Searched refs:cur_sm (Results 1 – 4 of 4) sorted by relevance
113 cur_sm = sorted(tmpf_numbers + tmpm_numbers)118 for n in cur_sm:
775 … :: i, j, k, cur_row, cur_col, cur_sm, cur_buf, last_buf… local811 cur_sm = (cur_col - 1)/this%cols_per_sm + 1812 cur_buf = this%submatrix_owners(cur_sm)
222 long cur_sm=0; variable1775 if (cur_sm==0) cur_sm++; in ARX_SPELLS_AnalyseSYMBOL()1836 if (cur_sm == 2) in ARX_SPELLS_AnalyseSYMBOL()1838 cur_sm++; in ARX_SPELLS_AnalyseSYMBOL()1887 if (cur_sm==1) cur_sm++; in ARX_SPELLS_AnalyseSYMBOL()2473 if (cur_sm<3) in ARX_SPELLS_ManageMagic()2474 cur_sm=0; in ARX_SPELLS_ManageMagic()
3189 extern long cur_sm;3233 cur_sm = 0; in ARX_GAME_Reset()