Home
last modified time | relevance | path

Searched refs:dai_plr_data_get (Results 1 – 20 of 20) sorted by relevance

/dports/games/freeciv/freeciv-2.6.6/ai/default/
H A Daiferry.c131 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in aiferry_print_stats()
176 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, in dai_ferry_init_ferry()
199 struct ai_plr *ai = dai_plr_data_get(ait, unit_owner(ferry), NULL); in dai_ferry_transformed()
214 struct ai_plr *ai = dai_plr_data_get(ait, unit_owner(ferry), NULL); in dai_ferry_transformed()
231 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, &close_here); in dai_ferry_lost()
262 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in aiferry_clear_boat()
277 dai_plr_data_get(ait, pplayer, NULL)->stats.available_boats++; in aiferry_clear_boat()
293 struct ai_plr *ai = dai_plr_data_get(ait, unit_owner(punit), NULL); in aiferry_request_boat()
331 dai_plr_data_get(ait, ferry_owner, NULL)->stats.available_boats--; in aiferry_psngr_meet_boat()
347 dai_plr_data_get(ait, unit_owner(pferry), NULL)->stats.available_boats++; in aiferry_make_available()
[all …]
H A Daiplayer.c154 struct ai_plr *orig_data = dai_plr_data_get(ait, original, &close_original); in dai_player_copy()
155 struct ai_plr *created_data = dai_plr_data_get(ait, created, &close_created); in dai_player_copy()
H A Daidata.h109 struct ai_plr *dai_plr_data_get(struct ai_type *ait, struct player *pplayer,
H A Daisettler.c284 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in cityresult_fill()
506 struct ai_plr *ai = dai_plr_data_get(ait, plr, NULL); in tdc_plr_get()
540 struct ai_plr *ai = dai_plr_data_get(ait, plr, NULL); in tdc_plr_set()
1190 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, &caller_closes); in dai_auto_settler_reset()
H A Ddaidiplomacy.c306 ai = dai_plr_data_get(ait, pplayer, &close_here); in dai_goldequiv_clause()
723 ai = dai_plr_data_get(ait, pplayer, &close_here); in dai_treaty_accepted()
775 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in dai_war_desire()
985 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in dai_diplomacy_begin_new_phase()
1497 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in dai_diplomacy_actions()
H A Ddaidomestic.c525 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in domestic_advisor_choose_build()
H A Daidata.c293 struct ai_plr *dai_plr_data_get(struct ai_type *ait, struct player *pplayer, in dai_plr_data_get() function
H A Ddaimilitary.c1310 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in kill_something_with()
H A Daicity.c673 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in contemplate_terrain_improvements()
/dports/games/freeciv-nox11/freeciv-2.6.6/ai/default/
H A Daiferry.c131 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in aiferry_print_stats()
176 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, in dai_ferry_init_ferry()
199 struct ai_plr *ai = dai_plr_data_get(ait, unit_owner(ferry), NULL); in dai_ferry_transformed()
214 struct ai_plr *ai = dai_plr_data_get(ait, unit_owner(ferry), NULL); in dai_ferry_transformed()
231 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, &close_here); in dai_ferry_lost()
262 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in aiferry_clear_boat()
277 dai_plr_data_get(ait, pplayer, NULL)->stats.available_boats++; in aiferry_clear_boat()
293 struct ai_plr *ai = dai_plr_data_get(ait, unit_owner(punit), NULL); in aiferry_request_boat()
331 dai_plr_data_get(ait, ferry_owner, NULL)->stats.available_boats--; in aiferry_psngr_meet_boat()
347 dai_plr_data_get(ait, unit_owner(pferry), NULL)->stats.available_boats++; in aiferry_make_available()
[all …]
H A Daiplayer.c154 struct ai_plr *orig_data = dai_plr_data_get(ait, original, &close_original); in dai_player_copy()
155 struct ai_plr *created_data = dai_plr_data_get(ait, created, &close_created); in dai_player_copy()
H A Daidata.h109 struct ai_plr *dai_plr_data_get(struct ai_type *ait, struct player *pplayer,
H A Daisettler.c284 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in cityresult_fill()
506 struct ai_plr *ai = dai_plr_data_get(ait, plr, NULL); in tdc_plr_get()
540 struct ai_plr *ai = dai_plr_data_get(ait, plr, NULL); in tdc_plr_set()
1190 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, &caller_closes); in dai_auto_settler_reset()
H A Ddaidiplomacy.c306 ai = dai_plr_data_get(ait, pplayer, &close_here); in dai_goldequiv_clause()
723 ai = dai_plr_data_get(ait, pplayer, &close_here); in dai_treaty_accepted()
775 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in dai_war_desire()
985 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in dai_diplomacy_begin_new_phase()
1497 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in dai_diplomacy_actions()
H A Ddaidomestic.c525 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in domestic_advisor_choose_build()
H A Daidata.c293 struct ai_plr *dai_plr_data_get(struct ai_type *ait, struct player *pplayer, in dai_plr_data_get() function
H A Ddaimilitary.c1310 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in kill_something_with()
H A Daicity.c673 struct ai_plr *ai = dai_plr_data_get(ait, pplayer, NULL); in contemplate_terrain_improvements()
/dports/games/freeciv-nox11/freeciv-2.6.6/
H A DChangeLog73676 Added bool pointer parameter 'close' for adv_data_get() and dai_plr_data_get().
74389 Made dai_plr_data_get() to identify itself correctly in log message.
/dports/games/freeciv/freeciv-2.6.6/
H A DChangeLog73676 Added bool pointer parameter 'close' for adv_data_get() and dai_plr_data_get().
74389 Made dai_plr_data_get() to identify itself correctly in log message.