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Searched refs:customChunk (Results 1 – 8 of 8) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_effects.cpp403 float speed, int numChunks, material_t chunkType, int customChunk, float baseScale ) in CG_Chunks() argument
474 if ( customChunk > 0 ) in CG_Chunks()
477 if ( cgs.model_draw[customChunk] ) in CG_Chunks()
480 chunkModel = cgs.model_draw[customChunk]; in CG_Chunks()
H A Dcg_local.h822 float speed, int numChunks, material_t chunkType, int customChunk, float baseScale );
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_effects.cpp402 …float speed, int numChunks, material_t chunkType, int customChunk, float baseScale, int customSoun… in CG_Chunks() argument
506 if ( customChunk > 0 ) in CG_Chunks()
509 if ( cgs.model_draw[customChunk] ) in CG_Chunks()
512 chunkModel = cgs.model_draw[customChunk]; in CG_Chunks()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_effects.c802 float speed, int numChunks, material_t chunkType, int customChunk, float baseScale ) in CG_Chunks() argument
875 if ( customChunk > 0 ) in CG_Chunks()
878 if ( cgs.gameModels[customChunk] ) in CG_Chunks()
881 chunkModel = cgs.gameModels[customChunk]; in CG_Chunks()
H A Dcg_local.h1917 float speed, int numChunks, material_t chunkType, int customChunk, float baseScale );
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_breakable.cpp35 float speed, int numChunks, material_t chunkType, int customChunk, float baseScale );
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_mover.c2400 float speed, int numChunks, material_t chunkType, int customChunk, float baseScale ) in G_Chunks() argument
2413 te->s.modelindex = customChunk; in G_Chunks()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_breakable.cpp31 …float speed, int numChunks, material_t chunkType, int customChunk, float baseScale, int customSoun…