Searched refs:customChunk (Results 1 – 8 of 8) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_effects.cpp | 403 float speed, int numChunks, material_t chunkType, int customChunk, float baseScale ) in CG_Chunks() argument 474 if ( customChunk > 0 ) in CG_Chunks() 477 if ( cgs.model_draw[customChunk] ) in CG_Chunks() 480 chunkModel = cgs.model_draw[customChunk]; in CG_Chunks()
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H A D | cg_local.h | 822 float speed, int numChunks, material_t chunkType, int customChunk, float baseScale );
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_effects.cpp | 402 …float speed, int numChunks, material_t chunkType, int customChunk, float baseScale, int customSoun… in CG_Chunks() argument 506 if ( customChunk > 0 ) in CG_Chunks() 509 if ( cgs.model_draw[customChunk] ) in CG_Chunks() 512 chunkModel = cgs.model_draw[customChunk]; in CG_Chunks()
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_effects.c | 802 float speed, int numChunks, material_t chunkType, int customChunk, float baseScale ) in CG_Chunks() argument 875 if ( customChunk > 0 ) in CG_Chunks() 878 if ( cgs.gameModels[customChunk] ) in CG_Chunks() 881 chunkModel = cgs.gameModels[customChunk]; in CG_Chunks()
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H A D | cg_local.h | 1917 float speed, int numChunks, material_t chunkType, int customChunk, float baseScale );
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_breakable.cpp | 35 float speed, int numChunks, material_t chunkType, int customChunk, float baseScale );
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_mover.c | 2400 float speed, int numChunks, material_t chunkType, int customChunk, float baseScale ) in G_Chunks() argument 2413 te->s.modelindex = customChunk; in G_Chunks()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_breakable.cpp | 31 …float speed, int numChunks, material_t chunkType, int customChunk, float baseScale, int customSoun…
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