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Searched refs:customSkin (Results 1 – 25 of 127) sorted by relevance

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/dports/games/evq3/evq3/code/renderer/
H A Dtr_mesh.c326 else if(ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins) in R_AddMDXSurfaces()
331 skin = R_GetSkinByHandle(ent->e.customSkin); in R_AddMDXSurfaces()
445 else if(ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins) in R_AddMDXInteractions()
450 skin = R_GetSkinByHandle(ent->e.customSkin); in R_AddMDXInteractions()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A DNPC_stats.cpp718 char customSkin[MAX_QPATH]; in NPC_Precache() local
724 Q_strncpyz(customSkin, "default", sizeof(customSkin)); in NPC_Precache()
846 Q_strncpyz(customSkin, value, sizeof(customSkin)); in NPC_Precache()
951 …printf( skinName, sizeof( skinName ), "models/players/%s/model_%s.skin", playerModel, customSkin ); in NPC_Precache()
1060 …PlayerModel( gentity_t * const ent, const char *modelName, const char *customSkin, const char *sur…
1071 char customSkin[MAX_QPATH]; in NPC_ParseParms() local
1079 Q_strncpyz(customSkin, "default", sizeof(customSkin)); in NPC_ParseParms()
1307 Q_strncpyz( customSkin, value, sizeof(customSkin)); in NPC_ParseParms()
2208 G_SetG2PlayerModel( NPC, playerModel, customSkin, surfOff, surfOn ); in NPC_ParseParms()
/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A DRenderWorld_demo.cpp566 session->writeDemo->WriteInt( ent->customSkin ? 1 : 0 ); in WriteRenderEntity()
585 if ( ent->customSkin ) { in WriteRenderEntity()
586 session->writeDemo->WriteHashString( ent->customSkin->GetName() ); in WriteRenderEntity()
644 int customSkin, referenceSound, gui[MAX_RENDERENTITY_GUI]; in ReadRenderEntity() local
666 session->readDemo->ReadInt( customSkin ); in ReadRenderEntity()
688 if ( customSkin ) in ReadRenderEntity()
689 ent.customSkin = declManager->FindSkin( session->readDemo->ReadHashString() ); in ReadRenderEntity()
691 ent.customSkin = NULL; in ReadRenderEntity()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DNPC_stats.cpp1590 char customSkin[MAX_QPATH]; in CG_NPC_Precache() local
1597 strcpy(customSkin,"default"); in CG_NPC_Precache()
1719 Q_strncpyz( customSkin, value, sizeof(customSkin)); in CG_NPC_Precache()
1902 if (strchr(customSkin, '|')) in CG_NPC_Precache()
1904 Com_sprintf( skinName, sizeof( skinName ), "models/players/%s/|%s", playerModel, customSkin ); in CG_NPC_Precache()
1943 char customSkin[MAX_QPATH]; in NPC_ParseParms() local
1952 strcpy(customSkin,"default"); in NPC_ParseParms()
2550 Q_strncpyz( customSkin, value, sizeof(customSkin)); in NPC_ParseParms()
4044 Q_strncpyz( customSkin, NPC->soundSet, sizeof(customSkin)); in NPC_ParseParms()
4055 Q_strncpyz( customSkin, *skinarray[Q_irand(0, skinarray.size()-1)], sizeof(customSkin)); in NPC_ParseParms()
[all …]
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dtr_mesh.cpp365 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces()
369 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/
H A Dtr_mesh.c360 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces()
364 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
H A Dtr_types.h102 qhandle_t customSkin; // NULL for default skin member
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_cmesh.c401 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMDCSurfaces()
404 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMDCSurfaces()
H A Dtr_mesh.c400 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces()
403 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_cmesh.c367 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMDCSurfaces()
371 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMDCSurfaces()
H A Dtr_mesh.c368 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces()
372 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
/dports/games/ioquake3/ioquake3-1.36/code/renderer/
H A Dtr_mesh.c360 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces()
364 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
H A Dtr_types.h102 qhandle_t customSkin; // NULL for default skin member
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_mesh.c372 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces()
376 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_mesh.c405 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces()
408 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/
H A Dtr_mesh.c361 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces()
365 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
H A Dtr_types.h97 qhandle_t customSkin; // NULL for default skin member
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/
H A Dtr_mesh.c360 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces()
364 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
H A Dtr_types.h105 qhandle_t customSkin; // NULL for default skin member
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_mesh.c360 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces()
364 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
H A Dtr_types.h102 qhandle_t customSkin; // NULL for default skin member
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_mesh.c360 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces()
364 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()
H A Dtr_types.h102 qhandle_t customSkin; // NULL for default skin member
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DNPC_stats.c599 char customSkin[MAX_QPATH]; in NPC_Precache() local
606 strcpy(customSkin,"default"); in NPC_Precache()
721 Q_strncpyz( customSkin, value, sizeof(customSkin)); in NPC_Precache()
849 if (customSkin[0]) in NPC_Precache()
851 strcat( modelName, va("*%s", customSkin) ); in NPC_Precache()
976 char customSkin[MAX_QPATH]; in NPC_ParseParms() local
992 strcpy(customSkin,"default"); in NPC_ParseParms()
1586 Q_strncpyz( customSkin, value, sizeof(customSkin)); in NPC_ParseParms()
3513 if (!customSkin[0]) in NPC_ParseParms()
3515 strcpy(customSkin, "default"); in NPC_ParseParms()
[all …]
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dtr_mesh.cpp384 } else if ( ent->e.customSkin > 0 && ent->e.customSkin < tr.numSkins ) { in R_AddMD3Surfaces()
388 skin = R_GetSkinByHandle( ent->e.customSkin ); in R_AddMD3Surfaces()

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