/dports/emulators/mess/mame-mame0226/src/osd/modules/render/bgfx/ |
H A D | texture.cpp | 23 …m_texture = bgfx::createTexture2D(width, height, false, 1, format, flags, bgfx::copy(data, info.st… in bgfx_texture() 27 m_texture = bgfx::createTexture2D(width, height, false, 1, format, flags); in bgfx_texture() 44 m_texture = bgfx::createTexture2D(m_rowpixels, height, false, 1, format, flags, nullptr); in bgfx_texture()
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H A D | target.cpp | 40 …m_textures[page] = bgfx::createTexture2D(m_width, m_height, false, 1, format, wrap_mode | filter_m… in bgfx_target()
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/dports/emulators/mame/mame-mame0226/src/osd/modules/render/bgfx/ |
H A D | texture.cpp | 23 …m_texture = bgfx::createTexture2D(width, height, false, 1, format, flags, bgfx::copy(data, info.st… in bgfx_texture() 27 m_texture = bgfx::createTexture2D(width, height, false, 1, format, flags); in bgfx_texture() 44 m_texture = bgfx::createTexture2D(m_rowpixels, height, false, 1, format, flags, nullptr); in bgfx_texture()
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H A D | target.cpp | 40 …m_textures[page] = bgfx::createTexture2D(m_width, m_height, false, 1, format, wrap_mode | filter_m… in bgfx_target()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_framebuffer_srgb/ |
H A D | srgb_pbo.c | 79 createTexture2D(const GLenum internalFormat, unsigned int numMipmapLevels, in createTexture2D() function 163 GLuint tex2D = createTexture2D(texInternalFormat, numLevels, in piglit_init() 213 tex = createTexture2D(GL_RGBA4, 1, texWidth, texHeight); in piglit_init()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/common/ |
H A D | glcLayoutLocationTests.cpp | 107 ResultData createTexture2D(const Functions& gl, std::size_t components, GLenum target, GLenum inter… in createTexture2D() function 200 return createTexture2D<unsigned char>(gl, 4, GL_TEXTURE_2D, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE); in create() 224 …return createTexture2D<short>(gl, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_U… in create() 242 return createTexture2D<int>(gl, 4, GL_TEXTURE_2D, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT); in create() 266 …return createTexture2D<unsigned int>(gl, 4, GL_TEXTURE_2D, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGN… in create() 302 …return createTexture2D<unsigned char>(gl, 4, GL_TEXTURE_1D_ARRAY, GL_RGBA8, GL_RGBA, GL_UNSIGNED_B… in create() 308 return createTexture2D<short>(gl, 1, GL_TEXTURE_1D_ARRAY, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, in create()
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/dports/math/vtk9/VTK-9.1.0/Rendering/Core/Testing/Cxx/ |
H A D | TestTextureSize.cxx | 36 vtkImageData* createTexture2D(int width, int height, int comp) in createTexture2D() function 113 vtkSmartPointer<vtkImageData>::Take(createTexture2D(size[0], size[1], componentSizes[c])); in TestTextureSize()
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/dports/math/vtk8/VTK-8.2.0/Rendering/Core/Testing/Cxx/ |
H A D | TestTextureSize.cxx | 36 vtkImageData* createTexture2D(int width, int height, int comp) in createTexture2D() function 118 createTexture2D(size[0], size[1], componentSizes[c])); in TestTextureSize()
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/dports/math/vtk6/VTK-6.2.0/Rendering/Core/Testing/Cxx/ |
H A D | TestTextureSize.cxx | 36 vtkImageData* createTexture2D(int width, int height, int comp) in createTexture2D() function 118 createTexture2D(size[0], size[1], componentSizes[c])); in TestTextureSize()
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/39-assao/ |
H A D | assao.cpp | 361 m_modelTexture = bgfx::createTexture2D(1,1, false, 1, bgfx::TextureFormat::RGBA8, 0, mem); in init() 931 …gbufferTex[GBUFFER_RT_NORMAL] = bgfx::createTexture2D(uint16_t(m_size[0]), uint16_t(m_size[1]), fa… in createFramebuffers() 932 …gbufferTex[GBUFFER_RT_COLOR] = bgfx::createTexture2D(uint16_t(m_size[0]), uint16_t(m_size[1]), fal… in createFramebuffers() 933 …gbufferTex[GBUFFER_RT_DEPTH] = bgfx::createTexture2D(uint16_t(m_size[0]), uint16_t(m_size[1]), fal… in createFramebuffers() 938 …m_halfDepths[i] = bgfx::createTexture2D(uint16_t(m_halfSize[0]), uint16_t(m_halfSize[1]), true, 1,… in createFramebuffers() 941 …m_pingPongHalfResultA = bgfx::createTexture2D(uint16_t(m_halfSize[0]), uint16_t(m_halfSize[1]), fa… in createFramebuffers() 942 …m_pingPongHalfResultB = bgfx::createTexture2D(uint16_t(m_halfSize[0]), uint16_t(m_halfSize[1]), f… in createFramebuffers() 944 …m_finalResults = bgfx::createTexture2D(uint16_t(m_halfSize[0]), uint16_t(m_halfSize[1]), false, 4… in createFramebuffers() 946 …m_normals = bgfx::createTexture2D(uint16_t(m_size[0]), uint16_t(m_size[1]), false, 1, bgfx::Textu… in createFramebuffers() 948 …m_importanceMap = bgfx::createTexture2D(uint16_t(m_quarterSize[0]), uint16_t(m_quarterSize[1]), fa… in createFramebuffers() [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/39-assao/ |
H A D | assao.cpp | 361 m_modelTexture = bgfx::createTexture2D(1,1, false, 1, bgfx::TextureFormat::RGBA8, 0, mem); in init() 931 …gbufferTex[GBUFFER_RT_NORMAL] = bgfx::createTexture2D(uint16_t(m_size[0]), uint16_t(m_size[1]), fa… in createFramebuffers() 932 …gbufferTex[GBUFFER_RT_COLOR] = bgfx::createTexture2D(uint16_t(m_size[0]), uint16_t(m_size[1]), fal… in createFramebuffers() 933 …gbufferTex[GBUFFER_RT_DEPTH] = bgfx::createTexture2D(uint16_t(m_size[0]), uint16_t(m_size[1]), fal… in createFramebuffers() 938 …m_halfDepths[i] = bgfx::createTexture2D(uint16_t(m_halfSize[0]), uint16_t(m_halfSize[1]), true, 1,… in createFramebuffers() 941 …m_pingPongHalfResultA = bgfx::createTexture2D(uint16_t(m_halfSize[0]), uint16_t(m_halfSize[1]), fa… in createFramebuffers() 942 …m_pingPongHalfResultB = bgfx::createTexture2D(uint16_t(m_halfSize[0]), uint16_t(m_halfSize[1]), f… in createFramebuffers() 944 …m_finalResults = bgfx::createTexture2D(uint16_t(m_halfSize[0]), uint16_t(m_halfSize[1]), false, 4… in createFramebuffers() 946 …m_normals = bgfx::createTexture2D(uint16_t(m_size[0]), uint16_t(m_size[1]), false, 1, bgfx::Textu… in createFramebuffers() 948 …m_importanceMap = bgfx::createTexture2D(uint16_t(m_quarterSize[0]), uint16_t(m_quarterSize[1]), fa… in createFramebuffers() [all …]
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/filter_img_patch_param/ |
H A D | TexturePainter.cpp | 34 … m_TexImg = glw::createTexture2D( m_Context, GL_RGB, texSize, texSize, GL_RGB, GL_UNSIGNED_BYTE ); in init() 230 …glw::Texture2DHandle rasterTex = glw::createTexture2D( m_Context, GL_RGB, rmImg.width(), rmImg.hei… in paint() 382 …glw::Texture2DHandle tmp = glw::createTexture2D( m_Context, GL_RGBA32F, higherLevel->width(), high… in pull() 420 …glw::Texture2DHandle tmp = glw::createTexture2D( m_Context, GL_RGB, color->width(), color->height(… in apply() 466 …pushPullStack[0] = glw::createTexture2D( m_Context, GL_RGBA32F, m_TexImg->width(), m_TexImg->heigh… in rectifyColor() 478 …glw::Texture2DHandle newLevel = glw::createTexture2D( m_Context, GL_RGBA32F, newDim, newDim, GL_RG… in rectifyColor()
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H A D | VisibilityCheck.cpp | 291 m_ShadowMap = glw::createTexture2D( m_Context, in setupShadowTexture() 462 m_NormalMap = glw::createTexture2D( m_Context, in initMeshTextures() 479 m_VertexMap = glw::createTexture2D( m_Context, in initMeshTextures()
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/31-rsm/ |
H A D | reflectiveshadowmap.cpp | 315 …m_gbufferTex[GBUFFER_RT_NORMAL] = bgfx::createTexture2D(bgfx::BackbufferRatio::Equal, false, 1, bg… in init() 316 …m_gbufferTex[GBUFFER_RT_COLOR] = bgfx::createTexture2D(bgfx::BackbufferRatio::Equal, false, 1, bg… in init() 317 …m_gbufferTex[GBUFFER_RT_DEPTH] = bgfx::createTexture2D(bgfx::BackbufferRatio::Equal, false, 1, bg… in init() 321 …m_lightBufferTex = bgfx::createTexture2D(bgfx::BackbufferRatio::Equal, false, 1, bgfx::TextureForm… in init() 338 m_shadowBufferTex[SHADOW_RT_RSM] = bgfx::createTexture2D( in init() 348 m_shadowBufferTex[SHADOW_RT_DEPTH] = bgfx::createTexture2D( in init()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/31-rsm/ |
H A D | reflectiveshadowmap.cpp | 315 …m_gbufferTex[GBUFFER_RT_NORMAL] = bgfx::createTexture2D(bgfx::BackbufferRatio::Equal, false, 1, bg… in init() 316 …m_gbufferTex[GBUFFER_RT_COLOR] = bgfx::createTexture2D(bgfx::BackbufferRatio::Equal, false, 1, bg… in init() 317 …m_gbufferTex[GBUFFER_RT_DEPTH] = bgfx::createTexture2D(bgfx::BackbufferRatio::Equal, false, 1, bg… in init() 321 …m_lightBufferTex = bgfx::createTexture2D(bgfx::BackbufferRatio::Equal, false, 1, bgfx::TextureForm… in init() 338 m_shadowBufferTex[SHADOW_RT_RSM] = bgfx::createTexture2D( in init() 348 m_shadowBufferTex[SHADOW_RT_DEPTH] = bgfx::createTexture2D( in init()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/glshared/ |
H A D | glsSamplerObjectTest.hpp | 80 static GLuint createTexture2D (const glw::Functions& gl); 139 static GLuint createTexture2D (const glw::Functions& gl, int id);
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/21-deferred/ |
H A D | deferred.cpp | 474 …m_gbufferTex[0] = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 2, bgfx::Tex… in update() 480 …m_gbufferTex[0] = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Tex… in update() 481 …m_gbufferTex[1] = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Tex… in update() 486 …m_gbufferTex[2] = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Tex… in update() 500 …bgfx::TextureHandle target = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1… in update() 501 …m_lightBufferTex = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Te… in update() 509 …m_lightBufferTex = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Te… in update()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/21-deferred/ |
H A D | deferred.cpp | 474 …m_gbufferTex[0] = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 2, bgfx::Tex… in update() 480 …m_gbufferTex[0] = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Tex… in update() 481 …m_gbufferTex[1] = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Tex… in update() 486 …m_gbufferTex[2] = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Tex… in update() 500 …bgfx::TextureHandle target = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1… in update() 501 …m_lightBufferTex = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Te… in update() 509 …m_lightBufferTex = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Te… in update()
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/test/external/gli/gtx/ |
H A D | gl_texture2d.hpp | 24 GLuint createTexture2D(std::string const & Filename);
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/test/external/gli/gtx/ |
H A D | gl_texture2d.hpp | 24 GLuint createTexture2D(std::string const & Filename);
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/30-picking/ |
H A D | picking.cpp | 119 m_pickingRT = bgfx::createTexture2D(ID_DIM, ID_DIM, false, 1, bgfx::TextureFormat::RGBA8, 0 in init() 127 m_pickingRTDepth = bgfx::createTexture2D(ID_DIM, ID_DIM, false, 1, bgfx::TextureFormat::D24S8, 0 in init() 140 m_blitTex = bgfx::createTexture2D(ID_DIM, ID_DIM, false, 1, bgfx::TextureFormat::RGBA8, 0 in init()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/30-picking/ |
H A D | picking.cpp | 119 m_pickingRT = bgfx::createTexture2D(ID_DIM, ID_DIM, false, 1, bgfx::TextureFormat::RGBA8, 0 in init() 127 m_pickingRTDepth = bgfx::createTexture2D(ID_DIM, ID_DIM, false, 1, bgfx::TextureFormat::D24S8, 0 in init() 140 m_blitTex = bgfx::createTexture2D(ID_DIM, ID_DIM, false, 1, bgfx::TextureFormat::RGBA8, 0 in init()
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/15-shadowmaps-simple/ |
H A D | shadowmaps_simple.cpp | 274 bgfx::createTexture2D( in update() 295 bgfx::createTexture2D( in update() 303 bgfx::createTexture2D( in update()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/15-shadowmaps-simple/ |
H A D | shadowmaps_simple.cpp | 274 bgfx::createTexture2D( in update() 295 bgfx::createTexture2D( in update() 303 bgfx::createTexture2D( in update()
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/40-svt/ |
H A D | vt.cpp | 95 …auto stagingTexture = bgfx::createTexture2D((uint16_t)m_width, (uint16_t)m_height, false, 1, bgfx:… in grow() 444 …m_texture = bgfx::createTexture2D((uint16_t)size, (uint16_t)size, true, 1, bgfx::TextureFormat::BG… in PageTable() 455 …auto stagingTexture = bgfx::createTexture2D((uint16_t)mipSize, (uint16_t)mipSize, false, 1, bgfx::… in PageTable() 703 …m_texture = bgfx::createTexture2D((uint16_t)size, (uint16_t)size, false, 1, bgfx::TextureFormat::B… in TextureAtlas() 754 …bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::TextureFormat::BGRA8,… in FeedbackBuffer() 755 …bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::TextureFormat::D24S8,… in FeedbackBuffer()
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