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Searched refs:curBackground (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/buried/
H A Dscene_view.cpp941 Graphics::Surface *curBackground = _preBuffer; in playTransition() local
1184 curBackground->move(0, stripSize, curBackground->h); in pushTransition()
1195 curBackground->move(stripSize, 0, curBackground->h); in pushTransition()
1197 for (int j = 0; j < curBackground->h; j++) in pushTransition()
1206 curBackground->move(-stripSize, 0, curBackground->h); in pushTransition()
1208 for (int j = 0; j < curBackground->h; j++) in pushTransition()
1209 …memcpy(curBackground->getBasePtr(curBackground->w - (int)stripSize, j), newBackground->getBasePtr(… in pushTransition()
1217 curBackground->move(0, -stripSize, curBackground->h); in pushTransition()
1302 Graphics::Surface curBackground; in slideOutTransition() local
1303 curBackground.copyFrom(*_preBuffer); in slideOutTransition()
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H A Dscene_view.h82 …bool pushTransition(Graphics::Surface *curBackground, Graphics::Surface *newBackground, int direct…