/dports/games/openbve/OpenBVE-1.8.2.1/source/RouteManager2/MessageManager/MessageTypes/ |
H A D | TextureMessage.cs | 26 private int currentTexture; field in RouteManager2.MessageManager.MessageTypes.TextureMessage 51 currentTexture = 0; in AddMessage() 57 currentTexture = 2; in AddMessage() 63 currentTexture = 1; in AddMessage() 71 switch (currentTexture) in Update()
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/dports/devel/raylib/raylib-3.7.0/examples/textures/ |
H A D | textures_image_generation.c | 52 int currentTexture = 0; in main() local 64 currentTexture = (currentTexture + 1)%NUM_TEXTURES; // Cycle between the textures in main() 74 DrawTexture(textures[currentTexture], 0, 0, WHITE); in main() 80 switch(currentTexture) in main()
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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/ |
H A D | TexturedIndexArrayMap.cpp | 55 const Texture* currentTexture = m_current->first; in isCurrent() local 56 if (cmp(texture, currentTexture) || cmp(currentTexture, texture)) in isCurrent() 119 const Texture* currentTexture = m_current->first; in isCurrent() local 120 if (cmp(texture, currentTexture) || cmp(currentTexture, texture)) in isCurrent()
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H A D | TexturedIndexRangeMap.cpp | 48 const Texture* currentTexture = m_current->first; in isCurrent() local 49 if (cmp(texture, currentTexture) || cmp(currentTexture, texture)) in isCurrent() 121 const Texture* currentTexture = m_current->first; in isCurrent() local 122 if (cmp(texture, currentTexture) || cmp(currentTexture, texture)) in isCurrent()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/layers/wr/ |
H A D | WebRenderUserData.cpp | 185 RefPtr<TextureClient> currentTexture = imageClient->GetForwardedTexture(); in UpdateImageKey() local 186 if (!ret || !currentTexture) { in UpdateImageKey() 200 bool useUpdate = mKey.isSome() && !!mTextureOfImage && !!currentTexture && in UpdateImageKey() 201 mTextureOfImage->GetSize() == currentTexture->GetSize() && in UpdateImageKey() 202 mTextureOfImage->GetFormat() == currentTexture->GetFormat(); in UpdateImageKey() 204 wr::MaybeExternalImageId extId = currentTexture->GetExternalImageKey(); in UpdateImageKey() 211 extId.ref(), mKey.ref(), currentTexture, /* aIsUpdate */ true); in UpdateImageKey() 215 aResources.PushExternalImageForTexture(extId.ref(), key, currentTexture, in UpdateImageKey() 220 mTextureOfImage = currentTexture; in UpdateImageKey()
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/dports/www/firefox-esr/firefox-91.8.0/gfx/layers/wr/ |
H A D | WebRenderUserData.cpp | 186 RefPtr<TextureClient> currentTexture = imageClient->GetForwardedTexture(); in UpdateImageKey() local 187 if (!ret || !currentTexture) { in UpdateImageKey() 201 bool useUpdate = mKey.isSome() && !!mTextureOfImage && !!currentTexture && in UpdateImageKey() 202 mTextureOfImage->GetSize() == currentTexture->GetSize() && in UpdateImageKey() 203 mTextureOfImage->GetFormat() == currentTexture->GetFormat(); in UpdateImageKey() 205 wr::MaybeExternalImageId extId = currentTexture->GetExternalImageKey(); in UpdateImageKey() 212 extId.ref(), mKey.ref(), currentTexture, /* aIsUpdate */ true); in UpdateImageKey() 216 aResources.PushExternalImageForTexture(extId.ref(), key, currentTexture, in UpdateImageKey() 221 mTextureOfImage = currentTexture; in UpdateImageKey()
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/layers/wr/ |
H A D | WebRenderUserData.cpp | 186 RefPtr<TextureClient> currentTexture = imageClient->GetForwardedTexture(); in UpdateImageKey() local 187 if (!ret || !currentTexture) { in UpdateImageKey() 201 bool useUpdate = mKey.isSome() && !!mTextureOfImage && !!currentTexture && in UpdateImageKey() 202 mTextureOfImage->GetSize() == currentTexture->GetSize() && in UpdateImageKey() 203 mTextureOfImage->GetFormat() == currentTexture->GetFormat(); in UpdateImageKey() 205 wr::MaybeExternalImageId extId = currentTexture->GetExternalImageKey(); in UpdateImageKey() 212 extId.ref(), mKey.ref(), currentTexture, /* aIsUpdate */ true); in UpdateImageKey() 216 aResources.PushExternalImageForTexture(extId.ref(), key, currentTexture, in UpdateImageKey() 221 mTextureOfImage = currentTexture; in UpdateImageKey()
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/dports/www/firefox/firefox-99.0/gfx/layers/wr/ |
H A D | WebRenderUserData.cpp | 150 RefPtr<TextureClient> currentTexture = imageClient->GetForwardedTexture(); in UpdateImageKey() local 151 if (!ret || !currentTexture) { in UpdateImageKey() 165 bool useUpdate = mKey.isSome() && !!mTextureOfImage && !!currentTexture && in UpdateImageKey() 166 mTextureOfImage->GetSize() == currentTexture->GetSize() && in UpdateImageKey() 167 mTextureOfImage->GetFormat() == currentTexture->GetFormat(); in UpdateImageKey() 169 wr::MaybeExternalImageId extId = currentTexture->GetExternalImageKey(); in UpdateImageKey() 176 extId.ref(), mKey.ref(), currentTexture, /* aIsUpdate */ true); in UpdateImageKey() 180 aResources.PushExternalImageForTexture(extId.ref(), key, currentTexture, in UpdateImageKey() 185 mTextureOfImage = currentTexture; in UpdateImageKey()
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/dports/games/meandmyshadow/meandmyshadow-0.5a/src/ |
H A D | GUIListBox.cpp | 221 const SharedTexture& currentTexture = images.at(currentItem); in render() local 222 lowNumber-=tHeight(currentTexture);//->h; in render() 228 … drawGUIBox(x,y+lowNumber-1,width,tHeight(currentTexture)+1,renderer,0x00000000); in render() 232 … drawGUIBox(x,y+lowNumber-1,width,tHeight(currentTexture)+1,renderer,0xDDDDDDFF); in render() 235 applyTexture(x,y+lowNumber,*currentTexture,renderer); in render() 241 … drawGUIBox(x,y,width,tHeight(currentTexture)+lowNumber+1,renderer,0x00000000); in render() 245 … drawGUIBox(x,y,width,tHeight(currentTexture)+lowNumber+1,renderer,0xDDDDDDFF); in render() 250 …const SDL_Rect clip{ 0, -lowNumber, textureWidth(*currentTexture), textureHeight(*currentTexture) … in render() 252 if (clip.w > 0 && clip.h > 0) SDL_RenderCopy(&renderer, currentTexture.get(), &clip, &dstRect); in render()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/Inventor/ |
H A D | ConvertFromInventor.h | 164 const SoNode* currentTexture; variable 190 currentTexture(NULL), in flags() 206 inheritedTexture(i.currentTexture), in IvStateItem() 207 currentTexture(i.currentTexture), in IvStateItem()
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H A D | ConvertFromInventor.cpp | 534 newTop.currentTexture = ivState.currentTexture; in ivPopState() 1353 thisPtr->ivStateStack.top().currentTexture = NULL; in postTexture() 1366 thisPtr->ivStateStack.top().currentTexture = node; in postTexture() 1368 thisPtr->ivStateStack.top().currentTexture = NULL; in postTexture() 1638 const SoNode *ivTexture = ivState.currentTexture; in getStateSet()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/Inventor/ |
H A D | ConvertFromInventor.h | 166 const SoNode* currentTexture; variable 192 currentTexture(NULL), in flags() 208 inheritedTexture(i.currentTexture), in IvStateItem() 209 currentTexture(i.currentTexture), in IvStateItem()
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H A D | ConvertFromInventor.cpp | 534 newTop.currentTexture = ivState.currentTexture; in ivPopState() 1353 thisPtr->ivStateStack.top().currentTexture = NULL; in postTexture() 1366 thisPtr->ivStateStack.top().currentTexture = node; in postTexture() 1368 thisPtr->ivStateStack.top().currentTexture = NULL; in postTexture() 1637 const SoNode *ivTexture = ivState.currentTexture; in getStateSet()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/ |
H A D | hw_batching.c | 229 GLMipmap_t *currentTexture; in HWR_RenderBatches() local 278 currentTexture = polygonArray[polygonIndexArray[0]].texture; in HWR_RenderBatches() 292 currentTexture = NULL; in HWR_RenderBatches() 294 HWD.pfnSetTexture(currentTexture); in HWR_RenderBatches() 373 if (currentTexture != nextTexture) in HWR_RenderBatches() 435 currentTexture = nextTexture; in HWR_RenderBatches()
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/dports/graphics/opendx/dx-4.4.4/src/exec/hwrender/gl/ |
H A D | hwPortGL.h | 44 int currentTexture; member 61 #define CURTEX (((tdmGLctx)_portContext)->currentTexture)
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/dports/graphics/opendx/dx-4.4.4/src/exec/hwrender/opengl/ |
H A D | hwPortOGL.h | 68 int currentTexture; member 91 #define CURTEX (((tdmOGLctx)_portContext)->currentTexture) 114 int currentTexture; member 137 #define CURTEX (((tdmOGLctx)_portContext)->currentTexture)
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/dports/x11-wm/compiz-plugins-unsupported/compiz-plugins-unsupported-0.8.8/src/cubemodel/ |
H A D | loadModel.c | 1627 CompTexture *currentTexture = NULL; in cubemodelDrawVBOModel() local 1728 if (!currentTexture || in cubemodelDrawVBOModel() 1732 if (currentTexture) in cubemodelDrawVBOModel() 1733 disableTexture (s, currentTexture); in cubemodelDrawVBOModel() 1736 if (currentTexture) in cubemodelDrawVBOModel() 1738 glEnable (currentTexture->target); in cubemodelDrawVBOModel() 1739 enableTexture (s, currentTexture, in cubemodelDrawVBOModel() 1781 if (currentTexture) in cubemodelDrawVBOModel() 1785 if (currentTexture) in cubemodelDrawVBOModel() 1818 if (currentTexture) in cubemodelDrawVBOModel() [all …]
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/dports/games/scorched3d/scorched/src/client/sprites/ |
H A D | ExplosionTextures.cpp | 188 XMLNode *currentTexture = (*textureItor); in createTextures() local 189 if (strcmp(currentTexture->getName(), "texture")) in createTextures() 198 S3D::formatStringBuffer("data/%s", currentTexture->getContent()); in createTextures()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | 3dsmesh.cpp | 97 ResourceHandle currentTexture = InvalidResource; in render() local 147 if (currentTexture != texture) in render() 155 if (currentTexture == InvalidResource) in render() 161 currentTexture = texture; in render()
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | 3dsmesh.cpp | 97 ResourceHandle currentTexture = InvalidResource; in render() local 147 if (currentTexture != texture) in render() 155 if (currentTexture == InvalidResource) in render() 161 currentTexture = texture; in render()
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/dports/x11-toolkits/plib/plib-1.8.5/src/ssg/ |
H A D | ssgLoadIV.cxx | 374 ssgTexture *currentTexture = currentOptions -> createTexture ( fileName, wrapU, wrapV ); in iv_parseTexture2() local 375 currentData->setTexture( currentTexture ); in iv_parseTexture2()
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H A D | ssgLoadVRML1.cxx | 616 ssgTexture *currentTexture = currentOptions -> createTexture ( fileName, wrapU, wrapV ); in vrml1_parseTexture2() local 617 currentData->setTexture( currentTexture ); in vrml1_parseTexture2()
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/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | renderer.cpp | 260 SDL::glBindTexture(GL_TEXTURE_2D, *currentTexture); in renderDeferredSprites() 291 if (currentTexture && currentTexture != *t.texId) in drawSprite() 293 currentTexture = *t.texId; in drawSprite()
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H A D | renderer.h | 235 optional<SDL::GLuint> currentTexture; variable
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/ |
H A D | GameView.cpp | 355 Texture* currentTexture; in readTexture() local 357 currentTexture = texture_manager->load(nfilename); in readTexture() 362 return currentTexture; in readTexture()
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