Searched refs:curAmount (Results 1 – 10 of 10) sorted by relevance
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/util/ |
H A D | ItemCollection.java | 151 Integer curAmount = get(itemName); in removeItem() local 153 if (curAmount != null) { in removeItem() 154 if (curAmount >= amount) { in removeItem() 155 curAmount -= amount; in removeItem() 157 if (curAmount > 0) { in removeItem() 158 put(itemName, curAmount); in removeItem() 178 final Integer curAmount = get(itemName); in addItem() local 180 if (curAmount != null) { in addItem() 181 put(itemName, curAmount + amount); in addItem()
|
/dports/devel/bullet/bullet3-3.21/examples/ThirdPartyLibs/Gwen/Controls/ |
H A D | TreeControl.cpp | 120 float curAmount = m_ScrollControl->m_VerticalScrollBar->GetScrolledAmount(); in OnKeyUp() local 129 if (newAmount < curAmount) in OnKeyUp() 138 if (newAmount > curAmount) in OnKeyUp() 178 float curAmount = m_ScrollControl->m_VerticalScrollBar->GetScrolledAmount(); in OnKeyDown() local 187 if (newAmount < curAmount) in OnKeyDown() 196 if (newAmount > curAmount) in OnKeyDown() 223 float curAmount = m_ScrollControl->m_VerticalScrollBar->GetScrolledAmount(); in OnKeyRight() local 232 if (newAmount < curAmount) in OnKeyRight() 241 if (newAmount > curAmount) in OnKeyRight() 278 if (newAmount < curAmount) in OnKeyLeft() [all …]
|
/dports/devel/py-bullet3/bullet3-3.21/examples/ThirdPartyLibs/Gwen/Controls/ |
H A D | TreeControl.cpp | 120 float curAmount = m_ScrollControl->m_VerticalScrollBar->GetScrolledAmount(); in OnKeyUp() local 129 if (newAmount < curAmount) in OnKeyUp() 138 if (newAmount > curAmount) in OnKeyUp() 178 float curAmount = m_ScrollControl->m_VerticalScrollBar->GetScrolledAmount(); in OnKeyDown() local 187 if (newAmount < curAmount) in OnKeyDown() 196 if (newAmount > curAmount) in OnKeyDown() 223 float curAmount = m_ScrollControl->m_VerticalScrollBar->GetScrolledAmount(); in OnKeyRight() local 232 if (newAmount < curAmount) in OnKeyRight() 241 if (newAmount > curAmount) in OnKeyRight() 278 if (newAmount < curAmount) in OnKeyLeft() [all …]
|
/dports/games/holotz-castle/holotz-castle-1.3.14-src/src/ |
H A D | HCScriptAction.cpp | 312 ++curAmount; in Update() 324 ++curAmount; in Update() 328 if (curAmount >= totalAmount) in Update() 357 curAmount = 0; in Current()
|
H A D | HCScriptAction.h | 116 s32 curAmount; /**< Current amount of cells. */ variable
|
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | player.cpp | 476 if (pPlayer->packSlots[nPack].curAmount >= 100) in packAddItem() 478 pPlayer->packSlots[nPack].curAmount = 100; in packAddItem() 494 return pPlayer->packSlots[nPack].curAmount; in packCheckItem() 506 if (pPlayer->packSlots[nPack].curAmount > 0) in packUseItem() 554 if (pPlayer->packSlots[nPrev].curAmount) in packPrevItem() 570 if (pPlayer->packSlots[nNext].curAmount) in packNextItem() 855 pPlayer->packSlots[i].curAmount = 0; in playerReset() 1674 if (pPlayer->packSlots[3].curAmount > 0) in ProcessInput() 1680 if (pPlayer->packSlots[2].curAmount > 0) in ProcessInput() 1686 if (pPlayer->packSlots[4].curAmount > 0) in ProcessInput() [all …]
|
H A D | messages.cpp | 95 pPlayer->packSlots[i].curAmount = 0; in packClear() 227 gMe->packSlots[4].curAmount = 0; in ToggleBoots() 826 gMe->packSlots[0].curAmount = 100; in Process() 829 gMe->packSlots[1].curAmount = 100; in Process() 882 gMe->packSlots[1].curAmount = 100; in Process()
|
H A D | player.h | 59 int curAmount = 0; // remaining percent member
|
H A D | view.cpp | 1376 if (pPlayer->packSlots[i].curAmount) in viewDrawPack() 1397 DrawStatNumber("%3d", pPlayer->packSlots[nPack].curAmount, 2250, x-4, y-13, nShade, 0); in viewDrawPack() 1413 …DrawStatNumber("%3d", pPlayer->packSlots[pPlayer->packItemId].curAmount, 2250, x2, y2, 0, 0, nStat… in DrawPackItemInStatusBar() 1421 …DrawStatNumber("%3d", pPlayer->packSlots[pPlayer->packItemId].curAmount, kSBarNumberInv, x2, y2, 0… in DrawPackItemInStatusBar2()
|
H A D | nnexts.cpp | 1735 pPlayer->packSlots[i].curAmount = 0; in trPlayerCtrlEraseStuff() 1822 if (pPlayer->packSlots[invItem].curAmount > 0) pPlayer->packItemId = invItem; in trPlayerCtrlUsePackItem() 1827 pPlayer->packSlots[invItem].curAmount = 0; in trPlayerCtrlUsePackItem() 3251 …case 5: return (arg1 > 0 && arg1 < 6 && condCmp(pPlayer->packSlots[arg1 - 1].curAmount, arg2, arg3… in condCheckPlayer()
|