Home
last modified time | relevance | path

Searched refs:createTexture2D (Results 1 – 25 of 98) sorted by relevance

1234

/dports/emulators/mess/mame-mame0226/src/osd/modules/render/bgfx/
H A Dtexture.cpp23 …m_texture = bgfx::createTexture2D(width, height, false, 1, format, flags, bgfx::copy(data, info.st… in bgfx_texture()
27 m_texture = bgfx::createTexture2D(width, height, false, 1, format, flags); in bgfx_texture()
44 m_texture = bgfx::createTexture2D(m_rowpixels, height, false, 1, format, flags, nullptr); in bgfx_texture()
H A Dtarget.cpp40 …m_textures[page] = bgfx::createTexture2D(m_width, m_height, false, 1, format, wrap_mode | filter_m… in bgfx_target()
/dports/emulators/mame/mame-mame0226/src/osd/modules/render/bgfx/
H A Dtexture.cpp23 …m_texture = bgfx::createTexture2D(width, height, false, 1, format, flags, bgfx::copy(data, info.st… in bgfx_texture()
27 m_texture = bgfx::createTexture2D(width, height, false, 1, format, flags); in bgfx_texture()
44 m_texture = bgfx::createTexture2D(m_rowpixels, height, false, 1, format, flags, nullptr); in bgfx_texture()
H A Dtarget.cpp40 …m_textures[page] = bgfx::createTexture2D(m_width, m_height, false, 1, format, wrap_mode | filter_m… in bgfx_target()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_framebuffer_srgb/
H A Dsrgb_pbo.c79 createTexture2D(const GLenum internalFormat, unsigned int numMipmapLevels, in createTexture2D() function
163 GLuint tex2D = createTexture2D(texInternalFormat, numLevels, in piglit_init()
213 tex = createTexture2D(GL_RGBA4, 1, texWidth, texHeight); in piglit_init()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/common/
H A DglcLayoutLocationTests.cpp107 ResultData createTexture2D(const Functions& gl, std::size_t components, GLenum target, GLenum inter… in createTexture2D() function
200 return createTexture2D<unsigned char>(gl, 4, GL_TEXTURE_2D, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE); in create()
224 …return createTexture2D<short>(gl, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_U… in create()
242 return createTexture2D<int>(gl, 4, GL_TEXTURE_2D, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT); in create()
266 …return createTexture2D<unsigned int>(gl, 4, GL_TEXTURE_2D, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGN… in create()
302 …return createTexture2D<unsigned char>(gl, 4, GL_TEXTURE_1D_ARRAY, GL_RGBA8, GL_RGBA, GL_UNSIGNED_B… in create()
308 return createTexture2D<short>(gl, 1, GL_TEXTURE_1D_ARRAY, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, in create()
/dports/math/vtk9/VTK-9.1.0/Rendering/Core/Testing/Cxx/
H A DTestTextureSize.cxx36 vtkImageData* createTexture2D(int width, int height, int comp) in createTexture2D() function
113 vtkSmartPointer<vtkImageData>::Take(createTexture2D(size[0], size[1], componentSizes[c])); in TestTextureSize()
/dports/math/vtk8/VTK-8.2.0/Rendering/Core/Testing/Cxx/
H A DTestTextureSize.cxx36 vtkImageData* createTexture2D(int width, int height, int comp) in createTexture2D() function
118 createTexture2D(size[0], size[1], componentSizes[c])); in TestTextureSize()
/dports/math/vtk6/VTK-6.2.0/Rendering/Core/Testing/Cxx/
H A DTestTextureSize.cxx36 vtkImageData* createTexture2D(int width, int height, int comp) in createTexture2D() function
118 createTexture2D(size[0], size[1], componentSizes[c])); in TestTextureSize()
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/39-assao/
H A Dassao.cpp361 m_modelTexture = bgfx::createTexture2D(1,1, false, 1, bgfx::TextureFormat::RGBA8, 0, mem); in init()
931 …gbufferTex[GBUFFER_RT_NORMAL] = bgfx::createTexture2D(uint16_t(m_size[0]), uint16_t(m_size[1]), fa… in createFramebuffers()
932 …gbufferTex[GBUFFER_RT_COLOR] = bgfx::createTexture2D(uint16_t(m_size[0]), uint16_t(m_size[1]), fal… in createFramebuffers()
933 …gbufferTex[GBUFFER_RT_DEPTH] = bgfx::createTexture2D(uint16_t(m_size[0]), uint16_t(m_size[1]), fal… in createFramebuffers()
938 …m_halfDepths[i] = bgfx::createTexture2D(uint16_t(m_halfSize[0]), uint16_t(m_halfSize[1]), true, 1,… in createFramebuffers()
941 …m_pingPongHalfResultA = bgfx::createTexture2D(uint16_t(m_halfSize[0]), uint16_t(m_halfSize[1]), fa… in createFramebuffers()
942 …m_pingPongHalfResultB = bgfx::createTexture2D(uint16_t(m_halfSize[0]), uint16_t(m_halfSize[1]), f… in createFramebuffers()
944 …m_finalResults = bgfx::createTexture2D(uint16_t(m_halfSize[0]), uint16_t(m_halfSize[1]), false, 4… in createFramebuffers()
946 …m_normals = bgfx::createTexture2D(uint16_t(m_size[0]), uint16_t(m_size[1]), false, 1, bgfx::Textu… in createFramebuffers()
948 …m_importanceMap = bgfx::createTexture2D(uint16_t(m_quarterSize[0]), uint16_t(m_quarterSize[1]), fa… in createFramebuffers()
[all …]
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/39-assao/
H A Dassao.cpp361 m_modelTexture = bgfx::createTexture2D(1,1, false, 1, bgfx::TextureFormat::RGBA8, 0, mem); in init()
931 …gbufferTex[GBUFFER_RT_NORMAL] = bgfx::createTexture2D(uint16_t(m_size[0]), uint16_t(m_size[1]), fa… in createFramebuffers()
932 …gbufferTex[GBUFFER_RT_COLOR] = bgfx::createTexture2D(uint16_t(m_size[0]), uint16_t(m_size[1]), fal… in createFramebuffers()
933 …gbufferTex[GBUFFER_RT_DEPTH] = bgfx::createTexture2D(uint16_t(m_size[0]), uint16_t(m_size[1]), fal… in createFramebuffers()
938 …m_halfDepths[i] = bgfx::createTexture2D(uint16_t(m_halfSize[0]), uint16_t(m_halfSize[1]), true, 1,… in createFramebuffers()
941 …m_pingPongHalfResultA = bgfx::createTexture2D(uint16_t(m_halfSize[0]), uint16_t(m_halfSize[1]), fa… in createFramebuffers()
942 …m_pingPongHalfResultB = bgfx::createTexture2D(uint16_t(m_halfSize[0]), uint16_t(m_halfSize[1]), f… in createFramebuffers()
944 …m_finalResults = bgfx::createTexture2D(uint16_t(m_halfSize[0]), uint16_t(m_halfSize[1]), false, 4… in createFramebuffers()
946 …m_normals = bgfx::createTexture2D(uint16_t(m_size[0]), uint16_t(m_size[1]), false, 1, bgfx::Textu… in createFramebuffers()
948 …m_importanceMap = bgfx::createTexture2D(uint16_t(m_quarterSize[0]), uint16_t(m_quarterSize[1]), fa… in createFramebuffers()
[all …]
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/filter_img_patch_param/
H A DTexturePainter.cpp34 … m_TexImg = glw::createTexture2D( m_Context, GL_RGB, texSize, texSize, GL_RGB, GL_UNSIGNED_BYTE ); in init()
230 …glw::Texture2DHandle rasterTex = glw::createTexture2D( m_Context, GL_RGB, rmImg.width(), rmImg.hei… in paint()
382 …glw::Texture2DHandle tmp = glw::createTexture2D( m_Context, GL_RGBA32F, higherLevel->width(), high… in pull()
420 …glw::Texture2DHandle tmp = glw::createTexture2D( m_Context, GL_RGB, color->width(), color->height(… in apply()
466 …pushPullStack[0] = glw::createTexture2D( m_Context, GL_RGBA32F, m_TexImg->width(), m_TexImg->heigh… in rectifyColor()
478 …glw::Texture2DHandle newLevel = glw::createTexture2D( m_Context, GL_RGBA32F, newDim, newDim, GL_RG… in rectifyColor()
H A DVisibilityCheck.cpp291 m_ShadowMap = glw::createTexture2D( m_Context, in setupShadowTexture()
462 m_NormalMap = glw::createTexture2D( m_Context, in initMeshTextures()
479 m_VertexMap = glw::createTexture2D( m_Context, in initMeshTextures()
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/31-rsm/
H A Dreflectiveshadowmap.cpp315 …m_gbufferTex[GBUFFER_RT_NORMAL] = bgfx::createTexture2D(bgfx::BackbufferRatio::Equal, false, 1, bg… in init()
316 …m_gbufferTex[GBUFFER_RT_COLOR] = bgfx::createTexture2D(bgfx::BackbufferRatio::Equal, false, 1, bg… in init()
317 …m_gbufferTex[GBUFFER_RT_DEPTH] = bgfx::createTexture2D(bgfx::BackbufferRatio::Equal, false, 1, bg… in init()
321 …m_lightBufferTex = bgfx::createTexture2D(bgfx::BackbufferRatio::Equal, false, 1, bgfx::TextureForm… in init()
338 m_shadowBufferTex[SHADOW_RT_RSM] = bgfx::createTexture2D( in init()
348 m_shadowBufferTex[SHADOW_RT_DEPTH] = bgfx::createTexture2D( in init()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/31-rsm/
H A Dreflectiveshadowmap.cpp315 …m_gbufferTex[GBUFFER_RT_NORMAL] = bgfx::createTexture2D(bgfx::BackbufferRatio::Equal, false, 1, bg… in init()
316 …m_gbufferTex[GBUFFER_RT_COLOR] = bgfx::createTexture2D(bgfx::BackbufferRatio::Equal, false, 1, bg… in init()
317 …m_gbufferTex[GBUFFER_RT_DEPTH] = bgfx::createTexture2D(bgfx::BackbufferRatio::Equal, false, 1, bg… in init()
321 …m_lightBufferTex = bgfx::createTexture2D(bgfx::BackbufferRatio::Equal, false, 1, bgfx::TextureForm… in init()
338 m_shadowBufferTex[SHADOW_RT_RSM] = bgfx::createTexture2D( in init()
348 m_shadowBufferTex[SHADOW_RT_DEPTH] = bgfx::createTexture2D( in init()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/glshared/
H A DglsSamplerObjectTest.hpp80 static GLuint createTexture2D (const glw::Functions& gl);
139 static GLuint createTexture2D (const glw::Functions& gl, int id);
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/21-deferred/
H A Ddeferred.cpp474 …m_gbufferTex[0] = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 2, bgfx::Tex… in update()
480 …m_gbufferTex[0] = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Tex… in update()
481 …m_gbufferTex[1] = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Tex… in update()
486 …m_gbufferTex[2] = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Tex… in update()
500 …bgfx::TextureHandle target = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1… in update()
501 …m_lightBufferTex = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Te… in update()
509 …m_lightBufferTex = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Te… in update()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/21-deferred/
H A Ddeferred.cpp474 …m_gbufferTex[0] = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 2, bgfx::Tex… in update()
480 …m_gbufferTex[0] = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Tex… in update()
481 …m_gbufferTex[1] = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Tex… in update()
486 …m_gbufferTex[2] = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Tex… in update()
500 …bgfx::TextureHandle target = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1… in update()
501 …m_lightBufferTex = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Te… in update()
509 …m_lightBufferTex = bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::Te… in update()
/dports/emulators/mess/mame-mame0226/3rdparty/glm/test/external/gli/gtx/
H A Dgl_texture2d.hpp24 GLuint createTexture2D(std::string const & Filename);
/dports/emulators/mame/mame-mame0226/3rdparty/glm/test/external/gli/gtx/
H A Dgl_texture2d.hpp24 GLuint createTexture2D(std::string const & Filename);
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/30-picking/
H A Dpicking.cpp119 m_pickingRT = bgfx::createTexture2D(ID_DIM, ID_DIM, false, 1, bgfx::TextureFormat::RGBA8, 0 in init()
127 m_pickingRTDepth = bgfx::createTexture2D(ID_DIM, ID_DIM, false, 1, bgfx::TextureFormat::D24S8, 0 in init()
140 m_blitTex = bgfx::createTexture2D(ID_DIM, ID_DIM, false, 1, bgfx::TextureFormat::RGBA8, 0 in init()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/30-picking/
H A Dpicking.cpp119 m_pickingRT = bgfx::createTexture2D(ID_DIM, ID_DIM, false, 1, bgfx::TextureFormat::RGBA8, 0 in init()
127 m_pickingRTDepth = bgfx::createTexture2D(ID_DIM, ID_DIM, false, 1, bgfx::TextureFormat::D24S8, 0 in init()
140 m_blitTex = bgfx::createTexture2D(ID_DIM, ID_DIM, false, 1, bgfx::TextureFormat::RGBA8, 0 in init()
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/15-shadowmaps-simple/
H A Dshadowmaps_simple.cpp274 bgfx::createTexture2D( in update()
295 bgfx::createTexture2D( in update()
303 bgfx::createTexture2D( in update()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/15-shadowmaps-simple/
H A Dshadowmaps_simple.cpp274 bgfx::createTexture2D( in update()
295 bgfx::createTexture2D( in update()
303 bgfx::createTexture2D( in update()
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/40-svt/
H A Dvt.cpp95 …auto stagingTexture = bgfx::createTexture2D((uint16_t)m_width, (uint16_t)m_height, false, 1, bgfx:… in grow()
444 …m_texture = bgfx::createTexture2D((uint16_t)size, (uint16_t)size, true, 1, bgfx::TextureFormat::BG… in PageTable()
455 …auto stagingTexture = bgfx::createTexture2D((uint16_t)mipSize, (uint16_t)mipSize, false, 1, bgfx::… in PageTable()
703 …m_texture = bgfx::createTexture2D((uint16_t)size, (uint16_t)size, false, 1, bgfx::TextureFormat::B… in TextureAtlas()
754 …bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::TextureFormat::BGRA8,… in FeedbackBuffer()
755 …bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::TextureFormat::D24S8,… in FeedbackBuffer()

1234