Searched refs:cur_mana (Results 1 – 7 of 7) sorted by relevance
/dports/games/tomenet/tomenet-4.6.0/src/client/ |
H A D | lua_bind.c | 98 s32b lua_spell_chance(int i, s32b chance, int level, int skill_level, int mana, int cur_mana, int s… in lua_spell_chance() argument 114 if (mana > cur_mana) chance += 15 * (mana - cur_mana); in lua_spell_chance()
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H A D | spells.pre | 57 …a_spell_chance(int Ind, s32b chance, int level, int skill_level, int mana, int cur_mana, int stat);
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H A D | externs.h | 825 extern s32b lua_spell_chance(int i, s32b chance, int level, int skill_level, int mana, int cur_mana…
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/clua/ |
H A D | automagic.lua | 246 local cur_mana = you.race() == "Djinni" and you.hp() or you.mp() 253 elseif spells.mana_cost(you.spell_table()[AUTOMAGIC_SPELL_SLOT]) > cur_mana then
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | lua_bind.c | 299 s32b lua_spell_chance(int i, s32b chance, int level, int skill_level, int mana, int cur_mana, int s… in lua_spell_chance() argument 324 if (mana > cur_mana) { in lua_spell_chance() 325 chance += 15 * (mana - cur_mana); in lua_spell_chance()
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H A D | spells.pre | 322 …a_spell_chance(int Ind, s32b chance, int level, int skill_level, int mana, int cur_mana, int stat);
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H A D | externs.h | 2117 s32b lua_spell_chance(int i, s32b chance, int level, int skill_level, int mana, int cur_mana, int s…
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