail2()
755 d = crand()*M_PI; in CL_Heatbeam()
1020 dir[0] = crand(); in CL_Tracker_Shell()
1021 dir[1] = crand(); in CL_Tracker_Shell()
1022 dir[2] = crand(); in CL_Tracker_Shell()
1052 dir[0] = crand(); in CL_MonsterPlasma_Shell()
1053 dir[1] = crand(); in CL_MonsterPlasma_Shell()
1054 dir[2] = crand(); in CL_MonsterPlasma_Shell()
[all …]
H A Dcl_fxmax.c2055 crand()*20, crand()*20, crand()*20, in CL_ParticleEffect()
2143 crand()*20, crand()*20, crand()*20, in CL_ParticleEffect2()
2176 crand()*20, crand()*20, crand()*20, in CL_ParticleEffect3()
2380 crand()*8, crand()*8, crand()*8, in CL_ItemRespawnParticles()
2586 crand()*5, crand()*5, crand()*5, in CL_BlasterTrail()
2627 crand()*5, crand()*5, crand()*5, in CL_QuadTrail()
2668 crand()*5, crand()*5, crand()*5, in CL_FlagTrail()
2732 crand()*5, crand()*5, crand()*5, in CL_DiminishingTrail()
2870 crand()*20, crand()*20, crand()*20, in CL_RocketTrail()
3194 crand()*5, crand()*5, crand()*5+6, in CL_BubbleTrail()
[all …]
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dcl_newfx.c293 move[0] + crand()*3, move[1] + crand()*3, move[2] + crand()*3, in CL_ForceWall()
469 move[0]+crand()*2, move[1]+crand()*2, move[2]+crand()*2, in CL_BubbleTrail2()
470 crand()*5, crand()*5, crand()*5+6, in CL_BubbleTrail2()
755 d = crand()*M_PI; in CL_Heatbeam()
1020 dir[0] = crand(); in CL_Tracker_Shell()
1021 dir[1] = crand(); in CL_Tracker_Shell()
1022 dir[2] = crand(); in CL_Tracker_Shell()
1052 dir[0] = crand(); in CL_MonsterPlasma_Shell()
1053 dir[1] = crand(); in CL_MonsterPlasma_Shell()
1054 dir[2] = crand(); in CL_MonsterPlasma_Shell()
[all …]
H A Dcl_fxmax.c2055 crand()*20, crand()*20, crand()*20, in CL_ParticleEffect()
2143 crand()*20, crand()*20, crand()*20, in CL_ParticleEffect2()
2176 crand()*20, crand()*20, crand()*20, in CL_ParticleEffect3()
2380 crand()*8, crand()*8, crand()*8, in CL_ItemRespawnParticles()
2586 crand()*5, crand()*5, crand()*5, in CL_BlasterTrail()
2627 crand()*5, crand()*5, crand()*5, in CL_QuadTrail()
2668 crand()*5, crand()*5, crand()*5, in CL_FlagTrail()
2732 crand()*5, crand()*5, crand()*5, in CL_DiminishingTrail()
2870 crand()*20, crand()*20, crand()*20, in CL_RocketTrail()
3194 crand()*5, crand()*5, crand()*5+6, in CL_BubbleTrail()
[all …]
/dports/games/q2pro/q2pro/source/
H A Dcl_newfx.c709 dir[0] = crand(); in CL_Tracker_Shell()
710 dir[1] = crand(); in CL_Tracker_Shell()
711 dir[2] = crand(); in CL_Tracker_Shell()
740 dir[0] = crand(); in CL_MonsterPlasma_Shell()
741 dir[1] = crand(); in CL_MonsterPlasma_Shell()
742 dir[2] = crand(); in CL_MonsterPlasma_Shell()
776 dir[0] = crand(); in CL_Widowbeamout()
777 dir[1] = crand(); in CL_Widowbeamout()
778 dir[2] = crand(); in CL_Widowbeamout()
812 dir[0] = crand(); in CL_Nukeblast()
[all …]
/dports/games/ufoai-data/ufoai-data-2.5_1/base/ufos/
H A Dptl_misc.ufo134 crand vector "20 20 20"
193 crand vector "15 15 15"
231 crand vector "20 20 30"
235 crand vector "15 15 15"
294 crand vector "20 20 20"
332 crand vector "1 1 1"
661 crand vector "2 2 2"
708 crand vector "8 8 8"
1115 crand vector "5 5 5"
1119 crand vector "5 5 5"
[all …]
H A Dptl_explosions.ufo28 crand vector "20 20 30"
34 crand vector "60 60 110"
90 crand vector "1 1 1"
111 crand vector "20 20 30"
117 crand vector "60 60 110"
170 crand vector "1 1 1"
198 crand vector "20 20 5"
202 crand vector "15 15 25"
233 crand vector "20 20 30"
356 crand vector "10 10 8"
[all …]
/dports/games/r1q2/r1q2-8012_5/client/
H A Dcl_newfx.c636 d = crand()*M_PI; in CL_Heatbeam()
916 dir[0] = crand(); in CL_Tracker_Shell()
917 dir[1] = crand(); in CL_Tracker_Shell()
918 dir[2] = crand(); in CL_Tracker_Shell()
951 dir[0] = crand(); in CL_MonsterPlasma_Shell()
952 dir[1] = crand(); in CL_MonsterPlasma_Shell()
953 dir[2] = crand(); in CL_MonsterPlasma_Shell()
991 dir[0] = crand(); in CL_Widowbeamout()
992 dir[1] = crand(); in CL_Widowbeamout()
993 dir[2] = crand(); in CL_Widowbeamout()
[all …]
/dports/net-mgmt/thanos/thanos-0.11.0/vendor/github.com/hashicorp/consul/vendor/github.com/sean-/seed/
H A Dinit.go4 crand "crypto/rand" packageName
29 n, err = crand.Int(crand.Reader, big.NewInt(math.MaxInt64))
46 n, err := crand.Int(crand.Reader, big.NewInt(math.MaxInt64))
/dports/www/fabio/fabio-1.5.14/vendor/github.com/hashicorp/consul/consul-1.4.2/vendor/github.com/sean-/seed/
H A Dinit.go4 crand "crypto/rand" packageName
29 n, err = crand.Int(crand.Reader, big.NewInt(math.MaxInt64))
46 n, err := crand.Int(crand.Reader, big.NewInt(math.MaxInt64))
/dports/sysutils/istio/istio-1.6.7/vendor/github.com/hashicorp/consul/vendor/github.com/sean-/seed/
H A Dinit.go4 crand "crypto/rand" packageName
29 n, err = crand.Int(crand.Reader, big.NewInt(math.MaxInt64))
46 n, err := crand.Int(crand.Reader, big.NewInt(math.MaxInt64))
/dports/sysutils/terraform/terraform-1.0.11/vendor/github.com/hashicorp/consul/vendor/github.com/sean-/seed/
H A Dinit.go4 crand "crypto/rand" packageName
29 n, err = crand.Int(crand.Reader, big.NewInt(math.MaxInt64))
46 n, err := crand.Int(crand.Reader, big.NewInt(math.MaxInt64))
/dports/net-im/prosody/prosody-0.11.13/util-src/
H A Dmakefile12 ALL+=crand.so
32 crand.o: crand.c
35 crand.so: crand.o
/dports/security/snowflake-tor/snowflake-ead5a960d7fa19dc890ccbfc0765c5ab6629eaa9/vendor/github.com/pion/randutil/
H A Dcrypto.go4 crand "crypto/rand" packageName
14 v, err := crand.Int(crand.Reader, big.NewInt(int64(len(letters))))
26 if err := binary.Read(crand.Reader, binary.LittleEndian, &v); err != nil {
/dports/graphics/megapov/megapov-1.2.1/scenes/camera_view/
H A Dcamera_view_desk.pov40 crand 0.05
49 crand 0.05
61 crand 0.05
70 crand 0.05
82 crand 0.05
91 crand 0.05
103 crand 0.05
155 crand 0.04
262 crand 0.05

12345678910>>...48