/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_mesh.c | 326 else if(ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins) in R_AddMDXSurfaces() 331 skin = R_GetSkinByHandle(ent->e.customSkin); in R_AddMDXSurfaces() 445 else if(ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins) in R_AddMDXInteractions() 450 skin = R_GetSkinByHandle(ent->e.customSkin); in R_AddMDXInteractions()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | NPC_stats.cpp | 718 char customSkin[MAX_QPATH]; in NPC_Precache() local 724 Q_strncpyz(customSkin, "default", sizeof(customSkin)); in NPC_Precache() 846 Q_strncpyz(customSkin, value, sizeof(customSkin)); in NPC_Precache() 951 …printf( skinName, sizeof( skinName ), "models/players/%s/model_%s.skin", playerModel, customSkin ); in NPC_Precache() 1060 …PlayerModel( gentity_t * const ent, const char *modelName, const char *customSkin, const char *sur… 1071 char customSkin[MAX_QPATH]; in NPC_ParseParms() local 1079 Q_strncpyz(customSkin, "default", sizeof(customSkin)); in NPC_ParseParms() 1307 Q_strncpyz( customSkin, value, sizeof(customSkin)); in NPC_ParseParms() 2208 G_SetG2PlayerModel( NPC, playerModel, customSkin, surfOff, surfOn ); in NPC_ParseParms()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | RenderWorld_demo.cpp | 566 session->writeDemo->WriteInt( ent->customSkin ? 1 : 0 ); in WriteRenderEntity() 585 if ( ent->customSkin ) { in WriteRenderEntity() 586 session->writeDemo->WriteHashString( ent->customSkin->GetName() ); in WriteRenderEntity() 644 int customSkin, referenceSound, gui[MAX_RENDERENTITY_GUI]; in ReadRenderEntity() local 666 session->readDemo->ReadInt( customSkin ); in ReadRenderEntity() 688 if ( customSkin ) in ReadRenderEntity() 689 ent.customSkin = declManager->FindSkin( session->readDemo->ReadHashString() ); in ReadRenderEntity() 691 ent.customSkin = NULL; in ReadRenderEntity()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | NPC_stats.cpp | 1590 char customSkin[MAX_QPATH]; in CG_NPC_Precache() local 1597 strcpy(customSkin,"default"); in CG_NPC_Precache() 1719 Q_strncpyz( customSkin, value, sizeof(customSkin)); in CG_NPC_Precache() 1902 if (strchr(customSkin, '|')) in CG_NPC_Precache() 1904 Com_sprintf( skinName, sizeof( skinName ), "models/players/%s/|%s", playerModel, customSkin ); in CG_NPC_Precache() 1943 char customSkin[MAX_QPATH]; in NPC_ParseParms() local 1952 strcpy(customSkin,"default"); in NPC_ParseParms() 2550 Q_strncpyz( customSkin, value, sizeof(customSkin)); in NPC_ParseParms() 4044 Q_strncpyz( customSkin, NPC->soundSet, sizeof(customSkin)); in NPC_ParseParms() 4055 Q_strncpyz( customSkin, *skinarray[Q_irand(0, skinarray.size()-1)], sizeof(customSkin)); in NPC_ParseParms() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_mesh.cpp | 365 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces() 369 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_mesh.c | 360 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces() 364 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
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H A D | tr_types.h | 102 qhandle_t customSkin; // NULL for default skin member
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_cmesh.c | 401 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMDCSurfaces() 404 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMDCSurfaces()
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H A D | tr_mesh.c | 400 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces() 403 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_cmesh.c | 367 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMDCSurfaces() 371 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMDCSurfaces()
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H A D | tr_mesh.c | 368 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces() 372 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_mesh.c | 360 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces() 364 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
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H A D | tr_types.h | 102 qhandle_t customSkin; // NULL for default skin member
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_mesh.c | 372 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces() 376 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_mesh.c | 405 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces() 408 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_mesh.c | 361 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces() 365 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
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H A D | tr_types.h | 97 qhandle_t customSkin; // NULL for default skin member
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_mesh.c | 360 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces() 364 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
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H A D | tr_types.h | 105 qhandle_t customSkin; // NULL for default skin member
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/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_mesh.c | 360 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces() 364 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
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H A D | tr_types.h | 102 qhandle_t customSkin; // NULL for default skin member
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_mesh.c | 360 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces() 364 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
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H A D | tr_types.h | 102 qhandle_t customSkin; // NULL for default skin member
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | NPC_stats.c | 599 char customSkin[MAX_QPATH]; in NPC_Precache() local 606 strcpy(customSkin,"default"); in NPC_Precache() 721 Q_strncpyz( customSkin, value, sizeof(customSkin)); in NPC_Precache() 849 if (customSkin[0]) in NPC_Precache() 851 strcat( modelName, va("*%s", customSkin) ); in NPC_Precache() 976 char customSkin[MAX_QPATH]; in NPC_ParseParms() local 992 strcpy(customSkin,"default"); in NPC_ParseParms() 1586 Q_strncpyz( customSkin, value, sizeof(customSkin)); in NPC_ParseParms() 3513 if (!customSkin[0]) in NPC_ParseParms() 3515 strcpy(customSkin, "default"); in NPC_ParseParms() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_mesh.cpp | 384 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces() 388 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
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