Searched refs:d_type_id (Results 1 – 4 of 4) sorted by relevance
/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | armyprodbase.cpp | 36 :ArmyProtoBase(a), d_type_id(a.d_type_id) in ArmyProdBase() 43 d_type_id = a.getId(); in ArmyProdBase() 50 helper->getData(d_type_id, "type"); in ArmyProdBase() 61 retval &= helper->saveData("type", d_type_id); in save()
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H A D | army.cpp | 45 d_type_id(a.d_type_id), d_armyset(a.d_armyset), d_max_hp(a.d_max_hp), in Army() 60 d_type_id(a.getId()), d_armyset(a.getArmyset()), in Army() 72 d_type_id(a.getId()), d_armyset(a.getArmyset()), in Army() 84 d_type_id(a.getTypeId()), d_armyset(a.getArmyset()), in Army() 106 d_type_id(a.getTypeId()), d_armyset(a.getArmyset()), in Army() 118 d_type_id(0), d_armyset(0), d_max_hp(2), d_max_moves_multiplier(1), in Army() 127 d_type_id(0), d_armyset(0), d_max_hp(2), d_max_moves_multiplier(1), in Army() 137 helper->getData(d_type_id, "type"); in Army() 362 retval &= helper->saveData("type", d_type_id); in saveData() 426 ArmyProto *a = Armysetlist::getInstance()->getArmy(d_armyset, d_type_id); in getDefendsRuins() [all …]
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H A D | armyprodbase.h | 66 guint32 getTypeId() const {return d_type_id;}; in getTypeId() 69 void setTypeId(guint32 id) {d_type_id = id;}; in setTypeId() 71 guint32 d_type_id; variable
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H A D | army.h | 183 guint32 getTypeId() const {return d_type_id;} in getTypeId() 338 guint32 d_type_id; variable
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