Searched refs:curstrat (Results 1 – 1 of 1) sorted by relevance
101 static strategy curstrat; variable237 evalhand(&pp,&curstrat); in main()334 curstrat.suit = 0; in despatch_line()519 maybe_switch_strategy(&curstrat); in do_something()594 val = evalhand(our_player,&curstrat); in do_something()604 if ( evalhand(&pc,&curstrat) > val ) { in do_something()619 if ( evalhand(&pc,&curstrat) > val ) { in do_something()635 maybe_switch_strategy(&curstrat); in do_something()718 decide_discard(&pc,&val,&curstrat); in check_discard()740 decide_discard(&pc,&val,&curstrat); in check_discard()[all …]