/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/ |
H A D | light.cpp | 456 if (curpalettefaded[i].r != curpalette[i].r) in DoFadeIn() 461 curpalettefaded[i].r = curpalette[i].r; in DoFadeIn() 465 if (curpalettefaded[i].g != curpalette[i].g) in DoFadeIn() 470 curpalettefaded[i].g = curpalette[i].g; in DoFadeIn() 474 if (curpalettefaded[i].b != curpalette[i].b) in DoFadeIn() 479 curpalettefaded[i].b = curpalette[i].b; in DoFadeIn() 537 nVal = curpalettefaded[i].r - curpalette[i].r; in FixPalette() 546 curpalettefaded[i].r = curpalette[i].r; in FixPalette() 550 nVal = curpalettefaded[i].g - curpalette[i].g; in FixPalette() 559 curpalettefaded[i].g = curpalette[i].g; in FixPalette() [all …]
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H A D | view.cpp | 271 memcpy(curpalettefaded, curpalette, sizeof(curpalette)); in ResetView()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | palette.h | 46 extern palette_t curpalette[256], curpalettefaded[256], palfadergb; 97 wpptr->r = curpalette[dacol].r; in bricolor() 98 wpptr->g = curpalette[dacol].g; in bricolor() 99 wpptr->b = curpalette[dacol].b; in bricolor() 103 wpptr->r = britable[curbrightness][curpalette[dacol].r]; in bricolor() 104 wpptr->g = britable[curbrightness][curpalette[dacol].g]; in bricolor() 105 wpptr->b = britable[curbrightness][curpalette[dacol].b]; in bricolor()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | palette.cpp | 27 palette_t curpalette[256]; // the current palette, unadjusted for brightness or tint variable 754 curpalette[i].r = dapal[i*3+0]; in videoSetPalette() 755 curpalette[i].g = dapal[i*3+1]; in videoSetPalette() 756 curpalette[i].b = dapal[i*3+2]; in videoSetPalette() 757 curpalette[i].f = 0; in videoSetPalette() 760 curpalettefaded[i].b = britable[j][curpalette[i].b]; in videoSetPalette() 761 curpalettefaded[i].g = britable[j][curpalette[i].g]; in videoSetPalette() 762 curpalettefaded[i].r = britable[j][curpalette[i].r]; in videoSetPalette() 822 …palette_t const p = { britable[curbrightness][curpalette[col].r], britable[curbrightness][curpalet… in paletteGetColor() 823 britable[curbrightness][curpalette[col].b], 0 }; in paletteGetColor() [all …]
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H A D | winlayer.cpp | 472 memset(curpalette, 0, sizeof(palette_t) * 256); in initsystem() 2426 dibsect.colours[i].rgbBlue = curpalette[i].b; in SetupDIB() 2427 dibsect.colours[i].rgbGreen = curpalette[i].g; in SetupDIB() 2428 dibsect.colours[i].rgbRed = curpalette[i].r; in SetupDIB()
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H A D | voxmodel.cpp | 97 pic2[i].b = cptr[curpalette[ii].b]; in gloadtex() 98 pic2[i].g = cptr[curpalette[ii].g]; in gloadtex() 99 pic2[i].r = cptr[curpalette[ii].r]; in gloadtex()
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H A D | osd.cpp | 384 klabs(curpalette[i].r - 4*47) + in _internal_drawosdcursor() 385 klabs(curpalette[i].g - 4*55) + in _internal_drawosdcursor() 386 klabs(curpalette[i].b - 4*63); in _internal_drawosdcursor()
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H A D | 2d.cpp | 1108 while (col < 240 && curpalette[col+1].r > curpalette[col].r) in editorGet2dSpriteColor()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | colormap.c | 460 pal[i*3+0] = curpalette[i].r>>2; in GetPaletteFromVESA() 461 pal[i*3+1] = curpalette[i].g>>2; in GetPaletteFromVESA() 462 pal[i*3+2] = curpalette[i].b>>2; in GetPaletteFromVESA()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | colormap.cpp | 464 pal[i*3+0] = curpalette[i].r; in GetPaletteFromVESA() 465 pal[i*3+1] = curpalette[i].g; in GetPaletteFromVESA() 466 pal[i*3+2] = curpalette[i].b; in GetPaletteFromVESA()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | polymosttex.c | 696 wpptr->r = curpalette[dacol].r; in pt_load_art() 697 wpptr->g = curpalette[dacol].g; in pt_load_art() 698 wpptr->b = curpalette[dacol].b; in pt_load_art() 700 wpptr->r = britable[curbrightness][ curpalette[dacol].r ]; in pt_load_art() 701 wpptr->g = britable[curbrightness][ curpalette[dacol].g ]; in pt_load_art() 702 wpptr->b = britable[curbrightness][ curpalette[dacol].b ]; in pt_load_art()
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H A D | engine.c | 9831 curpalette[i].r = dapal[i*3+0] << 2; in setbrightness() 9832 curpalette[i].g = dapal[i*3+1] << 2; in setbrightness() 9833 curpalette[i].b = dapal[i*3+2] << 2; in setbrightness() 9834 curpalette[i].f = 0; in setbrightness() 9879 if (gammabrightness) p = curpalette[i]; in setpalettefade() 9881 p.b = britable[curbrightness][ curpalette[i].b ]; in setpalettefade() 9882 p.g = britable[curbrightness][ curpalette[i].g ]; in setpalettefade() 9883 p.r = britable[curbrightness][ curpalette[i].r ]; in setpalettefade() 9915 if (gammabrightness) p = curpalette[dacol]; in clearview() 9917 p.r = britable[curbrightness][ curpalette[dacol].r ]; in clearview() [all …]
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H A D | polymost.c | 4274 bgcolour = curpalette[255]; in polymost_drawtilescreen() 4349 colour = curpalette[col]; in polymost_printext256() 4360 colour = curpalette[min(0, backcol)]; in polymost_printext256() 4461 colour = curpalette[col]; in polymost_drawline256() 4506 colour = curpalette[col]; in polymost_plotpixel()
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H A D | winlayer.c | 492 memset(curpalette, 0, sizeof(palette_t) * 256); in initsystem()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | screens.cpp | 121 … i = curpalette[(int32_t) *ptr].r+curpalette[(int32_t) *ptr].g+curpalette[(int32_t) *ptr].b; in G_GetCrosshairColor() 127 Bmemcpy(&CrosshairColors, &curpalette[bri], sizeof(palette_t)); in G_GetCrosshairColor() 128 Bmemcpy(&DefaultCrosshairColors, &curpalette[bri], sizeof(palette_t)); in G_GetCrosshairColor()
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 267 extern palette_t curpalette[256], curpalettefaded[256], palfadergb;
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | screens.cpp | 117 … i = curpalette[(int32_t) *ptr].r+curpalette[(int32_t) *ptr].g+curpalette[(int32_t) *ptr].b; in G_GetCrosshairColor() 123 Bmemcpy(&CrosshairColors, &curpalette[bri], sizeof(palette_t)); in G_GetCrosshairColor() 124 Bmemcpy(&DefaultCrosshairColors, &curpalette[bri], sizeof(palette_t)); in G_GetCrosshairColor()
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