Searched refs:crushStrength (Results 1 – 9 of 9) sorted by relevance
31 , crushStrength(0.0f) in MoveData()81 float crushStrength; member
27 CR_MEMBER(crushStrength),
754 …unitDef->movedata->crushStrength = sAICallback->UnitDef_MoveData_getCrushStrength(skirmishAIId, un… in GetUnitDefById()
33 CR_MEMBER(crushStrength),167 , crushStrength(0.0f) in MoveDef()204 crushStrength = moveDefTable.GetFloat("crushStrength", 10.0f); in MoveDef()
95 float crushStrength; member
169 return (collidee->crushResistance > colliderMD.crushStrength); in CrushResistant()
231 if( MT->MD->crushStrength < udList[iud]->movedata->crushStrength ) in GlobalTerrainMap()
510 HSTR_PUSH_NUMBER(L, "crushStrength", md->crushStrength); in MoveDefTable()
3165 return getUnitDefMoveDefById(skirmishAIId, unitDefId)->crushStrength; in skirmishAiCallback_UnitDef_MoveData_getCrushStrength()