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Searched refs:d_lightbasestep (Results 1 – 25 of 28) sorted by relevance

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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/
H A Dd_polyse.c101 static int d_lightbasestep, d_pdestbasestep, d_ptexbasestep; variable
287 d_light += d_lightbasestep; in sw32_D_PolysetScanLeftEdge()
691 d_lightbasestep = r_lstepy + working_lstepx * ubasestep; in sw32_D_RasterizeAliasPolySmooth()
699 d_lightextrastep = d_lightbasestep + working_lstepx; in sw32_D_RasterizeAliasPolySmooth()
747 d_lightbasestep = r_lstepy + working_lstepx * ubasestep; in sw32_D_RasterizeAliasPolySmooth()
755 d_lightextrastep = d_lightbasestep + working_lstepx; in sw32_D_RasterizeAliasPolySmooth()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dd_polyse.c89 int d_lightbasestep, d_pdestbasestep, d_ptexbasestep; variable
511 d_light += d_lightbasestep; in D_PolysetScanLeftEdge()
871 d_lightbasestep = r_lstepy + working_lstepx * ubasestep; in D_RasterizeAliasPolySmooth()
879 d_lightextrastep = d_lightbasestep + working_lstepx; in D_RasterizeAliasPolySmooth()
927 d_lightbasestep = r_lstepy + working_lstepx * ubasestep; in D_RasterizeAliasPolySmooth()
935 d_lightextrastep = d_lightbasestep + working_lstepx; in D_RasterizeAliasPolySmooth()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Dd_polyse.c101 int d_lightbasestep, d_pdestbasestep, d_ptexbasestep; variable
478 d_light += d_lightbasestep; in D_PolysetScanLeftEdge()
727 d_lightbasestep = r_lstepy + working_lstepx * ubasestep; in D_RasterizeAliasPolySmooth()
740 d_lightextrastep = d_lightbasestep + working_lstepx; in D_RasterizeAliasPolySmooth()
796 d_lightbasestep = r_lstepy + working_lstepx * ubasestep; in D_RasterizeAliasPolySmooth()
811 d_lightextrastep = d_lightbasestep + working_lstepx; in D_RasterizeAliasPolySmooth()
/dports/games/tenebrae/tenebrae_0/
H A Dd_polyse.c91 int d_lightbasestep, d_pdestbasestep, d_ptexbasestep; variable
476 d_light += d_lightbasestep; in D_PolysetScanLeftEdge()
824 d_lightbasestep = r_lstepy + working_lstepx * ubasestep; in D_RasterizeAliasPolySmooth()
837 d_lightextrastep = d_lightbasestep + working_lstepx; in D_RasterizeAliasPolySmooth()
917 d_lightbasestep = r_lstepy + working_lstepx * ubasestep; in D_RasterizeAliasPolySmooth()
930 d_lightextrastep = d_lightbasestep + working_lstepx; in D_RasterizeAliasPolySmooth()
H A Dquakeasm.h207 .extern C(d_lightbasestep)
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dr_polyse.c99 int d_lightbasestep, d_pdestbasestep, d_ptexbasestep; variable
320 d_light += d_lightbasestep; in R_PolysetScanLeftEdge_C()
1276 d_lightbasestep = r_lstepy + working_lstepx * ubasestep; in R_RasterizeAliasPolySmooth()
1297 d_lightextrastep = d_lightbasestep + working_lstepx; in R_RasterizeAliasPolySmooth()
1402 d_lightbasestep = r_lstepy + working_lstepx * ubasestep; in R_RasterizeAliasPolySmooth()
1423 d_lightextrastep = d_lightbasestep + working_lstepx; in R_RasterizeAliasPolySmooth()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dr_polyse.c99 int d_lightbasestep, d_pdestbasestep, d_ptexbasestep; variable
320 d_light += d_lightbasestep; in R_PolysetScanLeftEdge_C()
1276 d_lightbasestep = r_lstepy + working_lstepx * ubasestep; in R_RasterizeAliasPolySmooth()
1297 d_lightextrastep = d_lightbasestep + working_lstepx; in R_RasterizeAliasPolySmooth()
1402 d_lightbasestep = r_lstepy + working_lstepx * ubasestep; in R_RasterizeAliasPolySmooth()
1423 d_lightextrastep = d_lightbasestep + working_lstepx; in R_RasterizeAliasPolySmooth()
/dports/games/q2pro/q2pro/ref_soft/
H A Dsw_polyse.c97 int d_lightbasestep, d_pdestbasestep, d_ptexbasestep; variable
318 d_light += d_lightbasestep; in R_PolysetScanLeftEdge_C()
1377 d_lightbasestep = r_lstepy + working_lstepx * ubasestep; in R_RasterizeAliasPolySmooth()
1395 d_lightextrastep = d_lightbasestep + working_lstepx; in R_RasterizeAliasPolySmooth()
1494 d_lightbasestep = r_lstepy + working_lstepx * ubasestep; in R_RasterizeAliasPolySmooth()
1512 d_lightextrastep = d_lightbasestep + working_lstepx; in R_RasterizeAliasPolySmooth()
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dd_polyse.c72 int d_lightbasestep, d_pdestbasestep, d_ptexbasestep; variable
1227 d_light += d_lightbasestep; in D_PolysetScanLeftEdge()
1858 d_lightbasestep = r_lstepy + working_lstepx * ubasestep; in D_RasterizeAliasPolySmooth()
1870 d_lightextrastep = d_lightbasestep + working_lstepx; in D_RasterizeAliasPolySmooth()
1957 d_lightbasestep = r_lstepy + working_lstepx * ubasestep; in D_RasterizeAliasPolySmooth()
1969 d_lightextrastep = d_lightbasestep + working_lstepx; in D_RasterizeAliasPolySmooth()
H A Dd_polysa.asm76 _sym_prefix d_lightbasestep
144 extern d_lightbasestep
934 add edi, dword [d_lightbasestep]
H A Dd_polysa4.asm77 _sym_prefix d_lightbasestep
145 extern d_lightbasestep
965 add edi, dword [d_lightbasestep]
H A Dd_polysa2.asm77 _sym_prefix d_lightbasestep
147 extern d_lightbasestep
1043 add edi, dword [d_lightbasestep]
H A Dd_polysa3.asm77 _sym_prefix d_lightbasestep
147 extern d_lightbasestep
1074 add edi, dword [d_lightbasestep]
H A Dd_polysa5.asm77 _sym_prefix d_lightbasestep
147 extern d_lightbasestep
1044 add edi, dword [d_lightbasestep]
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dquakeasm.h195 .extern C(d_lightbasestep)
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dquakeasm.h207 .extern C(d_lightbasestep)
/dports/games/quake2lnx/quake2-r0.16.2/src/linux/
H A Dqasm.h212 .extern C(d_lightbasestep)
H A Dd_polysa.s1233 addl C(d_lightbasestep),%edi
/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/
H A Dqasm.h212 .extern C(d_lightbasestep)
/dports/games/quake2-source/quake2-r0.16.2/src/linux/
H A Dqasm.h212 .extern C(d_lightbasestep)
H A Dd_polysa.s1233 addl C(d_lightbasestep),%edi
/dports/games/qudos/QuDos-0.40.1-src/src/unix/
H A Dqasm.h212 .extern C (d_lightbasestep)
/dports/games/q2pro/q2pro/asm/
H A Dqasm.h210 .extern C(d_lightbasestep)
H A Dd_polysa.s1230 addl C(d_lightbasestep),%edi
/dports/games/r1q2/r1q2-8012_5/linux/
H A Dqasm.h193 .extern C(d_lightbasestep)

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