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Searched refs:createNodeTrack (Results 1 – 25 of 36) sorted by relevance

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/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/include/
H A DOgreAnimation.h138 NodeAnimationTrack* createNodeTrack(unsigned short handle);
163 NodeAnimationTrack* createNodeTrack(unsigned short handle, Node* node);
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/include/
H A DOgreAnimation.h140 NodeAnimationTrack* createNodeTrack(unsigned short handle);
165 NodeAnimationTrack* createNodeTrack(unsigned short handle, Node* node);
/dports/graphics/ogre3d/ogre-1.11.6/Samples/CameraTrack/include/
H A DCameraTrack.h48 NodeAnimationTrack* track = anim->createNodeTrack(0, mCameraNode); in setupContent()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/CameraTrack/include/
H A DCameraTrack.h55 NodeAnimationTrack* track = anim->createNodeTrack(0, camNode); in setupContent()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/Lighting/include/
H A DLighting.h167 track = anim->createNodeTrack(1, node); // Create a node track for our animation in setupLights()
228 track = anim->createNodeTrack(1, node); // Create a node track for our animation in setupLights()
/dports/graphics/ogre3d/ogre-1.11.6/Samples/Lighting/include/
H A DLighting.h161 track = anim->createNodeTrack(1, node); // Create a node track for our animation in setupLights()
224 track = anim->createNodeTrack(1, node); // Create a node track for our animation in setupLights()
/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/
H A DOgreAnimation.cpp68 NodeAnimationTrack* Animation::createNodeTrack(unsigned short handle) in createNodeTrack() function in Ogre::Animation
84 NodeAnimationTrack* Animation::createNodeTrack(unsigned short handle, Node* node) in createNodeTrack() function in Ogre::Animation
86 NodeAnimationTrack* ret = createNodeTrack(handle); in createNodeTrack()
H A DOgreSkeleton.cpp942 … NodeAnimationTrack* dstTrack = dstAnimation->createNodeTrack(dstHandle, this->getBone(dstHandle)); in _mergeSkeletonAnimations()
970 … NodeAnimationTrack* dstTrack = dstAnimation->createNodeTrack(dstHandle, this->getBone(dstHandle)); in _mergeSkeletonAnimations()
H A DOgreSkeletonSerializer.cpp576 NodeAnimationTrack* pTrack = anim->createNodeTrack(boneHandle, targetBone); in readAnimationTrack()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/
H A DOgreAnimation.cpp74 NodeAnimationTrack* Animation::createNodeTrack(unsigned short handle) in createNodeTrack() function in Ogre::Animation
90 NodeAnimationTrack* Animation::createNodeTrack(unsigned short handle, Node* node) in createNodeTrack() function in Ogre::Animation
92 NodeAnimationTrack* ret = createNodeTrack(handle); in createNodeTrack()
H A DOgreSkeleton.cpp952 … NodeAnimationTrack* dstTrack = dstAnimation->createNodeTrack(dstHandle, this->getBone(dstHandle)); in _mergeSkeletonAnimations()
980 … NodeAnimationTrack* dstTrack = dstAnimation->createNodeTrack(dstHandle, this->getBone(dstHandle)); in _mergeSkeletonAnimations()
H A DOgreSkeletonSerializer.cpp581 NodeAnimationTrack* pTrack = anim->createNodeTrack(boneHandle, targetBone); in readAnimationTrack()
/dports/graphics/ogre3d/ogre-1.11.6/Samples/VolumeTex/src/
H A DVolumeTex.cpp78 NodeAnimationTrack* track = anim->createNodeTrack(0, fnode); in setupContent()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/VolumeTex/src/
H A DVolumeTex.cpp121 NodeAnimationTrack* track = anim->createNodeTrack(0, fnode); in setupContent()
/dports/graphics/ogre3d/ogre-1.11.6/Samples/ShaderSystemMultiLight/include/
H A DShaderSystemMultiLight.h212 …state.track = state.anim->createNodeTrack(1, state.node); // Create a node track for our animation in addSpotLight()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/ShaderSystemMultiLight/include/
H A DShaderSystemMultiLight.h220 …state.track = state.anim->createNodeTrack(1, state.node); // Create a node track for our animation in addSpotLight()
/dports/graphics/ogre3d/ogre-1.11.6/Samples/Grass/include/
H A DGrass.h286 NodeAnimationTrack* track = anim->createNodeTrack(0, lightNode); in setupLighting()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/Grass/include/
H A DGrass.h269 NodeAnimationTrack* track = anim->createNodeTrack(0, lightNode); in setupLighting()
/dports/graphics/ogre3d/ogre-1.11.6/Tools/XSIExport/src/
H A DOgreXSISkeletonExporter.cpp408 NodeAnimationTrack* track = pAnim->createNodeTrack(deformer->boneID, deformer->pBone); in createAnimationTracksSampled()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/XSIExport/src/
H A DOgreXSISkeletonExporter.cpp408 NodeAnimationTrack* track = pAnim->createNodeTrack(deformer->boneID, deformer->pBone); in createAnimationTracksSampled()
/dports/graphics/ogre3d/ogre-1.11.6/Samples/Water/include/
H A DWater.h330 track = anim->createNodeTrack(0, lightNode); in setupContent()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/DeferredShading/include/
H A DDeferredShadingDemo.h469 NodeAnimationTrack* track = anim->createNodeTrack(x, nodes[x]); in createSampleLights()
/dports/graphics/ogre3d/ogre-1.11.6/Samples/DeferredShading/include/
H A DDeferredShadingDemo.h454 NodeAnimationTrack* track = anim->createNodeTrack(x, nodes[x]); in createSampleLights()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/Water/include/
H A DWater.h335 track = anim->createNodeTrack(0, lightNode); in setupContent()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/XMLConverter/src/
H A DOgreXMLSkeletonSerializer.cpp270 track = anim->createNodeTrack(trackIndex++,skel->getBone(boneName)); in readAnimations()

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