Searched refs:d_game_has_begun (Results 1 – 2 of 2) sorted by relevance
85 bool d_game_has_begun; variable
76 d_game_has_begun = false; in GameServer()1149 return d_game_has_begun; in gameHasBegun()1154 d_game_has_begun = true; in notifyClientsGameMayBeginNow()