/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/ |
H A D | d_polyse.c | 102 int d_sfracbasestep, d_tfracbasestep; variable 470 d_sfrac += d_sfracbasestep; in D_PolysetScanLeftEdge() 721 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16; in D_RasterizeAliasPolySmooth() 724 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; in D_RasterizeAliasPolySmooth() 790 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16; in D_RasterizeAliasPolySmooth() 793 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; in D_RasterizeAliasPolySmooth()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | d_polyse.c | 92 int d_sfracbasestep, d_tfracbasestep; variable 467 d_sfrac += d_sfracbasestep; in D_PolysetScanLeftEdge() 818 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16; in D_RasterizeAliasPolySmooth() 821 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; in D_RasterizeAliasPolySmooth() 911 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16; in D_RasterizeAliasPolySmooth() 914 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; in D_RasterizeAliasPolySmooth()
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H A D | quakeasm.h | 203 .extern C(d_sfracbasestep)
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | d_polyse.c | 102 static int d_sfracbasestep, d_tfracbasestep; variable 279 d_sfrac += d_sfracbasestep; in sw32_D_PolysetScanLeftEdge() 689 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; in sw32_D_RasterizeAliasPolySmooth() 745 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; in sw32_D_RasterizeAliasPolySmooth()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | d_polyse.c | 90 int d_sfracbasestep, d_tfracbasestep; variable 503 d_sfrac += d_sfracbasestep; in D_PolysetScanLeftEdge() 869 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; in D_RasterizeAliasPolySmooth() 925 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; in D_RasterizeAliasPolySmooth()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/ |
H A D | r_polyse.c | 100 int d_sfracbasestep, d_tfracbasestep; variable 311 d_sfrac += d_sfracbasestep; in R_PolysetScanLeftEdge_C() 1265 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16; in R_RasterizeAliasPolySmooth() 1272 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; in R_RasterizeAliasPolySmooth() 1391 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16; in R_RasterizeAliasPolySmooth() 1398 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; in R_RasterizeAliasPolySmooth()
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/ |
H A D | r_polyse.c | 100 int d_sfracbasestep, d_tfracbasestep; variable 311 d_sfrac += d_sfracbasestep; in R_PolysetScanLeftEdge_C() 1265 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16; in R_RasterizeAliasPolySmooth() 1272 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; in R_RasterizeAliasPolySmooth() 1391 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16; in R_RasterizeAliasPolySmooth() 1398 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; in R_RasterizeAliasPolySmooth()
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/dports/games/q2pro/q2pro/ref_soft/ |
H A D | sw_polyse.c | 98 int d_sfracbasestep, d_tfracbasestep; variable 309 d_sfrac += d_sfracbasestep; in R_PolysetScanLeftEdge_C() 1368 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16; in R_RasterizeAliasPolySmooth() 1374 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; in R_RasterizeAliasPolySmooth() 1485 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16; in R_RasterizeAliasPolySmooth() 1491 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; in R_RasterizeAliasPolySmooth()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | d_polyse.c | 73 int d_sfracbasestep, d_tfracbasestep; variable 1218 d_sfrac += d_sfracbasestep; in D_PolysetScanLeftEdge() 1852 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16; in D_RasterizeAliasPolySmooth() 1855 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; in D_RasterizeAliasPolySmooth() 1951 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16; in D_RasterizeAliasPolySmooth() 1954 d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; in D_RasterizeAliasPolySmooth()
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H A D | d_polysa.asm | 73 _sym_prefix d_sfracbasestep 141 extern d_sfracbasestep 924 add ecx, dword [d_sfracbasestep]
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H A D | d_polysa4.asm | 74 _sym_prefix d_sfracbasestep 142 extern d_sfracbasestep 955 add ecx, dword [d_sfracbasestep]
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H A D | d_polysa2.asm | 74 _sym_prefix d_sfracbasestep 144 extern d_sfracbasestep 1033 add ecx, dword [d_sfracbasestep]
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H A D | d_polysa3.asm | 74 _sym_prefix d_sfracbasestep 144 extern d_sfracbasestep 1064 add ecx, dword [d_sfracbasestep]
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H A D | d_polysa5.asm | 74 _sym_prefix d_sfracbasestep 144 extern d_sfracbasestep 1034 add ecx, dword [d_sfracbasestep]
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/dports/games/quakeforge/quakeforge-0.7.2/include/ |
H A D | quakeasm.h | 191 .extern C(d_sfracbasestep)
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | quakeasm.h | 203 .extern C(d_sfracbasestep)
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/dports/games/quake2lnx/quake2-r0.16.2/src/linux/ |
H A D | qasm.h | 208 .extern C(d_sfracbasestep)
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H A D | d_polysa.s | 1209 addl C(d_sfracbasestep),%ecx
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/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/ |
H A D | qasm.h | 208 .extern C(d_sfracbasestep)
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/dports/games/quake2-source/quake2-r0.16.2/src/linux/ |
H A D | qasm.h | 208 .extern C(d_sfracbasestep)
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H A D | d_polysa.s | 1209 addl C(d_sfracbasestep),%ecx
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/dports/games/qudos/QuDos-0.40.1-src/src/unix/ |
H A D | qasm.h | 208 .extern C (d_sfracbasestep)
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/dports/games/q2pro/q2pro/asm/ |
H A D | qasm.h | 206 .extern C(d_sfracbasestep)
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H A D | d_polysa.s | 1206 addl C(d_sfracbasestep),%ecx
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/dports/games/r1q2/r1q2-8012_5/linux/ |
H A D | qasm.h | 189 .extern C(d_sfracbasestep)
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