Searched refs:curPuzzleSprite (Results 1 – 2 of 2) sorted by relevance
1240 for (int i = 0, curPuzzleSprite = 2, count = 1; i < 16; i++) { in room_502_initialize_panels() local1244 curPuzzleSprite += (_puzzlePictures[i] * 3) - 3; in room_502_initialize_panels()1245 _puzzleSprites[i] = curPuzzleSprite; in room_502_initialize_panels()1276 _globals._sequenceIndexes[15] = _scene->_sequences.addStampCycle(sprIdx, false, curPuzzleSprite); in room_502_initialize_panels()1286 curPuzzleSprite = 2; in room_502_initialize_panels()1290 curPuzzleSprite = 14; in room_502_initialize_panels()1294 curPuzzleSprite = 26; in room_502_initialize_panels()1298 curPuzzleSprite = 38; in room_502_initialize_panels()
1246 for (int i = 0, curPuzzleSprite = 2, count = 1; i < 16; i++) { in room_502_initialize_panels() local1250 curPuzzleSprite += (_puzzlePictures[i] * 3) - 3; in room_502_initialize_panels()1251 _puzzleSprites[i] = curPuzzleSprite; in room_502_initialize_panels()1282 _globals._sequenceIndexes[15] = _scene->_sequences.addStampCycle(sprIdx, false, curPuzzleSprite); in room_502_initialize_panels()1292 curPuzzleSprite = 2; in room_502_initialize_panels()1296 curPuzzleSprite = 14; in room_502_initialize_panels()1300 curPuzzleSprite = 26; in room_502_initialize_panels()1304 curPuzzleSprite = 38; in room_502_initialize_panels()