/dports/devel/godot2/godot-2.1.6-stable/scene/gui/ |
H A D | text_edit.cpp | 375 cursor_set_column(col); in _click_selection_held() 1473 cursor_set_column(col); 1606 cursor_set_column(col); 2029 cursor_set_column(0); 2058 cursor_set_column(cc); 2107 cursor_set_column(0); 2314 cursor_set_column(0); 3154 cursor_set_column(0); 3367 cursor_set_column(0); 3433 cursor_set_column(0); [all …]
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H A D | text_edit.h | 410 void cursor_set_column(int p_col, bool p_adjust_viewport = true);
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/gui/ |
H A D | text_edit.cpp | 375 cursor_set_column(col); in _click_selection_held() 1473 cursor_set_column(col); 1606 cursor_set_column(col); 2029 cursor_set_column(0); 2058 cursor_set_column(cc); 2107 cursor_set_column(0); 2314 cursor_set_column(0); 3154 cursor_set_column(0); 3367 cursor_set_column(0); 3433 cursor_set_column(0); [all …]
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H A D | text_edit.h | 410 void cursor_set_column(int p_col, bool p_adjust_viewport = true);
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/ |
H A D | text_edit.cpp | 458 cursor_set_column(col); in _update_selection_mode_pointer() 539 cursor_set_column(0); in _update_selection_mode_line() 2351 cursor_set_column(col); 3126 cursor_set_column(0); 3204 cursor_set_column(0); 3223 cursor_set_column(0); 3433 cursor_set_column(0); 4822 cursor_set_column(0); 4832 cursor_set_column(0); 5210 cursor_set_column(0); [all …]
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H A D | text_edit.h | 656 void cursor_set_column(int p_col, bool p_adjust_viewport = true);
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/dports/devel/godot/godot-3.2.3-stable/scene/gui/ |
H A D | text_edit.cpp | 458 cursor_set_column(col); in _update_selection_mode_pointer() 539 cursor_set_column(0); in _update_selection_mode_line() 2351 cursor_set_column(col); 3126 cursor_set_column(0); 3204 cursor_set_column(0); 3223 cursor_set_column(0); 3433 cursor_set_column(0); 4822 cursor_set_column(0); 4832 cursor_set_column(0); 5210 cursor_set_column(0); [all …]
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H A D | text_edit.h | 656 void cursor_set_column(int p_col, bool p_adjust_viewport = true);
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/dports/devel/godot/godot-3.2.3-stable/editor/ |
H A D | code_editor.cpp | 242 text_edit->cursor_set_column(0); in _replace_all() 298 text_edit->cursor_set_column(orig_cursor.y); in _replace_all() 1049 text_editor->cursor_set_column(cursor_column); in convert_indent_to_spaces() 1098 text_editor->cursor_set_column(cursor_column); in convert_indent_to_tabs() 1235 text_editor->cursor_set_column(0); in _delete_line() 1284 text_editor->cursor_set_column(to_column); in clone_lines_down() 1295 text_editor->cursor_set_column(cursor_new_column); in clone_lines_down() 1354 text_editor->cursor_set_column(cursor_pos); in toggle_inline_comment() 1371 text_editor->cursor_set_column(col); in toggle_inline_comment() 1437 text_editor->cursor_set_column(state["column"]); in set_edit_state() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/ |
H A D | code_editor.cpp | 242 text_edit->cursor_set_column(0); in _replace_all() 298 text_edit->cursor_set_column(orig_cursor.y); in _replace_all() 1049 text_editor->cursor_set_column(cursor_column); in convert_indent_to_spaces() 1098 text_editor->cursor_set_column(cursor_column); in convert_indent_to_tabs() 1235 text_editor->cursor_set_column(0); in _delete_line() 1284 text_editor->cursor_set_column(to_column); in clone_lines_down() 1295 text_editor->cursor_set_column(cursor_new_column); in clone_lines_down() 1354 text_editor->cursor_set_column(cursor_pos); in toggle_inline_comment() 1371 text_editor->cursor_set_column(col); in toggle_inline_comment() 1437 text_editor->cursor_set_column(state["column"]); in set_edit_state() [all …]
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/dports/devel/godot2/godot-2.1.6-stable/editor/ |
H A D | code_editor.cpp | 135 text_edit->cursor_set_column(col + text.length(), false); in _search() 187 text_edit->cursor_set_column(0); in _replace_all() 234 text_edit->cursor_set_column(orig_cursor.y); in _replace_all() 645 text_edit->cursor_set_column(0); in _replace() 683 text_edit->cursor_set_column(orig_cursor.y); in _replace() 739 text_edit->cursor_set_column(col); in _search() 741 text_edit->cursor_set_column(col + text.length()); in _search()
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/ |
H A D | code_editor.cpp | 135 text_edit->cursor_set_column(col + text.length(), false); in _search() 187 text_edit->cursor_set_column(0); in _replace_all() 234 text_edit->cursor_set_column(orig_cursor.y); in _replace_all() 645 text_edit->cursor_set_column(0); in _replace() 683 text_edit->cursor_set_column(orig_cursor.y); in _replace() 739 text_edit->cursor_set_column(col); in _search() 741 text_edit->cursor_set_column(col + text.length()); in _search()
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/dports/devel/godot/godot-3.2.3-stable/editor/plugins/ |
H A D | script_text_editor.cpp | 405 te->cursor_set_column(column); in reload_text() 434 code_editor->get_text_edit()->cursor_set_column(1000000); //none shall be that big in add_callback() 438 code_editor->get_text_edit()->cursor_set_column(1); in add_callback() 1567 te->cursor_set_column(col); in drop_data_fw() 1584 te->cursor_set_column(col); in drop_data_fw() 1615 te->cursor_set_column(col); in drop_data_fw() 1655 tx->cursor_set_column(col); in _text_edit_gui_input()
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H A D | text_editor.cpp | 209 te->cursor_set_column(column); in reload_text() 576 tx->cursor_set_column(col); in _text_edit_gui_input()
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H A D | shader_editor_plugin.cpp | 76 te->cursor_set_column(column); in reload_text() 526 tx->cursor_set_column(col); in _text_edit_gui_input()
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/ |
H A D | script_text_editor.cpp | 405 te->cursor_set_column(column); in reload_text() 434 code_editor->get_text_edit()->cursor_set_column(1000000); //none shall be that big in add_callback() 438 code_editor->get_text_edit()->cursor_set_column(1); in add_callback() 1567 te->cursor_set_column(col); in drop_data_fw() 1584 te->cursor_set_column(col); in drop_data_fw() 1615 te->cursor_set_column(col); in drop_data_fw() 1655 tx->cursor_set_column(col); in _text_edit_gui_input()
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H A D | text_editor.cpp | 209 te->cursor_set_column(column); in reload_text() 576 tx->cursor_set_column(col); in _text_edit_gui_input()
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H A D | shader_editor_plugin.cpp | 76 te->cursor_set_column(column); in reload_text() 526 tx->cursor_set_column(col); in _text_edit_gui_input()
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/ |
H A D | script_editor_plugin.cpp | 389 te->cursor_set_column(column); in reload_text() 1362 tx->cursor_set_column(column); in _menu_option() 2345 ste->get_text_edit()->cursor_set_column(1000000); //none shall be that big in _add_callback() 2351 ste->get_text_edit()->cursor_set_column(1); in _add_callback() 2594 …n->cast_to<ScriptTextEditor>()->get_text_edit()->cursor_set_column(history[history_pos].cursor_col… in _update_history_pos()
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/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/ |
H A D | script_editor_plugin.cpp | 389 te->cursor_set_column(column); in reload_text() 1362 tx->cursor_set_column(column); in _menu_option() 2345 ste->get_text_edit()->cursor_set_column(1000000); //none shall be that big in _add_callback() 2351 ste->get_text_edit()->cursor_set_column(1); in _add_callback() 2594 …n->cast_to<ScriptTextEditor>()->get_text_edit()->cursor_set_column(history[history_pos].cursor_col… in _update_history_pos()
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