Searched refs:curr_depthWrite (Results 1 – 2 of 2) sorted by relevance
61 static int curr_depthWrite; variable
103 int State::curr_depthWrite = true; member in State2194 …if (bool_buffer != State::curr_depthWrite) gConsole->Insertln("\t\t-> ^1state mismatch (%s)", Stat… in DumpGLState()2320 curr_depthWrite = true; in SetInitialState()2460 if (State::curr_depthWrite != val) in setDepthWrite()2464 State::curr_depthWrite = val; in setDepthWrite()