Searched refs:current_target_arrived_time (Results 1 – 2 of 2) sorted by relevance
1638 uint current_target_arrived_time = 0xffffffff, newest_time = 0; in hud_target_newest_ship() local1643 current_target_arrived_time = Ships[player_target_objp->instance].create_time; in hud_target_newest_ship()1651 current_target_arrived_time = 0xffffffff; in hud_target_newest_ship()1676 …if ( (shipp->create_time >= newest_time) && (shipp->create_time <= current_target_arrived_time) ) { in hud_target_newest_ship()
1627 uint current_target_arrived_time = 0xffffffff, newest_time = 0; in hud_target_newest_ship() local1632 current_target_arrived_time = Ships[player_target_objp->instance].create_time; in hud_target_newest_ship()1640 current_target_arrived_time = 0xffffffff; in hud_target_newest_ship()1665 …if ( (shipp->create_time >= newest_time) && (shipp->create_time <= current_target_arrived_time) ) { in hud_target_newest_ship()