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Searched refs:currentlevel (Results 1 – 25 of 91) sorted by relevance

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/dports/games/trigger-rally/trigger-rally-0.6.6.1/src/Trigger/
H A Dmenu.cpp40 lss.currentlevel > 0 && in levelScreenAction()
50 lss.currentlevel = 0; in levelScreenAction()
60 lss.currentlevel = 0; in levelScreenAction()
75 lss.currentlevel = index; in levelScreenAction()
79 lss.currentlevel = index; in levelScreenAction()
83 lss.currentlevel = index; in levelScreenAction()
253 if (lss.currentlevel > (int)i) in levelScreenAction()
265 if (lss.currentlevel > (int)i) in levelScreenAction()
383 if (lss.currentlevel > 0) in levelScreenAction()
475 if (lss.currentlevel > 0) in levelScreenAction()
[all …]
/dports/games/gunfudeadlands/
H A Dgame.lua32 Level.currentlevel = 0
57 Level.currentlevel = 11
109 elseif Level.currentlevel == 0 and not Editor.enabled then
138 if Level.currentlevel == 0 and not Editor.enabled then
143 Level.currentlevel = 1
150 Level.currentlevel = 1
154 Level.currentlevel = 1
158 Level.currentlevel = 1
163 if Level.currentlevel > 0 and
180 if Level.currentlevel == 0 and not Editor.enabled then
/dports/finance/electrum/Electrum-4.1.5/packages/pip/_vendor/toml/
H A Ddecoder.py184 currentlevel = retval
398 currentlevel[multikey] = value
459 currentlevel = retval
466 currentlevel[group]
483 currentlevel = currentlevel[-1]
494 currentlevel = currentlevel[group]
497 currentlevel = currentlevel[-1]
760 if level not in currentlevel:
762 currentlevel = currentlevel[level]
780 currentlevel[pair[0]]
[all …]
/dports/textproc/py-toml/toml-0.10.2/toml/
H A Ddecoder.py184 currentlevel = retval
398 currentlevel[multikey] = value
459 currentlevel = retval
466 currentlevel[group]
483 currentlevel = currentlevel[-1]
494 currentlevel = currentlevel[group]
497 currentlevel = currentlevel[-1]
760 if level not in currentlevel:
762 currentlevel = currentlevel[level]
780 currentlevel[pair[0]]
[all …]
H A Ddecoder.pyi40 …def load_inline_object(self, line: Any, currentlevel: Any, multikey: bool = ..., multibackslash: b…
41 def load_line(self, line: Any, currentlevel: Any, multikey: Any, multibackslash: Any): ...
46 def embed_comments(self, idx: Any, currentlevel: Any) -> None: ...
52 def embed_comments(self, idx: Any, currentlevel: Any) -> None: ...
/dports/lang/spidermonkey78/firefox-78.9.0/obj-x86_64-pc-linux-gnu/_virtualenvs/init/lib/python2.7/site-packages/pip/_vendor/toml/
H A Ddecoder.py184 currentlevel = retval
398 currentlevel[multikey] = value
458 currentlevel = retval
465 currentlevel[group]
482 currentlevel = currentlevel[-1]
493 currentlevel = currentlevel[group]
496 currentlevel = currentlevel[-1]
759 if level not in currentlevel:
761 currentlevel = currentlevel[level]
779 currentlevel[pair[0]]
[all …]
/dports/devel/py-pipenv/pipenv-2021.5.29/pipenv/vendor/toml/
H A Ddecoder.py184 currentlevel = retval
398 currentlevel[multikey] = value
459 currentlevel = retval
466 currentlevel[group]
483 currentlevel = currentlevel[-1]
494 currentlevel = currentlevel[group]
497 currentlevel = currentlevel[-1]
760 if level not in currentlevel:
762 currentlevel = currentlevel[level]
780 currentlevel[pair[0]]
[all …]
/dports/devel/py-pip/pip-20.3.4/src/pip/_vendor/toml/
H A Ddecoder.py184 currentlevel = retval
398 currentlevel[multikey] = value
459 currentlevel = retval
466 currentlevel[group]
483 currentlevel = currentlevel[-1]
494 currentlevel = currentlevel[group]
497 currentlevel = currentlevel[-1]
760 if level not in currentlevel:
762 currentlevel = currentlevel[level]
780 currentlevel[pair[0]]
[all …]
/dports/devel/py-pdm-pep517/pdm-pep517-0.9.2/pdm/pep517/_vendor/toml/
H A Ddecoder.py184 currentlevel = retval
398 currentlevel[multikey] = value
459 currentlevel = retval
466 currentlevel[group]
483 currentlevel = currentlevel[-1]
494 currentlevel = currentlevel[group]
497 currentlevel = currentlevel[-1]
760 if level not in currentlevel:
762 currentlevel = currentlevel[level]
780 currentlevel[pair[0]]
[all …]
/dports/textproc/py-zope.structuredtext/zope.structuredtext-3.5.1/src/zope/structuredtext/
H A Dstng.py107 currentlevel = 0
132 currentlevel = 0
139 currentlevel = currentlevel + 1
141 levels[currentlevel] = indent
142 run = insert(struct,level,currentlevel)
145 level=currentlevel))
149 currentlevel = result
156 run = insert(struct,level,currentlevel)
161 if insert(struct,level,currentlevel):
162 run = insert(struct,level,currentlevel)
[all …]
/dports/lang/spidermonkey78/firefox-78.9.0/third_party/python/pipenv/pipenv/vendor/
H A Dtoml.py134 currentlevel = retval
286 currentlevel[multikey] = value
325 currentlevel = retval
332 currentlevel[group]
346 currentlevel = currentlevel[-1]
348 currentlevel[group]
356 currentlevel[group] = _dict()
359 currentlevel = currentlevel[group]
362 currentlevel = currentlevel[-1]
480 currentlevel[pair[0]]
[all …]
/dports/games/barony/Barony-3.3.7/src/
H A Dmonster_shopkeeper.cpp120 if ( currentlevel < 25 ) in initShopkeeper()
161 if ( currentlevel >= 30 ) in initShopkeeper()
172 else if ( currentlevel >= 25 ) in initShopkeeper()
183 else if ( currentlevel >= 18 ) in initShopkeeper()
241 if ( currentlevel >= 18 ) in initShopkeeper()
350 if ( currentlevel >= 18 ) in initShopkeeper()
438 if ( currentlevel >= 18 ) in initShopkeeper()
555 if ( currentlevel < 5 ) in initShopkeeper()
559 if ( currentlevel >= 8 ) in initShopkeeper()
563 if ( currentlevel >= 13 ) in initShopkeeper()
[all …]
H A Dactchest.cpp125 if ( currentlevel > 10 ) in actChest()
150 if ( currentlevel >= 32 ) in actChest()
154 else if ( currentlevel >= 18 ) in actChest()
216 …newItem(itemLevelCurve(FOOD, 0, currentlevel + 5), static_cast<Status>(WORN + rand() % 3), 0, 1, r… in actChest()
240 …newItem(itemLevelCurve(RING, 0, currentlevel + 5), static_cast<Status>(WORN + rand() % 3), 0, 1, r… in actChest()
246 …newItem(itemLevelCurve(AMULET, 0, currentlevel + 5), static_cast<Status>(WORN + rand() % 3), 0, 1,… in actChest()
374 …Item* thrown = newItem(itemLevelCurve(THROWN, minimumQuality, currentlevel), WORN, 0, 3 + rand() %… in actChest()
462 …newItem(itemLevelCurve(SCROLL, 0, currentlevel + 5), static_cast<Status>(WORN + rand() % 3), 0, 1,… in actChest()
502 …newItem(itemLevelCurve(SCROLL, 0, currentlevel + 5), static_cast<Status>(WORN + rand() % 3), 0, 1,… in actChest()
506 …newItem(itemLevelCurve(SPELLBOOK, 0, currentlevel + 6), static_cast<Status>(WORN + rand() % 3), 0,… in actChest()
[all …]
H A Dactladder.cpp89 switch (currentlevel) in actLadder()
280 switch ( currentlevel ) in actPortal()
333 if ( currentlevel == 6 || currentlevel == 7 ) in actPortal()
907 else if ( currentlevel > max ) in customPortalLookForMapWithName()
926 else if ( currentlevel < min ) in customPortalLookForMapWithName()
954 if ( *find > currentlevel ) in customPortalLookForMapWithName()
979 if ( *find < currentlevel ) in customPortalLookForMapWithName()
1213 int levelDifference = currentlevel - levelToJumpTo; in actCustomPortal()
1224 if ( levelToJumpTo - currentlevel > 0 ) in actCustomPortal()
1226 skipLevelsOnLoad = levelToJumpTo - currentlevel; in actCustomPortal()
[all …]
H A Dmaps.cpp220 if ( currentlevel <= 26 ) in monsterCurve()
439 …else if ( (currentlevel < 25 && (currentlevel % LENGTH_OF_LEVEL_REGION == 2 || currentlevel % LENG… in generateDungeon()
440 …|| (currentlevel > 25 && (currentlevel % LENGTH_OF_LEVEL_REGION == 2 || currentlevel % LENGTH_OF_L… in generateDungeon()
495 else if ( (currentlevel == 3 && prng_get_uint() % 2) || currentlevel == 2 ) in generateDungeon()
499 else if ( currentlevel == 7 || currentlevel == 8 ) in generateDungeon()
503 else if ( currentlevel == 11 || currentlevel == 13 ) in generateDungeon()
507 else if ( currentlevel == 16 || currentlevel == 18 ) in generateDungeon()
511 else if ( currentlevel == 28 ) in generateDungeon()
515 else if ( currentlevel == 33 ) in generateDungeon()
1809 if ( prng_get_uint() % 2 && (currentlevel > 5 && currentlevel <= 25) ) in generateDungeon()
[all …]
H A Dmonster_human.cpp120 int status = DECREPIT + (currentlevel > 5) + (currentlevel > 15) + (currentlevel > 20); in initHuman()
227 int status = DECREPIT + (currentlevel > 5) + (currentlevel > 15) + (currentlevel > 20); in initHuman()
280 int status = DECREPIT + (currentlevel > 5) + (currentlevel > 15) + (currentlevel > 20); in initHuman()
359 if ( my->monsterStoreType == 0 && currentlevel > 5 ) in initHuman()
361 …my->monsterStoreType = (currentlevel / 5) * 3 + (rand() % 4); // scale humans with depth. 3 LVL e… in initHuman()
H A Dmonster_minotaur.cpp61 else if ( currentlevel >= 25 ) in initMinotaur()
641 if (( (currentlevel < 25 && MINOTAURTIMER_LIFE == TICKS_PER_SECOND * 120) in actMinotaurTimer()
642 || (currentlevel >= 25 && MINOTAURTIMER_LIFE == TICKS_PER_SECOND * 180) in actMinotaurTimer()
689 else if (( (currentlevel < 25 && MINOTAURTIMER_LIFE >= TICKS_PER_SECOND * 150) in actMinotaurTimer()
690 || (currentlevel >= 25 && MINOTAURTIMER_LIFE >= TICKS_PER_SECOND * 210) in actMinotaurTimer()
712 if ( currentlevel < 25 ) in actMinotaurTimer()
H A Dactarrowtrap.cpp215 if ( currentlevel >= 10 ) in actArrowTrap()
217 entity->arrowPower += currentlevel - 10; in actArrowTrap()
/dports/textproc/bib2html/bib2ml/src/Bib2HTML/General/
H A DError.pm196 ( Bib2HTML::General::Verbose::currentlevel() >= 0 ) ) {
246 if ( ( Bib2HTML::General::Verbose::currentlevel() >= 0 ) &&
375 ( Bib2HTML::General::Verbose::currentlevel() >= 0 ) ) {
H A DVerbose.pm93 sub currentlevel() { subroutine
130 if ( Bib2HTML::General::Verbose::currentlevel() >= $level ) {
/dports/textproc/bib2html/bib2ml/src/Bib2HTML/Parser/
H A DScanner.pm309 if ( Bib2HTML::General::Verbose::currentlevel() >= 4 ) {
345 if ( Bib2HTML::General::Verbose::currentlevel() >= 4 ) {
374 if ( Bib2HTML::General::Verbose::currentlevel() >= 4 ) {
H A DStateMachine.pm477 if ( Bib2HTML::General::Verbose::currentlevel() >= 4 ) {
522 if ( Bib2HTML::General::Verbose::currentlevel() >= 4 ) {
606 if ( ( $recognizedtoken ) && ( Bib2HTML::General::Verbose::currentlevel() >= 5 ) ) {
/dports/net-mgmt/net-snmp/net-snmp-5.9/local/
H A Dmib2c56 $currentlevel = -1;
507 print "$currentfile.$currentline:P$currentlevel:S$endcount.$rtnelse:$_" if ($debug);
657 $currentlevel++;
658 $startlevel = $currentlevel;
660 $balanced = $currentlevel;
667 print "$currentfile.$currentline:P$currentlevel.$elseok:$return:$_";
698 $balanced = $currentlevel;
1048 print "< Balanced $balanced / level $currentlevel / rtn $return / $_\n" if($debug);
1054 if(($balanced != $currentlevel) || ($return ne "eof")) {
1058 $currentlevel--;
/dports/www/tikiwiki/tiki-21.2/lib/wiki-plugins/
H A Dwikiplugin_customsearch.php668 $currentlevel = 0;
674 if ($level > $currentlevel) {
676 if ($currentlevel) {
677 $ul{$currentlevel}->appendChild($ul{$level});
681 $currentlevel = $level;
682 } elseif ($level < $currentlevel) {
683 $currentlevel = $level;
687 $ul{$currentlevel}->appendChild($li);
/dports/games/xbl/xbl-1.1.6/
H A Dloop.c206 bl->currentlevel = bl->opt.level ; in newworld()
285 j = levelscore[bl->currentlevel]*i ; in splash()
293 j = bl->currentlevel ; in splash()
294 bl->currentlevel = bl->opt.level+bl->nblevel/bl->opt.wz ; in splash()
327 if ( j!=bl->currentlevel ) in splash()
380 bl->currentlevel = bl->opt.level ; in startgame()

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