Home
last modified time | relevance | path

Searched refs:cur_mana (Results 1 – 7 of 7) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/client/
H A Dlua_bind.c98 s32b lua_spell_chance(int i, s32b chance, int level, int skill_level, int mana, int cur_mana, int s… in lua_spell_chance() argument
114 if (mana > cur_mana) chance += 15 * (mana - cur_mana); in lua_spell_chance()
H A Dspells.pre57 …a_spell_chance(int Ind, s32b chance, int level, int skill_level, int mana, int cur_mana, int stat);
H A Dexterns.h825 extern s32b lua_spell_chance(int i, s32b chance, int level, int skill_level, int mana, int cur_mana
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/clua/
H A Dautomagic.lua246 local cur_mana = you.race() == "Djinni" and you.hp() or you.mp()
253 elseif spells.mana_cost(you.spell_table()[AUTOMAGIC_SPELL_SLOT]) > cur_mana then
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dlua_bind.c299 s32b lua_spell_chance(int i, s32b chance, int level, int skill_level, int mana, int cur_mana, int s… in lua_spell_chance() argument
324 if (mana > cur_mana) { in lua_spell_chance()
325 chance += 15 * (mana - cur_mana); in lua_spell_chance()
H A Dspells.pre322 …a_spell_chance(int Ind, s32b chance, int level, int skill_level, int mana, int cur_mana, int stat);
H A Dexterns.h2117 s32b lua_spell_chance(int i, s32b chance, int level, int skill_level, int mana, int cur_mana, int s…