Searched refs:cv_digitaldeadzone2 (Results 1 – 4 of 4) sorted by relevance
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | g_game.h | 72 …cv_lookaxis2,cv_jumpaxis2,cv_spinaxis2,cv_fireaxis2,cv_firenaxis2,cv_deadzone2,cv_digitaldeadzone2;
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H A D | g_game.c | 445 consvar_t cv_digitaldeadzone2 = CVAR_INIT ("joy_digdeadzone2", "0.25", CV_FLOAT|CV_SAVE, zerotoone_… variable 983 const INT32 jdeadzone = ((JOYAXISRANGE-1) * cv_digitaldeadzone2.value) >> FRACBITS; in Joy2Axis()
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H A D | d_netcmd.c | 778 CV_RegisterVar(&cv_digitaldeadzone2); in D_RegisterClientCommands()
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H A D | m_menu.c | 1191 {IT_STRING | IT_CVAR | IT_CV_FLOATSLIDER, NULL, "Digital Deadzone", &cv_digitaldeadzone2,150},
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