Searched refs:cv_cooplives (Results 1 – 9 of 9) sorted by relevance
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | d_netcmd.h | 92 extern consvar_t cv_inttime, cv_coopstarposts, cv_cooplives, cv_advancemap, cv_playersforexit, cv_e…
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H A D | st_stuff.c | 882 if ((netgame || multiplayer) && G_GametypeUsesCoopLives() && cv_cooplives.value == 3) in ST_drawLivesArea() 909 …livescount = (((netgame || multiplayer) && G_GametypeUsesCoopLives() && cv_cooplives.value == 0) ?… in ST_drawLivesArea() 2256 && cv_cooplives.value == 2 in ST_drawTextHUD() 2626 && (cv_cooplives.value == 0)) in ST_overlayDrawer() 2635 && (cv_cooplives.value != 1)) in ST_overlayDrawer()
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H A D | hu_stuff.c | 2370 …G_GametypeUsesLives() && !(G_GametypeUsesCoopLives() && (cv_cooplives.value == 0 || cv_cooplives.v… in HU_DrawTabRankings() 2682 …G_GametypeUsesLives() && !(G_GametypeUsesCoopLives() && (cv_cooplives.value == 0 || cv_cooplives.v… in HU_DrawDualTabRankings()
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H A D | d_netcmd.c | 355 consvar_t cv_cooplives = CVAR_INIT ("cooplives", "Avoid Game Over", CV_SAVE|CV_NETVAR|CV_CALL|CV_CH… variable 536 CV_RegisterVar(&cv_cooplives); in D_RegisterServerCommands() 3730 if (players[i].lives <= 0 && (cv_cooplives.value == 1)) in CoopStarposts_OnChange() 3744 switch (cv_cooplives.value) in CoopLives_OnChange()
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H A D | y_inter.c | 1997 …data.coop.gotlife = (((netgame || multiplayer) && G_GametypeUsesCoopLives() && cv_cooplives.value … in Y_AwardCoopBonuses() 2052 …data.spec.gotlife = (((netgame || multiplayer) && G_GametypeUsesCoopLives() && cv_cooplives.value … in Y_AwardSpecialStageBonus()
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H A D | p_user.c | 1275 if ((netgame || multiplayer) && G_GametypeUsesCoopLives() && cv_cooplives.value == 0) in P_GivePlayerLives() 9395 if (cv_cooplives.value == 0) // infinite lives in P_GetLives() 9402 if ((cv_cooplives.value == 2 || cv_cooplives.value == 1) && player->lives > 0) in P_GetLives() 9405 if (cv_cooplives.value == 1) in P_GetLives() 9421 …if (cv_cooplives.value == 2 && (P_IsLocalPlayer(player) || P_IsLocalPlayer(&players[maxlivesplayer… in P_GetLives() 9520 if ((cv_cooplives.value != 1) in P_DeathThink()
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H A D | g_game.c | 3002 …if (G_GametypeUsesCoopLives() && (cv_cooplives.value != 0 && player->lives <= 0)) // consider game… in G_DoReborn() 3144 …&& cv_cooplives.value == 1) // not allowed for life steal because no way to come back from zero gr… in G_DoReborn()
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H A D | p_inter.c | 2556 …>lives <= 1) && (netgame || multiplayer) && G_GametypeUsesCoopLives() && (cv_cooplives.value == 0)) in P_KillMobj() 2567 if ((netgame || multiplayer) && G_GametypeUsesCoopLives() && (cv_cooplives.value != 1)) in P_KillMobj()
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H A D | m_menu.c | 1631 {IT_STRING | IT_CVAR, NULL, "Life sharing", &cv_cooplives, 111},
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