/dports/games/alienarena/alienarena-7.66/source/unix/odesrc/ |
H A D | capsule.cpp | 159 return dCollideSpheres (p,ccyl->radius,o2->final_posr->pos,sphere->radius,contact); in dCollideCapsuleSphere() 200 return dCollideSpheres (pl,radius,pb,0,contact); in dCollideCapsuleBox() 273 int n1 = dCollideSpheres (sphere1,cyl1->radius, in dCollideCapsuleCapsule() 279 int n2 = dCollideSpheres (sphere1,cyl1->radius, in dCollideCapsuleCapsule() 297 return dCollideSpheres (sphere1,cyl1->radius, in dCollideCapsuleCapsule() 318 return dCollideSpheres (sphere1,cyl1->radius,sphere2,cyl2->radius,contact); in dCollideCapsuleCapsule()
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H A D | sphere.cpp | 125 return dCollideSpheres (o1->final_posr->pos,sphere1->radius, in dCollideSphereSphere()
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H A D | collision_util.h | 55 int dCollideSpheres (dVector3 p1, dReal r1,
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H A D | collision_util.cpp | 37 int dCollideSpheres (dVector3 p1, dReal r1, in dCollideSpheres() function
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/dports/games/alienarena-data/alienarena-7.66/source/unix/odesrc/ |
H A D | capsule.cpp | 159 return dCollideSpheres (p,ccyl->radius,o2->final_posr->pos,sphere->radius,contact); in dCollideCapsuleSphere() 200 return dCollideSpheres (pl,radius,pb,0,contact); in dCollideCapsuleBox() 273 int n1 = dCollideSpheres (sphere1,cyl1->radius, in dCollideCapsuleCapsule() 279 int n2 = dCollideSpheres (sphere1,cyl1->radius, in dCollideCapsuleCapsule() 297 return dCollideSpheres (sphere1,cyl1->radius, in dCollideCapsuleCapsule() 318 return dCollideSpheres (sphere1,cyl1->radius,sphere2,cyl2->radius,contact); in dCollideCapsuleCapsule()
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H A D | sphere.cpp | 125 return dCollideSpheres (o1->final_posr->pos,sphere1->radius, in dCollideSphereSphere()
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H A D | collision_util.h | 55 int dCollideSpheres (dVector3 p1, dReal r1,
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H A D | collision_util.cpp | 37 int dCollideSpheres (dVector3 p1, dReal r1, in dCollideSpheres() function
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/dports/devel/ode/ode-0.13/ode/src/ |
H A D | capsule.cpp | 160 return dCollideSpheres (p,ccyl->radius,o2->final_posr->pos,sphere->radius,contact); in dCollideCapsuleSphere() 233 return dCollideSpheres (pl,radius,pb,0,contact); in dCollideCapsuleBox() 307 int n1 = dCollideSpheres (sphere1,cyl1->radius, in dCollideCapsuleCapsule() 313 int n2 = dCollideSpheres (sphere1,cyl1->radius, in dCollideCapsuleCapsule() 331 return dCollideSpheres (sphere1,cyl1->radius, in dCollideCapsuleCapsule() 352 return dCollideSpheres (sphere1,cyl1->radius,sphere2,cyl2->radius,contact); in dCollideCapsuleCapsule()
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H A D | collision_util.h | 55 int dCollideSpheres (dVector3 p1, dReal r1,
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H A D | sphere.cpp | 126 return dCollideSpheres (o1->final_posr->pos,sphere1->radius, in dCollideSphereSphere()
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H A D | collision_util.cpp | 38 int dCollideSpheres (dVector3 p1, dReal r1, in dCollideSpheres() function
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