Searched refs:d_too_large_stack_in_the_way (Results 1 – 2 of 2) sorted by relevance
64 void setTooLargeStackInTheWay(bool s) {d_too_large_stack_in_the_way=s;} in setTooLargeStackInTheWay()65 bool getTooLargeStackInTheWay() const {return d_too_large_stack_in_the_way;} in getTooLargeStackInTheWay()96 bool d_too_large_stack_in_the_way; variable
35 d_too_large_stack_in_the_way(false), d_fightResult(Fight::DRAW), in MoveResult()