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Searched refs:current_tiles (Results 1 – 4 of 4) sorted by relevance

/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dtiles_background.cc49 current_tiles = NULL; in tiles_background()
71 if (NULL != current_tiles) in ~tiles_background()
73 delete current_tiles; in ~tiles_background()
74 current_tiles = NULL; in ~tiles_background()
150 current_tiles = (bitmap_data *) in setup()
173 current_tiles = new bitmap_data (); in setup()
174 current_tiles->load (pathname); in setup()
289 Sint32 rand2 = (long) current_tiles; in generate_map()
294 Sint32 rand2 = (intptr_t) current_tiles; in generate_map()
692 if (NULL != current_tiles) in set_4_color_palette()
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/dports/graphics/blender/blender-2.91.0/source/tools/utils/
H A Dcycles_timeit.py160 current_tiles = int(match.group(1))
164 progress(current_tiles,
/dports/games/tecnoballz/tecnoballz-0.93.1/include/
H A Dtiles_background.h68 bitmap_data *current_tiles; variable
/dports/games/openttd/openttd-12.1/src/
H A Dlandscape.cpp1355 int current_tiles = 0; in CalculateCoverageLine() local
1357 current_tiles += histogram[h]; in CalculateCoverageLine()
1358 int current_score = goal_tiles - current_tiles; in CalculateCoverageLine()