Searched refs:d_visible (Results 1 – 6 of 6) sorted by relevance
224 void hide(void) {d_visible = false;} in hide()234 void show(void) {d_visible = true;} in show()247 void setVisible(bool visible) {d_visible = visible;} in setVisible()257 bool isVisible(void) const {return d_visible;} in isVisible()396 bool d_visible; //!< true if the cursor will be drawn, else false. variable
3673 bool d_visible; variable
82 bool isVisible(){return d_visible;}; in isVisible()124 bool d_visible; variable
68 d_visible = true; in RangeSelectorTool()649 if (d_visible == on) in setVisible()652 d_visible = on; in setVisible()
63 d_visible(true), in MouseCursor()150 if (!d_visible || !d_cursorImage) in draw()
219 d_visible(true), in Window()355 return d_visible; in isVisible()363 return d_visible && parent_visible; in isEffectiveVisible()735 if (d_visible == setting) in setVisible()738 d_visible = setting; in setVisible()740 d_visible ? onShown(args) : onHidden(args); in setVisible()