/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekgun.cpp | 309 shootgun(short snum,int x,int y,int z,short daang,int dahoriz, in shootgun() argument 333 100-dahoriz,snum+MAXSPRITES,dasectnum,FORCEPROJECTILESTAT,0,0,-1); in shootgun() 343 daz2=(100-dahoriz)*2000; in shootgun() 414 100-dahoriz,snum,dasectnum,BOMBPROJECTILESTAT,0,0,-1); in shootgun() 424 100-dahoriz,snum,dasectnum,BOMBPROJECTILESTAT2,0,0,-1); in shootgun() 442 100-dahoriz,snum,dasectnum,DARTPROJECTILESTAT,0,0,-1); in shootgun() 450 daz2=(100-dahoriz)*2000; in shootgun() 485 daz2=(100-dahoriz)*2000; in shootgun() 522 (100-dahoriz)-(i<<2), in shootgun() 541 100-dahoriz,snum,dasectnum,MATRIXPROJECTILESTAT,0,0,-1); in shootgun()
|
H A D | tekstat.cpp | 2090 enemyshootgun(short sprnum,int x,int y,int z,short daang,int dahoriz, in enemyshootgun() argument 2218 daz2=((100-dahoriz)<<11); in enemyshootgun()
|
/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | game.h | 14 void shootgun(short snum, const vec3_t *vector, short daang, int dahoriz, short dasectnum, char …
|
H A D | game.cpp | 1853 short daang, int dahoriz, short dasectnum, char guntype) in shootgun() argument 1863 daz2 = ((100-dahoriz)*2000) + ((krand()-32768)>>1); in shootgun() 1947 (100-dahoriz)<<6,snum+4096,dasectnum,6,0,0,0); in shootgun() 1953 (80-dahoriz)<<6,snum+4096,dasectnum,6,0,0,0); in shootgun() 1959 (100-dahoriz)<<7,snum+4096,dasectnum,6,0,0,0); in shootgun() 1965 (100-dahoriz)<<6,snum+4096,dasectnum,6,0,0,0); in shootgun()
|
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | game.h | 22 void shootgun(short snum, int x, int y, int z, short daang, int dahoriz, short dasectnum, unsigned …
|
H A D | game.c | 1842 short daang, int dahoriz, short dasectnum, unsigned char guntype) argument 1851 daz2 = ((100-dahoriz)*2000) + ((krand()-32768)>>1); 1934 (100-dahoriz)<<6,snum+4096,dasectnum,6,0,0,0); 1940 (80-dahoriz)<<6,snum+4096,dasectnum,6,0,0,0); 1946 (100-dahoriz)<<7,snum+4096,dasectnum,6,0,0,0); 1952 (100-dahoriz)<<6,snum+4096,dasectnum,6,0,0,0);
|
/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 412 void preparemirror(int dax, int day, int daz, short daang, int dahoriz, short dawall, short dasec… 415 void drawrooms(int daposx, int daposy, int daposz, short daang, int dahoriz, short dacursectnum);
|
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | jsector.c | 488 short daang, int dahoriz, short dacursectnum, short tilenume) in drawroomstotile() argument 497 drawrooms(daposx, daposy, daposz, daang, dahoriz, dacursectnum); in drawroomstotile() 512 short daang, int dahoriz, short dacursectnum, short tilenume) in drawroomstotile() argument 546 drawrooms(daposx, daposy, daposz, daang, dahoriz, dacursectnum + MAXSECTORS); in drawroomstotile()
|
/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | polymost.h | 50 void polymost_prepareMirror(int32_t dax, int32_t day, int32_t daz, fix16_t daang, fix16_t dahoriz, …
|
H A D | build.h | 1218 void renderPrepareMirror(int32_t dax, int32_t day, int32_t daz, fix16_t daang, fix16_t dahoriz, i… 1222 …6(int32_t daposx, int32_t daposy, int32_t daposz, fix16_t daang, fix16_t dahoriz, int16_t dacursec… 1224 …s(int32_t daposx, int32_t daposy, int32_t daposz, int16_t daang, int16_t dahoriz, int16_t dacursec… in drawrooms() argument 1226 …return renderDrawRoomsQ16(daposx, daposy, daposz, fix16_from_int(daang), fix16_from_int(dahoriz), … in drawrooms()
|
H A D | polymer.h | 360 …s(int32_t daposx, int32_t daposy, int32_t daposz, fix16_t daang, int32_t dahoriz, int16_t dacursec…
|
/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | objects.cpp | 2274 short daang2, daang, dahoriz; in checkheat() local 2281 dahoriz = plr->horiz; in checkheat() 2290 daz2 = ((100 - dahoriz) * 2000) + ((krand() - 32768) >> 1); in checkheat()
|
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | GAME.C | 1569 short daang, long dahoriz, short dasectnum, char guntype) in shootgun() argument 1578 daz2 = ((100-dahoriz)*2000) + ((krand()-32768)>>1); in shootgun() 1661 (100-dahoriz)<<6,snum+4096,dasectnum,6,0,0,0); in shootgun() 1667 (80-dahoriz)<<6,snum+4096,dasectnum,6,0,0,0); in shootgun() 1673 (100-dahoriz)<<7,snum+4096,dasectnum,6,0,0,0); in shootgun() 1679 (100-dahoriz)<<6,snum+4096,dasectnum,6,0,0,0); in shootgun()
|
H A D | ENGINE.C | 422 short daang, long dahoriz, short dacursectnum) in drawrooms() argument 433 globalhoriz = mulscale16(dahoriz-100,xdimenscale)+(ydimen>>1); in drawrooms() 7853 preparemirror(long dax, long day, long daz, short daang, long dahoriz, short dawall, short dasector… in preparemirror() argument
|
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | GAME.C | 1570 short daang, long dahoriz, short dasectnum, char guntype) in shootgun() argument 1579 daz2 = ((100-dahoriz)*2000) + ((krand()-32768)>>1); in shootgun() 1662 (100-dahoriz)<<6,snum+4096,dasectnum,6,0,0,0); in shootgun() 1668 (80-dahoriz)<<6,snum+4096,dasectnum,6,0,0,0); in shootgun() 1674 (100-dahoriz)<<7,snum+4096,dasectnum,6,0,0,0); in shootgun() 1680 (100-dahoriz)<<6,snum+4096,dasectnum,6,0,0,0); in shootgun()
|
H A D | ENGINE.C | 416 short daang, long dahoriz, short dacursectnum) in drawrooms() argument 427 globalhoriz = mulscale16(dahoriz-100,xdimenscale)+(ydimen>>1); in drawrooms() 7815 preparemirror(long dax, long day, long daz, short daang, long dahoriz, short dawall, short dasector… in preparemirror() argument 7831 mirthoriz = scale(dahoriz-100,windowx2-windowx1,320)+((windowy1+windowy2)>>1); in preparemirror()
|
/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine.cpp | 8842 fix16_t daang, fix16_t dahoriz, int16_t dacursectnum) in renderDrawRoomsQ16() argument 8854 global100horiz = dahoriz; in renderDrawRoomsQ16() 8858 …qglobalhoriz = mulscale16(dahoriz-F16(100), divscale16(xdimenscale, viewingrange))+fix16_from_int(… in renderDrawRoomsQ16() 8973 polymer_drawrooms(daposx, daposy, daposz, daang, dahoriz, dacursectnum); in renderDrawRoomsQ16() 13020 void renderPrepareMirror(int32_t dax, int32_t day, int32_t daz, fix16_t daang, fix16_t dahoriz, int… in renderPrepareMirror() argument 13040 polymost_prepareMirror(dax, day, daz, daang, dahoriz, dawall); in renderPrepareMirror()
|
H A D | polymer.cpp | 1091 …s(int32_t daposx, int32_t daposy, int32_t daposz, fix16_t daang, fix16_t dahoriz, int16_t dacursec… in polymer_drawrooms() argument 1112 horizang = -(float)atan2f(fix16_to_float(dahoriz) - 100.f, 128.f) * (180.f * (float)M_1_PI); in polymer_drawrooms()
|
H A D | polymost.cpp | 7376 void polymost_prepareMirror(int32_t dax, int32_t day, int32_t daz, fix16_t daang, fix16_t dahoriz, … in polymost_prepareMirror() argument 7395 …globalhoriz = mulscale16(fix16_to_int(dahoriz)-100,divscale16(xdimenscale,viewingrange))+(ydimen>>… in polymost_prepareMirror() 7396 …qglobalhoriz = mulscale16(dahoriz-F16(100), divscale16(xdimenscale, viewingrange))+fix16_from_int(… in polymost_prepareMirror()
|
/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 5535 short daang, int dahoriz, short dacursectnum) in drawrooms() argument 5545 globalhoriz = mulscale16(dahoriz-100,xdimenscale)+(ydimen>>1); in drawrooms() 10116 void preparemirror(int dax, int day, int daz, short daang, int dahoriz, short dawall, short dasecto… in preparemirror() argument
|