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/dports/games/spring/spring_98.0/rts/Rendering/Env/Decals/
H A DGroundDecalHandler.cpp253 int czsize = dzsize - dzoff; in DrawObjectDecal() local
256 if ((dzpos + dzsize) > gsmy) { czsize -= ((dzpos + dzsize) - gsmy); } in DrawObjectDecal()
259 for (int vz = 0; vz < czsize; vz++) { in DrawObjectDecal()