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Searched refs:d3d12_gpu_index (Results 1 – 6 of 6) sorted by relevance

/dports/games/retroarch/RetroArch-1.9.7/menu/cbs/
H A Dmenu_cbs_left.c916 int d3d12_gpu_index = settings->ints.d3d12_gpu_index; in action_left_video_gpu_index() local
917 if (d3d12_gpu_index > 0) in action_left_video_gpu_index()
920 settings->ints.d3d12_gpu_index, in action_left_video_gpu_index()
921 settings->ints.d3d12_gpu_index - 1); in action_left_video_gpu_index()
926 settings->ints.d3d12_gpu_index, in action_left_video_gpu_index()
H A Dmenu_cbs_right.c478 if (settings->ints.d3d12_gpu_index < (int)(list->size - 1)) in action_right_video_gpu_index()
479 settings->ints.d3d12_gpu_index++; in action_right_video_gpu_index()
480 else if (settings->ints.d3d12_gpu_index == (int)(list->size - 1)) in action_right_video_gpu_index()
481 settings->ints.d3d12_gpu_index = 0; in action_right_video_gpu_index()
/dports/games/retroarch/RetroArch-1.9.7/
H A Dconfiguration.h115 int d3d12_gpu_index; member
H A Dconfiguration.c2214 …SETTING_INT("d3d12_gpu_index", &settings->ints.d3d12_gpu_index, true, DEFAULT_D3D12_G… in populate_settings_int()
/dports/games/retroarch/RetroArch-1.9.7/gfx/common/
H A Dd3d12_common.c181 int gpu_index = settings->ints.d3d12_gpu_index; in d3d12_init_base()
/dports/games/retroarch/RetroArch-1.9.7/menu/
H A Dmenu_setting.c10885 &settings->ints.d3d12_gpu_index, in setting_append_list()