Searched refs:d_game_station (Results 1 – 2 of 2) sorted by relevance
87 d_game_station = game_station; in initDialog()183 if (row[player_columns.person] == d_game_station->getNickname()) in update_buttons()286 (*iter)[player_columns.person] != d_game_station->getNickname() && in on_sitting_toggled()373 if ((*iter)[player_columns.person] != d_game_station->getNickname()) in on_type_edited()405 if ((*iter)[player_columns.person] != d_game_station->getNickname()) in on_name_edited()788 d_game_station->setNickname(new_name); in on_nickname_changed()
68 GameStation *d_game_station; variable