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Searched refs:cv_cooplives (Results 1 – 9 of 9) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dd_netcmd.h92 extern consvar_t cv_inttime, cv_coopstarposts, cv_cooplives, cv_advancemap, cv_playersforexit, cv_e…
H A Dst_stuff.c882 if ((netgame || multiplayer) && G_GametypeUsesCoopLives() && cv_cooplives.value == 3) in ST_drawLivesArea()
909 …livescount = (((netgame || multiplayer) && G_GametypeUsesCoopLives() && cv_cooplives.value == 0) ?… in ST_drawLivesArea()
2256 && cv_cooplives.value == 2 in ST_drawTextHUD()
2626 && (cv_cooplives.value == 0)) in ST_overlayDrawer()
2635 && (cv_cooplives.value != 1)) in ST_overlayDrawer()
H A Dhu_stuff.c2370 …G_GametypeUsesLives() && !(G_GametypeUsesCoopLives() && (cv_cooplives.value == 0 || cv_cooplives.v… in HU_DrawTabRankings()
2682 …G_GametypeUsesLives() && !(G_GametypeUsesCoopLives() && (cv_cooplives.value == 0 || cv_cooplives.v… in HU_DrawDualTabRankings()
H A Dd_netcmd.c355 consvar_t cv_cooplives = CVAR_INIT ("cooplives", "Avoid Game Over", CV_SAVE|CV_NETVAR|CV_CALL|CV_CH… variable
536 CV_RegisterVar(&cv_cooplives); in D_RegisterServerCommands()
3730 if (players[i].lives <= 0 && (cv_cooplives.value == 1)) in CoopStarposts_OnChange()
3744 switch (cv_cooplives.value) in CoopLives_OnChange()
H A Dy_inter.c1997 …data.coop.gotlife = (((netgame || multiplayer) && G_GametypeUsesCoopLives() && cv_cooplives.value … in Y_AwardCoopBonuses()
2052 …data.spec.gotlife = (((netgame || multiplayer) && G_GametypeUsesCoopLives() && cv_cooplives.value … in Y_AwardSpecialStageBonus()
H A Dp_user.c1275 if ((netgame || multiplayer) && G_GametypeUsesCoopLives() && cv_cooplives.value == 0) in P_GivePlayerLives()
9395 if (cv_cooplives.value == 0) // infinite lives in P_GetLives()
9402 if ((cv_cooplives.value == 2 || cv_cooplives.value == 1) && player->lives > 0) in P_GetLives()
9405 if (cv_cooplives.value == 1) in P_GetLives()
9421 …if (cv_cooplives.value == 2 && (P_IsLocalPlayer(player) || P_IsLocalPlayer(&players[maxlivesplayer… in P_GetLives()
9520 if ((cv_cooplives.value != 1) in P_DeathThink()
H A Dg_game.c3002 …if (G_GametypeUsesCoopLives() && (cv_cooplives.value != 0 && player->lives <= 0)) // consider game… in G_DoReborn()
3144 …&& cv_cooplives.value == 1) // not allowed for life steal because no way to come back from zero gr… in G_DoReborn()
H A Dp_inter.c2556 …>lives <= 1) && (netgame || multiplayer) && G_GametypeUsesCoopLives() && (cv_cooplives.value == 0)) in P_KillMobj()
2567 if ((netgame || multiplayer) && G_GametypeUsesCoopLives() && (cv_cooplives.value != 1)) in P_KillMobj()
H A Dm_menu.c1631 {IT_STRING | IT_CVAR, NULL, "Life sharing", &cv_cooplives, 111},