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Searched refs:dalx2 (Results 1 – 4 of 4) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DENGINE.C3160 if (dalx2 <= darx2) in drawsprite()
3163 clearbufbyte((long)&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L); in drawsprite()
3168 for(x=dalx2;x<=darx2;x++) in drawsprite()
3427 { if (dalx2 < x) dalx2 = x; } in drawsprite()
3440 if (dalx2 < xb1[MAXWALLSB-1]) dalx2 = xb1[MAXWALLSB-1]; in drawsprite()
3445 if (dalx2 <= darx2) in drawsprite()
3448 clearbufbyte((long)&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L); in drawsprite()
3725 if (dalx2 <= darx2) in drawsprite()
3728 clearbufbyte((long)&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L); in drawsprite()
3812 if (dalx2 <= darx2) in drawsprite()
[all …]
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DENGINE.C3199 if (dalx2 <= darx2) in drawsprite()
3202 clearbufbyte((long)&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L); in drawsprite()
3207 for(x=dalx2;x<=darx2;x++) in drawsprite()
3466 { if (dalx2 < x) dalx2 = x; } in drawsprite()
3479 if (dalx2 < xb1[MAXWALLSB-1]) dalx2 = xb1[MAXWALLSB-1]; in drawsprite()
3484 if (dalx2 <= darx2) in drawsprite()
3487 clearbufbyte((long)&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L); in drawsprite()
3764 if (dalx2 <= darx2) in drawsprite()
3767 clearbufbyte((long)&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L); in drawsprite()
3851 if (dalx2 <= darx2) in drawsprite()
[all …]
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine.c3102 if (dalx2 <= darx2) in drawsprite()
3111 for(x=dalx2;x<=darx2;x++) in drawsprite()
3117 for(x=dalx2;x<=darx2;x++) in drawsprite()
3370 { if (dalx2 < x) dalx2 = x; } in drawsprite()
3383 if (dalx2 < xb1[MAXWALLSB-1]) dalx2 = xb1[MAXWALLSB-1]; in drawsprite()
3388 if (dalx2 <= darx2) in drawsprite()
3670 if (dalx2 <= darx2) in drawsprite()
3679 for(x=dalx2;x<=darx2;x++) in drawsprite()
3684 for(x=dalx2;x<=darx2;x++) in drawsprite()
3759 if (dalx2 <= darx2) in drawsprite()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine.cpp5399 if (dalx2 <= darx2) in classicDrawSprite()
5408 x = dalx2; in classicDrawSprite()
5422 x = dalx2; in classicDrawSprite()
5632 int32_t dalx2 = xb1[j]; in classicDrawSprite() local
5682 { if (dalx2 < x) dalx2 = x; } in classicDrawSprite()
5696 if (dalx2 < sx1) dalx2 = sx1; in classicDrawSprite()
5711 x = dalx2; in classicDrawSprite()
5724 x = dalx2; in classicDrawSprite()
6090 if (dalx2 <= darx2) in classicDrawSprite()
6461 x = dalx2; in classicDrawSprite()
[all …]