Searched refs:current_part_index (Results 1 – 10 of 10) sorted by relevance
467 current_part_index = 0; in clear()757 current_part_index = std::size_t(findPartIndex(dest_part)); in importMap()1950 if (current_part_index >= index) in addPart()1951 setCurrentPartIndex(current_part_index + 1); in addPart()1964 if (current_part_index == index) in removePart()1975 if (current_part_index >= index) in removePart()2002 MapPart* const old_part = parts[current_part_index]; in setCurrentPartIndex()2003 if (index != current_part_index) in setCurrentPartIndex()2005 current_part_index = index; in setCurrentPartIndex()2009 MapPart* const new_part = parts[current_part_index]; in setCurrentPartIndex()[all …]
1518 std::size_t current_part_index = 0; variable1708 return parts[current_part_index]; in getCurrentPart()1720 return current_part_index; in getCurrentPartIndex()
132 if (animation_.current_part_index() > 1U && done_callback_) in AnimationProgressed()143 switch (animation_.current_part_index()) { in AnimationProgressed()
55 return animation_.is_animating() && animation_.current_part_index() <= 1U; in is_flying()
427 parts_element.writeAttribute(literal::current, map->current_part_index); in exportMapParts()956 auto current_part_index = mapparts_element.attribute<std::size_t>(literal::current); in importMapParts() local981 if (current_part_index < map->parts.size()) in importMapParts()982 map->current_part_index = current_part_index; in importMapParts()990 emit map->currentMapPartIndexChanged(map->current_part_index); in importMapParts()991 emit map->currentMapPartChanged(map->getPart(map->current_part_index)); in importMapParts()
326 map->current_part_index = 0; in importImplementation()379 emit map->currentMapPartIndexChanged(map->current_part_index); in importImplementation()380 emit map->currentMapPartChanged(map->getPart(map->current_part_index)); in importImplementation()
71 size_t current_part_index() const { return current_part_index_; } in current_part_index() function
52 return current_part_index() % 2 ? 1.0 - MultiAnimation::GetCurrentValue() in GetCurrentValue()
336 switch (border_animation_.current_part_index()) { in LayoutIfAnimating()