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Searched refs:curGS_ (Results 1 – 3 of 3) sorted by relevance

/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/D3D11/
H A Dthin3d_d3d11.cpp208 ID3D11GeometryShader *curGS_ = nullptr; member in Draw::D3D11DrawContext
1046 curGS_ = nullptr; in InvalidateCachedState()
1086 if (curGS_ != curPipeline_->gs) { in ApplyCurrentState()
1088 curGS_ = curPipeline_->gs; in ApplyCurrentState()
1384 context_->GSSetShader(curGS_, nullptr, 0); in BeginFrame()
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/D3D11/
H A Dthin3d_d3d11.cpp208 ID3D11GeometryShader *curGS_ = nullptr; member in Draw::D3D11DrawContext
1046 curGS_ = nullptr; in InvalidateCachedState()
1086 if (curGS_ != curPipeline_->gs) { in ApplyCurrentState()
1088 curGS_ = curPipeline_->gs; in ApplyCurrentState()
1384 context_->GSSetShader(curGS_, nullptr, 0); in BeginFrame()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/D3D11/
H A Dthin3d_d3d11.cpp208 ID3D11GeometryShader *curGS_ = nullptr; member in Draw::D3D11DrawContext
1046 curGS_ = nullptr; in InvalidateCachedState()
1086 if (curGS_ != curPipeline_->gs) { in ApplyCurrentState()
1088 curGS_ = curPipeline_->gs; in ApplyCurrentState()
1384 context_->GSSetShader(curGS_, nullptr, 0); in BeginFrame()