Searched refs:d3d12_gpu_index (Results 1 – 6 of 6) sorted by relevance
916 int d3d12_gpu_index = settings->ints.d3d12_gpu_index; in action_left_video_gpu_index() local917 if (d3d12_gpu_index > 0) in action_left_video_gpu_index()920 settings->ints.d3d12_gpu_index, in action_left_video_gpu_index()921 settings->ints.d3d12_gpu_index - 1); in action_left_video_gpu_index()926 settings->ints.d3d12_gpu_index, in action_left_video_gpu_index()
478 if (settings->ints.d3d12_gpu_index < (int)(list->size - 1)) in action_right_video_gpu_index()479 settings->ints.d3d12_gpu_index++; in action_right_video_gpu_index()480 else if (settings->ints.d3d12_gpu_index == (int)(list->size - 1)) in action_right_video_gpu_index()481 settings->ints.d3d12_gpu_index = 0; in action_right_video_gpu_index()
115 int d3d12_gpu_index; member
2214 …SETTING_INT("d3d12_gpu_index", &settings->ints.d3d12_gpu_index, true, DEFAULT_D3D12_G… in populate_settings_int()
181 int gpu_index = settings->ints.d3d12_gpu_index; in d3d12_init_base()
10885 &settings->ints.d3d12_gpu_index, in setting_append_list()