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Searched refs:currentTex (Results 1 – 10 of 10) sorted by relevance

/dports/emulators/mgba/mgba-0.9.2/src/platform/psp2/
H A Dpsp2-context.c53 static int currentTex; variable
328 currentTex = 0; in mPSP2Setup()
334 runner->core->setVideoBuffer(runner->core, vita2d_texture_get_datap(tex[currentTex]), 256); in mPSP2Setup()
604 currentTex = !currentTex; in mPSP2Swap()
605 runner->core->setVideoBuffer(runner->core, vita2d_texture_get_datap(tex[currentTex]), 256); in mPSP2Swap()
613 _drawTex(tex[!currentTex], width, height, faded, false); in mPSP2Draw()
615 _drawTex(tex[currentTex], width, height, faded, interframeBlending); in mPSP2Draw()
/dports/games/libretro-mgba/mgba-6186d45/src/platform/psp2/
H A Dpsp2-context.c53 static int currentTex; variable
328 currentTex = 0; in mPSP2Setup()
334 runner->core->setVideoBuffer(runner->core, vita2d_texture_get_datap(tex[currentTex]), 256); in mPSP2Setup()
604 currentTex = !currentTex; in mPSP2Swap()
605 runner->core->setVideoBuffer(runner->core, vita2d_texture_get_datap(tex[currentTex]), 256); in mPSP2Swap()
613 _drawTex(tex[!currentTex], width, height, faded, false); in mPSP2Draw()
615 _drawTex(tex[currentTex], width, height, faded, interframeBlending); in mPSP2Draw()
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DDownloads.cxx31 static int currentTex = 0; variable
189 currentTex = totalTex - textureCounter + 1; in collectData()
192 …sprintf (buffer, "Downloading texture (%d of %d): %d KB", currentTex, totalTex, byteTransferred/10… in collectData()
204 currentTex = 0; in startDownloads()
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DDownloads.cxx31 static int currentTex = 0; variable
189 currentTex = totalTex - textureCounter + 1; in collectData()
192 …sprintf (buffer, "Downloading texture (%d of %d): %d KB", currentTex, totalTex, byteTransferred/10… in collectData()
204 currentTex = 0; in startDownloads()
/dports/graphics/xournalpp/xournalpp-1.1.0/src/control/
H A DLatexController.cpp200 const string currentTex = self->dlg.getBufferContents(); in onPdfRenderComplete() local
201 bool shouldUpdate = self->lastPreviewedTex != currentTex; in onPdfRenderComplete()
204 self->temporaryRender = self->loadRendered(currentTex); in onPdfRenderComplete()
215 self->triggerImageUpdate(currentTex); in onPdfRenderComplete()
/dports/math/vtk9/VTK-9.1.0/IO/PLY/
H A DvtkPLYReader.cxx527 float currentTex[2]; in RequestData() local
528 texCoordsPoints->GetTypedTuple(vtkVerts[k], currentTex); in RequestData()
530 if (currentTex[0] == -1.0) in RequestData()
542 currentTex[0], newTex[0], this->FaceTextureTolerance) || in RequestData()
544 currentTex[1], newTex[1], this->FaceTextureTolerance)) in RequestData()
/dports/games/keeperrl/keeperrl-alpha23/
H A Drenderer.cpp246 optional<SDL::GLuint> currentTex; in renderDeferredSprites() local
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/res/effectlib/
H A DSMAA.glsllib1322 float4 SMAASampleLevelZeroResolve( SMAATexture2D currentTex,
1326 …return SMAALerp( SMAASampleLevelZero( currentTex, texcoord ), SMAASampleLevelZero( previousTex, te…
/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/
H A DOgreTerrain.cpp2929 uint8 currentTex = (uint8)mBlendTextureList.size(); in createGPUBlendTextures() local
2932 for (uint8 i = currentTex; i < numTex; ++i) in createGPUBlendTextures()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/
H A DOgreTerrain.cpp2914 uint8 currentTex = (uint8)mBlendTextureList.size(); in createGPUBlendTextures() local
2917 for (uint8 i = currentTex; i < numTex; ++i) in createGPUBlendTextures()