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Searched refs:cs_video_buffer (Results 1 – 25 of 33) sorted by relevance

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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/auxiliary/vl/
H A Dvl_compositor_cs.c813 c->cs_video_buffer = vl_compositor_cs_create_shader(c, compute_shader_video_buffer); in vl_compositor_cs_init_shaders()
814 if (!c->cs_video_buffer) { in vl_compositor_cs_init_shaders()
842 if (c->cs_video_buffer) in vl_compositor_cs_cleanup_shaders()
843 c->pipe->delete_compute_state(c->pipe, c->cs_video_buffer); in vl_compositor_cs_cleanup_shaders()
H A Dvl_compositor.h123 void *cs_video_buffer; member
H A Dvl_compositor.c589 s->layers[layer].cs = c->cs_video_buffer; in vl_compositor_set_buffer_layer()
599 s->layers[layer].cs = c->cs_video_buffer; in vl_compositor_set_buffer_layer()
607 s->layers[layer].cs = c->cs_video_buffer; in vl_compositor_set_buffer_layer()
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/auxiliary/vl/
H A Dvl_compositor_cs.c813 c->cs_video_buffer = vl_compositor_cs_create_shader(c, compute_shader_video_buffer); in vl_compositor_cs_init_shaders()
814 if (!c->cs_video_buffer) { in vl_compositor_cs_init_shaders()
842 if (c->cs_video_buffer) in vl_compositor_cs_cleanup_shaders()
843 c->pipe->delete_compute_state(c->pipe, c->cs_video_buffer); in vl_compositor_cs_cleanup_shaders()
H A Dvl_compositor.h123 void *cs_video_buffer; member
H A Dvl_compositor.c589 s->layers[layer].cs = c->cs_video_buffer; in vl_compositor_set_buffer_layer()
599 s->layers[layer].cs = c->cs_video_buffer; in vl_compositor_set_buffer_layer()
607 s->layers[layer].cs = c->cs_video_buffer; in vl_compositor_set_buffer_layer()
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/auxiliary/vl/
H A Dvl_compositor_cs.c813 c->cs_video_buffer = vl_compositor_cs_create_shader(c, compute_shader_video_buffer); in vl_compositor_cs_init_shaders()
814 if (!c->cs_video_buffer) { in vl_compositor_cs_init_shaders()
842 if (c->cs_video_buffer) in vl_compositor_cs_cleanup_shaders()
843 c->pipe->delete_compute_state(c->pipe, c->cs_video_buffer); in vl_compositor_cs_cleanup_shaders()
H A Dvl_compositor.h123 void *cs_video_buffer; member
H A Dvl_compositor.c589 s->layers[layer].cs = c->cs_video_buffer; in vl_compositor_set_buffer_layer()
599 s->layers[layer].cs = c->cs_video_buffer; in vl_compositor_set_buffer_layer()
607 s->layers[layer].cs = c->cs_video_buffer; in vl_compositor_set_buffer_layer()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/auxiliary/vl/
H A Dvl_compositor_cs.c813 c->cs_video_buffer = vl_compositor_cs_create_shader(c, compute_shader_video_buffer); in vl_compositor_cs_init_shaders()
814 if (!c->cs_video_buffer) { in vl_compositor_cs_init_shaders()
842 if (c->cs_video_buffer) in vl_compositor_cs_cleanup_shaders()
843 c->pipe->delete_compute_state(c->pipe, c->cs_video_buffer); in vl_compositor_cs_cleanup_shaders()
H A Dvl_compositor.h123 void *cs_video_buffer; member
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/auxiliary/vl/
H A Dvl_compositor_cs.c811 c->cs_video_buffer = vl_compositor_cs_create_shader(c, compute_shader_video_buffer); in vl_compositor_cs_init_shaders()
812 if (!c->cs_video_buffer) { in vl_compositor_cs_init_shaders()
840 if (c->cs_video_buffer) in vl_compositor_cs_cleanup_shaders()
841 c->pipe->delete_compute_state(c->pipe, c->cs_video_buffer); in vl_compositor_cs_cleanup_shaders()
H A Dvl_compositor.h121 void *cs_video_buffer; member
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/auxiliary/vl/
H A Dvl_compositor_cs.c813 c->cs_video_buffer = vl_compositor_cs_create_shader(c, compute_shader_video_buffer); in vl_compositor_cs_init_shaders()
814 if (!c->cs_video_buffer) { in vl_compositor_cs_init_shaders()
842 if (c->cs_video_buffer) in vl_compositor_cs_cleanup_shaders()
843 c->pipe->delete_compute_state(c->pipe, c->cs_video_buffer); in vl_compositor_cs_cleanup_shaders()
H A Dvl_compositor.h123 void *cs_video_buffer; member
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/auxiliary/vl/
H A Dvl_compositor_cs.c813 c->cs_video_buffer = vl_compositor_cs_create_shader(c, compute_shader_video_buffer); in vl_compositor_cs_init_shaders()
814 if (!c->cs_video_buffer) { in vl_compositor_cs_init_shaders()
842 if (c->cs_video_buffer) in vl_compositor_cs_cleanup_shaders()
843 c->pipe->delete_compute_state(c->pipe, c->cs_video_buffer); in vl_compositor_cs_cleanup_shaders()
H A Dvl_compositor.h123 void *cs_video_buffer; member
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/auxiliary/vl/
H A Dvl_compositor_cs.c813 c->cs_video_buffer = vl_compositor_cs_create_shader(c, compute_shader_video_buffer); in vl_compositor_cs_init_shaders()
814 if (!c->cs_video_buffer) { in vl_compositor_cs_init_shaders()
842 if (c->cs_video_buffer) in vl_compositor_cs_cleanup_shaders()
843 c->pipe->delete_compute_state(c->pipe, c->cs_video_buffer); in vl_compositor_cs_cleanup_shaders()
H A Dvl_compositor.h123 void *cs_video_buffer; member
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/auxiliary/vl/
H A Dvl_compositor_cs.c813 c->cs_video_buffer = vl_compositor_cs_create_shader(c, compute_shader_video_buffer); in vl_compositor_cs_init_shaders()
814 if (!c->cs_video_buffer) { in vl_compositor_cs_init_shaders()
842 if (c->cs_video_buffer) in vl_compositor_cs_cleanup_shaders()
843 c->pipe->delete_compute_state(c->pipe, c->cs_video_buffer); in vl_compositor_cs_cleanup_shaders()
H A Dvl_compositor.h123 void *cs_video_buffer; member
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/auxiliary/vl/
H A Dvl_compositor_cs.c813 c->cs_video_buffer = vl_compositor_cs_create_shader(c, compute_shader_video_buffer); in vl_compositor_cs_init_shaders()
814 if (!c->cs_video_buffer) { in vl_compositor_cs_init_shaders()
842 if (c->cs_video_buffer) in vl_compositor_cs_cleanup_shaders()
843 c->pipe->delete_compute_state(c->pipe, c->cs_video_buffer); in vl_compositor_cs_cleanup_shaders()
H A Dvl_compositor.h123 void *cs_video_buffer; member
/dports/lang/clover/mesa-21.3.6/src/gallium/auxiliary/vl/
H A Dvl_compositor_cs.c813 c->cs_video_buffer = vl_compositor_cs_create_shader(c, compute_shader_video_buffer); in vl_compositor_cs_init_shaders()
814 if (!c->cs_video_buffer) { in vl_compositor_cs_init_shaders()
842 if (c->cs_video_buffer) in vl_compositor_cs_cleanup_shaders()
843 c->pipe->delete_compute_state(c->pipe, c->cs_video_buffer); in vl_compositor_cs_cleanup_shaders()
H A Dvl_compositor.h123 void *cs_video_buffer; member

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