Searched refs:curmodname (Results 1 – 3 of 3) sorted by relevance
329 char curmodname [BUFSIZE]; in write_game_index() local343 memset(curmodname, 0, BUFSIZE); in write_game_index()347 strncpy(curmodname, (pboxcli->modnamelist)[i], BUFSIZE); in write_game_index()349 if (!strcmp(curmodname, (possible_games[j])->name)) { in write_game_index()
347 string const curmodname = getSelectedModel()->getIDString(curRow); in updateDownPB() local362 find(reqs.begin(), reqs.end(), curmodname) == reqs.end()); in updateDownPB()379 string const curmodname = getSelectedModel()->getIDString(curRow); in updateUpPB() local382 vector<string> reqs = getRequiredList(curmodname); in updateUpPB()414 string const curmodname = getSelectedModel()->getIDString(curRow); in updateDelPB() local423 if (find(reqs.begin(), reqs.end(), curmodname) == reqs.end()) in updateDelPB()
2058 set curmodname [file dirname $curmod]2062 set name $curmodname2071 set name $curmodname2086 if {$name_relative_tocur && [file tail $curmodname] eq $name} {2087 set name $curmodname