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Searched refs:cv_timetic (Results 1 – 5 of 5) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Ddoomstat.h688 extern consvar_t cv_timetic; // display high resolution timer
H A Dst_stuff.c750 if (cv_timetic.value == 3) // Tics only -- how simple is this? in ST_drawTime()
758 if (cv_timetic.value == 1 || cv_timetic.value == 2 || modeattacking || marathonmode) in ST_drawTime()
782 if (cv_timetic.value == 2) // Yes, even in modeattacking in ST_drawRings()
H A Dy_inter.c452 if (cv_timetic.value == 3) in Y_IntermissionDrawer()
466 if (cv_timetic.value == 1 || cv_timetic.value == 2 || modeattacking || marathonmode) in Y_IntermissionDrawer()
H A Dd_netcmd.c306 consvar_t cv_timetic = CVAR_INIT ("timerres", "Classic", CV_SAVE, timetic_cons_t, NULL); variable
700 CV_RegisterVar(&cv_timetic); in D_RegisterClientCommands()
H A Dm_menu.c1356 {IT_STRING | IT_CVAR, NULL, "Score/Time/Rings", &cv_timetic, 71},