Searched refs:currentBulletType (Results 1 – 1 of 1) sorted by relevance
200 int currentBulletType = bulletType; in attack() local208 currentBulletType = Bullet_ShellSmall; in attack()213 currentBulletType = Bullet_TurretRocket; in attack()218 ….push_back( new Bullet( objectID, ¢erPoint, &targetCenterPoint, currentBulletType, currentWeap… in attack()240 ….push_back( new Bullet( objectID, ¢erPoint, &targetCenterPoint, currentBulletType, currentWeap… in attack()