Searched refs:currentanim (Results 1 – 2 of 2) sorted by relevance
370 Process *currentanim = kernel->findProcess(_itemNum, ActorAnimProcess::ACTOR_ANIM_PROC_TYPE); in actorFallStoppedCru() local371 if (currentanim) { in actorFallStoppedCru()373 currentanim->wakeUp(0); in actorFallStoppedCru()
942 uint16 currentanim = 0; in receiveHitCru() local948 currentanim = proc->getPid(); in receiveHitCru()951 ProcId teleout = doAnimAfter(Animation::teleportOutReplacement, dir_current, currentanim); in receiveHitCru()