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Searched refs:crash_zinc (Results 1 – 2 of 2) sorted by relevance

/dports/emulators/cannonball/cannonball-0.34/src/main/engine/
H A Docrash.cpp80 crash_zinc = 0; in enable()
603 spr_ferrari->counter += crash_zinc; // Increment Crash Z in do_car_flip()
613 crash_zinc++; in do_car_flip()
620 spr_ferrari->counter -= crash_zinc; // Decrement Crash Z in do_car_flip()
621 if (crash_zinc > 2) in do_car_flip()
622 crash_zinc--; in do_car_flip()
987 crash_zinc = 1; in collide_fast()
992 crash_zinc = 0x10; in collide_fast()
1314 sprite->counter += (crash_zinc << 2); in pass_flip()
1332 int16_t zinc = crash_zinc >> 2; in pass_flip()
H A Docrash.hpp140 int16_t crash_zinc; member in OCrash