Searched refs:dalx2 (Results 1 – 4 of 4) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 3160 if (dalx2 <= darx2) in drawsprite() 3163 clearbufbyte((long)&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L); in drawsprite() 3168 for(x=dalx2;x<=darx2;x++) in drawsprite() 3427 { if (dalx2 < x) dalx2 = x; } in drawsprite() 3440 if (dalx2 < xb1[MAXWALLSB-1]) dalx2 = xb1[MAXWALLSB-1]; in drawsprite() 3445 if (dalx2 <= darx2) in drawsprite() 3448 clearbufbyte((long)&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L); in drawsprite() 3725 if (dalx2 <= darx2) in drawsprite() 3728 clearbufbyte((long)&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L); in drawsprite() 3812 if (dalx2 <= darx2) in drawsprite() [all …]
|
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 3199 if (dalx2 <= darx2) in drawsprite() 3202 clearbufbyte((long)&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L); in drawsprite() 3207 for(x=dalx2;x<=darx2;x++) in drawsprite() 3466 { if (dalx2 < x) dalx2 = x; } in drawsprite() 3479 if (dalx2 < xb1[MAXWALLSB-1]) dalx2 = xb1[MAXWALLSB-1]; in drawsprite() 3484 if (dalx2 <= darx2) in drawsprite() 3487 clearbufbyte((long)&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L); in drawsprite() 3764 if (dalx2 <= darx2) in drawsprite() 3767 clearbufbyte((long)&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L); in drawsprite() 3851 if (dalx2 <= darx2) in drawsprite() [all …]
|
/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 3102 if (dalx2 <= darx2) in drawsprite() 3111 for(x=dalx2;x<=darx2;x++) in drawsprite() 3117 for(x=dalx2;x<=darx2;x++) in drawsprite() 3370 { if (dalx2 < x) dalx2 = x; } in drawsprite() 3383 if (dalx2 < xb1[MAXWALLSB-1]) dalx2 = xb1[MAXWALLSB-1]; in drawsprite() 3388 if (dalx2 <= darx2) in drawsprite() 3670 if (dalx2 <= darx2) in drawsprite() 3679 for(x=dalx2;x<=darx2;x++) in drawsprite() 3684 for(x=dalx2;x<=darx2;x++) in drawsprite() 3759 if (dalx2 <= darx2) in drawsprite() [all …]
|
/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine.cpp | 5399 if (dalx2 <= darx2) in classicDrawSprite() 5408 x = dalx2; in classicDrawSprite() 5422 x = dalx2; in classicDrawSprite() 5632 int32_t dalx2 = xb1[j]; in classicDrawSprite() local 5682 { if (dalx2 < x) dalx2 = x; } in classicDrawSprite() 5696 if (dalx2 < sx1) dalx2 = sx1; in classicDrawSprite() 5711 x = dalx2; in classicDrawSprite() 5724 x = dalx2; in classicDrawSprite() 6090 if (dalx2 <= darx2) in classicDrawSprite() 6461 x = dalx2; in classicDrawSprite() [all …]
|