/dports/graphics/openimageio/oiio-Release-2.2.16.0/src/libtexture/ |
H A D | environment.cpp | 220 VaryingRef<Imath::V3f> dRdy, int nchannels, in environment() argument 227 beginactive, endactive, R, dRdx, dRdy, nchannels, result, in environment() 239 VaryingRef<Imath::V3f> dRdy, int nchannels, in environment() argument 255 dRdy[i], nchannels, result, dresultds, dresultdt); in environment() 292 const Imath::V3f& dRdy, int nchannels, in environment() argument 299 options, R, dRdx, dRdy, nchannels, result, dresultds, in environment() 588 const float* dRdx, const float* dRdy, in environment() argument 619 Imath::V3f dRdy_(dRdy[i], dRdy[i + Tex::BatchWidth], in environment() 620 dRdy[i + 2 * Tex::BatchWidth]); in environment() 646 const float* dRdx, const float* dRdy, in environment() argument [all …]
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H A D | texture_pvt.h | 263 const Imath::V3f& dRdy, int nchannels, 269 const Imath::V3f& dRdy, int nchannels, 274 const float* dRdx, const float* dRdy, 281 const float* dRdx, const float* dRdy, 289 VaryingRef<Imath::V3f> dRdy, int nchannels, 297 VaryingRef<Imath::V3f> dRdy, int nchannels,
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/dports/graphics/py-openimageio/oiio-Release-2.2.16.0/src/libtexture/ |
H A D | environment.cpp | 220 VaryingRef<Imath::V3f> dRdy, int nchannels, in environment() argument 227 beginactive, endactive, R, dRdx, dRdy, nchannels, result, in environment() 239 VaryingRef<Imath::V3f> dRdy, int nchannels, in environment() argument 255 dRdy[i], nchannels, result, dresultds, dresultdt); in environment() 292 const Imath::V3f& dRdy, int nchannels, in environment() argument 299 options, R, dRdx, dRdy, nchannels, result, dresultds, in environment() 588 const float* dRdx, const float* dRdy, in environment() argument 619 Imath::V3f dRdy_(dRdy[i], dRdy[i + Tex::BatchWidth], in environment() 620 dRdy[i + 2 * Tex::BatchWidth]); in environment() 646 const float* dRdx, const float* dRdy, in environment() argument [all …]
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H A D | texture_pvt.h | 263 const Imath::V3f& dRdy, int nchannels, 269 const Imath::V3f& dRdy, int nchannels, 274 const float* dRdx, const float* dRdy, 281 const float* dRdx, const float* dRdy, 289 VaryingRef<Imath::V3f> dRdy, int nchannels, 297 VaryingRef<Imath::V3f> dRdy, int nchannels,
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/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/closure/ |
H A D | bsdf_refraction.h | 81 float3 dRdx, dRdy, dTdx, dTdy; in bsdf_refraction_sample() local 94 &dRdy, in bsdf_refraction_sample()
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H A D | bsdf_util.h | 47 float3 *dRdy, in fresnel_dielectric() argument 75 *dRdy = (2 * dot(Nn, dIdy)) * Nn - dIdy; in fresnel_dielectric()
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H A D | bsdf_microfacet.h | 715 float3 dRdx, dRdy, dTdx, dTdy; in bsdf_microfacet_ggx_sample() local 729 &dRdy, in bsdf_microfacet_ggx_sample() 1106 float3 dRdx, dRdy, dTdx, dTdy; in bsdf_microfacet_beckmann_sample() local 1120 &dRdy, in bsdf_microfacet_beckmann_sample()
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H A D | bsdf_microfacet_multi.h | 654 float3 dRdx, dRdy, dTdx, dTdy; in bsdf_microfacet_multi_ggx_glass_sample() local 666 &dRdy, in bsdf_microfacet_multi_ggx_glass_sample() 678 *domega_in_dy = dRdy; in bsdf_microfacet_multi_ggx_glass_sample()
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/dports/graphics/openimageio/oiio-Release-2.2.16.0/src/include/OpenImageIO/ |
H A D | texture.h | 1035 const Imath::V3f &dRdy, int nchannels, float *result, 1043 const Imath::V3f &dRdy, int nchannels, float *result, 1272 const float *R, const float *dRdx, const float *dRdy, 1279 const float *R, const float *dRdx, const float *dRdy, 1290 VaryingRef<Imath::V3f> dRdy, 1298 VaryingRef<Imath::V3f> dRdy,
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/dports/graphics/py-openimageio/oiio-Release-2.2.16.0/src/include/OpenImageIO/ |
H A D | texture.h | 1035 const Imath::V3f &dRdy, int nchannels, float *result, 1043 const Imath::V3f &dRdy, int nchannels, float *result, 1272 const float *R, const float *dRdx, const float *dRdy, 1279 const float *R, const float *dRdx, const float *dRdy, 1290 VaryingRef<Imath::V3f> dRdy, 1298 VaryingRef<Imath::V3f> dRdy,
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/dports/science/getdp/getdp-3.4.0-source/Kernel/ |
H A D | Get_Geometry.cpp | 459 double theta = 0., XR = 0., YR = 0., ZR = 0., f = 0., dRdx = 0., dRdy = 0., dRdz = 0.; in Transformation() local 633 … Jac->c21 = 0.0; Jac->c22 = f * (1.0 - theta * YR * dRdy); Jac->c23 = f * ( - theta * YR * dRdz); in Transformation() 634 … Jac->c31 = 0.0; Jac->c32 = f * ( - theta * ZR * dRdy); Jac->c33 = f * (1.0- theta * ZR * dRdz); in Transformation() 659 dRdy = (Y-Cy)/R; in Transformation() 664 dRdy = (Y-Cy)/R; in Transformation() 670 … case 1: R = fabs(X-Cx); dRdx = THESIGN(X-Cx); dRdy = 0.0; dRdz = 0.0; break; in Transformation() 671 … case 2: R = fabs(Y-Cy); dRdx = 0.0; dRdy = THESIGN(Y-Cy); dRdz = 0.0; break; in Transformation() 672 … case 3: R = fabs(Z-Cz); dRdx = 0.0; dRdy = 0.0; dRdz = THESIGN(Z-Cz); break; in Transformation() 696 Jac->c12 = f * ( - theta * XR * dRdy); in Transformation() 699 Jac->c22 = f * (1.0 - theta * YR * dRdy); in Transformation() [all …]
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/dports/math/g2o/g2o-20201223_git/g2o/types/sba/ |
H A D | sbacam.h | 65 Matrix3 dRdx, dRdy, dRdz; variable 150 dRdy = dRidy * w2n.block<3, 3>(0, 0); in setDr()
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H A D | types_sba.cpp | 236 dp = cam.dRdy * pwt; // dR'/dq * [pw - t] in linearizeOplus() 317 dp = cam.dRdy * pwt; // dR'/dq * [pw - t] in linearizeOplus()
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/ |
H A D | rendererservices.h | 286 const Vec3 &R, const Vec3 &dRdx, const Vec3 &dRdy, 366 const OSL::Vec3 &dRdx, const OSL::Vec3 &dRdy) { in trace() argument
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/liboslexec/ |
H A D | rendservices.cpp | 188 const Vec3 &R, const Vec3 &dRdx, const Vec3 &dRdy, in environment() argument 199 options, R, dRdx, dRdy, in environment()
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H A D | optexture.cpp | 339 const Vec3 &dRdy (*(Vec3 *)dRdy_); in osl_environment() local 347 … sg->context->texture_thread_info(), *opt, sg, R, dRdx, dRdy, 4, in osl_environment()
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/ |
H A D | rendererservices.h | 286 const Vec3 &R, const Vec3 &dRdx, const Vec3 &dRdy, 366 const OSL::Vec3 &dRdx, const OSL::Vec3 &dRdy) { in trace() argument
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/liboslexec/ |
H A D | rendservices.cpp | 188 const Vec3 &R, const Vec3 &dRdx, const Vec3 &dRdy, in environment() argument 199 options, R, dRdx, dRdy, in environment()
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H A D | optexture.cpp | 339 const Vec3 &dRdy (*(Vec3 *)dRdy_); in osl_environment() local 347 … sg->context->texture_thread_info(), *opt, sg, R, dRdx, dRdy, 4, in osl_environment()
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/dports/math/g2o/g2o-20201223_git/g2o/types/icp/ |
H A D | types_icp.h | 275 Matrix3 dRdx, dRdy, dRdz; variable 327 dRdy = dRidy * w2n.block<3,3>(0,0); in setDr()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/osl/ |
H A D | osl_services.h | 167 const OSL::Vec3 &dRdy) override; 225 const OSL::Vec3 &dRdy,
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H A D | osl_services.cpp | 1322 const OSL::Vec3 &dRdy, in environment() argument 1346 dRdy, in environment() 1354 filename, options, R, dRdx, dRdy, nchannels, result, dresultds, dresultdt); in environment() 1448 const OSL::Vec3 &dRdy) in trace() argument 1477 ray.dD.dy = TO_FLOAT3(dRdy); in trace()
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/dports/graphics/openimageio/oiio-Release-2.2.16.0/src/doc/ |
H A D | texturesys.rst | 315 …tions, Tex::RunMask mask, const float *R, const float *dRdx, const float *dRdy, int nchannels, flo… 316 …tions, Tex::RunMask mask, const float *R, const float *dRdx, const float *dRdy, int nchannels, flo… 320 parameters `R`, `dRdx`, and `dRdy` are each a pointers to arrays of 328 `R`, `dRdx`, and `dRdy` are now VaryingRef's that may refer to either a
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/dports/graphics/py-openimageio/oiio-Release-2.2.16.0/src/doc/ |
H A D | texturesys.rst | 315 …tions, Tex::RunMask mask, const float *R, const float *dRdx, const float *dRdy, int nchannels, flo… 316 …tions, Tex::RunMask mask, const float *R, const float *dRdx, const float *dRdy, int nchannels, flo… 320 parameters `R`, `dRdx`, and `dRdy` are each a pointers to arrays of 328 `R`, `dRdx`, and `dRdy` are now VaryingRef's that may refer to either a
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/kernel/rendering/ |
H A D | rendererservices.h | 206 const OSL::Vec3& dRdy) override;
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