/dports/games/trigger-rally/trigger-rally-0.6.6.1/src/Trigger/ |
H A D | menu.cpp | 40 lss.currentlevel > 0 && in levelScreenAction() 50 lss.currentlevel = 0; in levelScreenAction() 60 lss.currentlevel = 0; in levelScreenAction() 75 lss.currentlevel = index; in levelScreenAction() 79 lss.currentlevel = index; in levelScreenAction() 83 lss.currentlevel = index; in levelScreenAction() 253 if (lss.currentlevel > (int)i) in levelScreenAction() 265 if (lss.currentlevel > (int)i) in levelScreenAction() 383 if (lss.currentlevel > 0) in levelScreenAction() 475 if (lss.currentlevel > 0) in levelScreenAction() [all …]
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/dports/games/gunfudeadlands/ |
H A D | game.lua | 32 Level.currentlevel = 0 57 Level.currentlevel = 11 109 elseif Level.currentlevel == 0 and not Editor.enabled then 138 if Level.currentlevel == 0 and not Editor.enabled then 143 Level.currentlevel = 1 150 Level.currentlevel = 1 154 Level.currentlevel = 1 158 Level.currentlevel = 1 163 if Level.currentlevel > 0 and 180 if Level.currentlevel == 0 and not Editor.enabled then
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/dports/finance/electrum/Electrum-4.1.5/packages/pip/_vendor/toml/ |
H A D | decoder.py | 184 currentlevel = retval 398 currentlevel[multikey] = value 459 currentlevel = retval 466 currentlevel[group] 483 currentlevel = currentlevel[-1] 494 currentlevel = currentlevel[group] 497 currentlevel = currentlevel[-1] 760 if level not in currentlevel: 762 currentlevel = currentlevel[level] 780 currentlevel[pair[0]] [all …]
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/dports/textproc/py-toml/toml-0.10.2/toml/ |
H A D | decoder.py | 184 currentlevel = retval 398 currentlevel[multikey] = value 459 currentlevel = retval 466 currentlevel[group] 483 currentlevel = currentlevel[-1] 494 currentlevel = currentlevel[group] 497 currentlevel = currentlevel[-1] 760 if level not in currentlevel: 762 currentlevel = currentlevel[level] 780 currentlevel[pair[0]] [all …]
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H A D | decoder.pyi | 40 …def load_inline_object(self, line: Any, currentlevel: Any, multikey: bool = ..., multibackslash: b… 41 def load_line(self, line: Any, currentlevel: Any, multikey: Any, multibackslash: Any): ... 46 def embed_comments(self, idx: Any, currentlevel: Any) -> None: ... 52 def embed_comments(self, idx: Any, currentlevel: Any) -> None: ...
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/dports/lang/spidermonkey78/firefox-78.9.0/obj-x86_64-pc-linux-gnu/_virtualenvs/init/lib/python2.7/site-packages/pip/_vendor/toml/ |
H A D | decoder.py | 184 currentlevel = retval 398 currentlevel[multikey] = value 458 currentlevel = retval 465 currentlevel[group] 482 currentlevel = currentlevel[-1] 493 currentlevel = currentlevel[group] 496 currentlevel = currentlevel[-1] 759 if level not in currentlevel: 761 currentlevel = currentlevel[level] 779 currentlevel[pair[0]] [all …]
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/dports/devel/py-pipenv/pipenv-2021.5.29/pipenv/vendor/toml/ |
H A D | decoder.py | 184 currentlevel = retval 398 currentlevel[multikey] = value 459 currentlevel = retval 466 currentlevel[group] 483 currentlevel = currentlevel[-1] 494 currentlevel = currentlevel[group] 497 currentlevel = currentlevel[-1] 760 if level not in currentlevel: 762 currentlevel = currentlevel[level] 780 currentlevel[pair[0]] [all …]
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/dports/devel/py-pip/pip-20.3.4/src/pip/_vendor/toml/ |
H A D | decoder.py | 184 currentlevel = retval 398 currentlevel[multikey] = value 459 currentlevel = retval 466 currentlevel[group] 483 currentlevel = currentlevel[-1] 494 currentlevel = currentlevel[group] 497 currentlevel = currentlevel[-1] 760 if level not in currentlevel: 762 currentlevel = currentlevel[level] 780 currentlevel[pair[0]] [all …]
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/dports/devel/py-pdm-pep517/pdm-pep517-0.9.2/pdm/pep517/_vendor/toml/ |
H A D | decoder.py | 184 currentlevel = retval 398 currentlevel[multikey] = value 459 currentlevel = retval 466 currentlevel[group] 483 currentlevel = currentlevel[-1] 494 currentlevel = currentlevel[group] 497 currentlevel = currentlevel[-1] 760 if level not in currentlevel: 762 currentlevel = currentlevel[level] 780 currentlevel[pair[0]] [all …]
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/dports/textproc/py-zope.structuredtext/zope.structuredtext-3.5.1/src/zope/structuredtext/ |
H A D | stng.py | 107 currentlevel = 0 132 currentlevel = 0 139 currentlevel = currentlevel + 1 141 levels[currentlevel] = indent 142 run = insert(struct,level,currentlevel) 145 level=currentlevel)) 149 currentlevel = result 156 run = insert(struct,level,currentlevel) 161 if insert(struct,level,currentlevel): 162 run = insert(struct,level,currentlevel) [all …]
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/dports/lang/spidermonkey78/firefox-78.9.0/third_party/python/pipenv/pipenv/vendor/ |
H A D | toml.py | 134 currentlevel = retval 286 currentlevel[multikey] = value 325 currentlevel = retval 332 currentlevel[group] 346 currentlevel = currentlevel[-1] 348 currentlevel[group] 356 currentlevel[group] = _dict() 359 currentlevel = currentlevel[group] 362 currentlevel = currentlevel[-1] 480 currentlevel[pair[0]] [all …]
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/dports/games/barony/Barony-3.3.7/src/ |
H A D | monster_shopkeeper.cpp | 120 if ( currentlevel < 25 ) in initShopkeeper() 161 if ( currentlevel >= 30 ) in initShopkeeper() 172 else if ( currentlevel >= 25 ) in initShopkeeper() 183 else if ( currentlevel >= 18 ) in initShopkeeper() 241 if ( currentlevel >= 18 ) in initShopkeeper() 350 if ( currentlevel >= 18 ) in initShopkeeper() 438 if ( currentlevel >= 18 ) in initShopkeeper() 555 if ( currentlevel < 5 ) in initShopkeeper() 559 if ( currentlevel >= 8 ) in initShopkeeper() 563 if ( currentlevel >= 13 ) in initShopkeeper() [all …]
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H A D | actchest.cpp | 125 if ( currentlevel > 10 ) in actChest() 150 if ( currentlevel >= 32 ) in actChest() 154 else if ( currentlevel >= 18 ) in actChest() 216 …newItem(itemLevelCurve(FOOD, 0, currentlevel + 5), static_cast<Status>(WORN + rand() % 3), 0, 1, r… in actChest() 240 …newItem(itemLevelCurve(RING, 0, currentlevel + 5), static_cast<Status>(WORN + rand() % 3), 0, 1, r… in actChest() 246 …newItem(itemLevelCurve(AMULET, 0, currentlevel + 5), static_cast<Status>(WORN + rand() % 3), 0, 1,… in actChest() 374 …Item* thrown = newItem(itemLevelCurve(THROWN, minimumQuality, currentlevel), WORN, 0, 3 + rand() %… in actChest() 462 …newItem(itemLevelCurve(SCROLL, 0, currentlevel + 5), static_cast<Status>(WORN + rand() % 3), 0, 1,… in actChest() 502 …newItem(itemLevelCurve(SCROLL, 0, currentlevel + 5), static_cast<Status>(WORN + rand() % 3), 0, 1,… in actChest() 506 …newItem(itemLevelCurve(SPELLBOOK, 0, currentlevel + 6), static_cast<Status>(WORN + rand() % 3), 0,… in actChest() [all …]
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H A D | actladder.cpp | 89 switch (currentlevel) in actLadder() 280 switch ( currentlevel ) in actPortal() 333 if ( currentlevel == 6 || currentlevel == 7 ) in actPortal() 907 else if ( currentlevel > max ) in customPortalLookForMapWithName() 926 else if ( currentlevel < min ) in customPortalLookForMapWithName() 954 if ( *find > currentlevel ) in customPortalLookForMapWithName() 979 if ( *find < currentlevel ) in customPortalLookForMapWithName() 1213 int levelDifference = currentlevel - levelToJumpTo; in actCustomPortal() 1224 if ( levelToJumpTo - currentlevel > 0 ) in actCustomPortal() 1226 skipLevelsOnLoad = levelToJumpTo - currentlevel; in actCustomPortal() [all …]
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H A D | maps.cpp | 220 if ( currentlevel <= 26 ) in monsterCurve() 439 …else if ( (currentlevel < 25 && (currentlevel % LENGTH_OF_LEVEL_REGION == 2 || currentlevel % LENG… in generateDungeon() 440 …|| (currentlevel > 25 && (currentlevel % LENGTH_OF_LEVEL_REGION == 2 || currentlevel % LENGTH_OF_L… in generateDungeon() 495 else if ( (currentlevel == 3 && prng_get_uint() % 2) || currentlevel == 2 ) in generateDungeon() 499 else if ( currentlevel == 7 || currentlevel == 8 ) in generateDungeon() 503 else if ( currentlevel == 11 || currentlevel == 13 ) in generateDungeon() 507 else if ( currentlevel == 16 || currentlevel == 18 ) in generateDungeon() 511 else if ( currentlevel == 28 ) in generateDungeon() 515 else if ( currentlevel == 33 ) in generateDungeon() 1809 if ( prng_get_uint() % 2 && (currentlevel > 5 && currentlevel <= 25) ) in generateDungeon() [all …]
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H A D | monster_human.cpp | 120 int status = DECREPIT + (currentlevel > 5) + (currentlevel > 15) + (currentlevel > 20); in initHuman() 227 int status = DECREPIT + (currentlevel > 5) + (currentlevel > 15) + (currentlevel > 20); in initHuman() 280 int status = DECREPIT + (currentlevel > 5) + (currentlevel > 15) + (currentlevel > 20); in initHuman() 359 if ( my->monsterStoreType == 0 && currentlevel > 5 ) in initHuman() 361 …my->monsterStoreType = (currentlevel / 5) * 3 + (rand() % 4); // scale humans with depth. 3 LVL e… in initHuman()
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H A D | monster_minotaur.cpp | 61 else if ( currentlevel >= 25 ) in initMinotaur() 641 if (( (currentlevel < 25 && MINOTAURTIMER_LIFE == TICKS_PER_SECOND * 120) in actMinotaurTimer() 642 || (currentlevel >= 25 && MINOTAURTIMER_LIFE == TICKS_PER_SECOND * 180) in actMinotaurTimer() 689 else if (( (currentlevel < 25 && MINOTAURTIMER_LIFE >= TICKS_PER_SECOND * 150) in actMinotaurTimer() 690 || (currentlevel >= 25 && MINOTAURTIMER_LIFE >= TICKS_PER_SECOND * 210) in actMinotaurTimer() 712 if ( currentlevel < 25 ) in actMinotaurTimer()
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H A D | actarrowtrap.cpp | 215 if ( currentlevel >= 10 ) in actArrowTrap() 217 entity->arrowPower += currentlevel - 10; in actArrowTrap()
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/dports/textproc/bib2html/bib2ml/src/Bib2HTML/General/ |
H A D | Error.pm | 196 ( Bib2HTML::General::Verbose::currentlevel() >= 0 ) ) { 246 if ( ( Bib2HTML::General::Verbose::currentlevel() >= 0 ) && 375 ( Bib2HTML::General::Verbose::currentlevel() >= 0 ) ) {
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H A D | Verbose.pm | 93 sub currentlevel() { subroutine 130 if ( Bib2HTML::General::Verbose::currentlevel() >= $level ) {
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/dports/textproc/bib2html/bib2ml/src/Bib2HTML/Parser/ |
H A D | Scanner.pm | 309 if ( Bib2HTML::General::Verbose::currentlevel() >= 4 ) { 345 if ( Bib2HTML::General::Verbose::currentlevel() >= 4 ) { 374 if ( Bib2HTML::General::Verbose::currentlevel() >= 4 ) {
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H A D | StateMachine.pm | 477 if ( Bib2HTML::General::Verbose::currentlevel() >= 4 ) { 522 if ( Bib2HTML::General::Verbose::currentlevel() >= 4 ) { 606 if ( ( $recognizedtoken ) && ( Bib2HTML::General::Verbose::currentlevel() >= 5 ) ) {
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/dports/net-mgmt/net-snmp/net-snmp-5.9/local/ |
H A D | mib2c | 56 $currentlevel = -1; 507 print "$currentfile.$currentline:P$currentlevel:S$endcount.$rtnelse:$_" if ($debug); 657 $currentlevel++; 658 $startlevel = $currentlevel; 660 $balanced = $currentlevel; 667 print "$currentfile.$currentline:P$currentlevel.$elseok:$return:$_"; 698 $balanced = $currentlevel; 1048 print "< Balanced $balanced / level $currentlevel / rtn $return / $_\n" if($debug); 1054 if(($balanced != $currentlevel) || ($return ne "eof")) { 1058 $currentlevel--;
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/dports/www/tikiwiki/tiki-21.2/lib/wiki-plugins/ |
H A D | wikiplugin_customsearch.php | 668 $currentlevel = 0; 674 if ($level > $currentlevel) { 676 if ($currentlevel) { 677 $ul{$currentlevel}->appendChild($ul{$level}); 681 $currentlevel = $level; 682 } elseif ($level < $currentlevel) { 683 $currentlevel = $level; 687 $ul{$currentlevel}->appendChild($li);
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/dports/games/xbl/xbl-1.1.6/ |
H A D | loop.c | 206 bl->currentlevel = bl->opt.level ; in newworld() 285 j = levelscore[bl->currentlevel]*i ; in splash() 293 j = bl->currentlevel ; in splash() 294 bl->currentlevel = bl->opt.level+bl->nblevel/bl->opt.wz ; in splash() 327 if ( j!=bl->currentlevel ) in splash() 380 bl->currentlevel = bl->opt.level ; in startgame()
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