Searched refs:damage_brand (Results 1 – 9 of 9) sorted by relevance
59 damage_brand(SPWPN_NORMAL), wpn_skill(SK_UNARMED_COMBAT), in attack()909 if (damage_brand == SPWPN_REAPING in inflict_damage()910 || damage_brand == SPWPN_CHAOS && one_chance_in(100)) in inflict_damage()1391 brand = damage_brand == SPWPN_CHAOS ? random_chaos_brand() : damage_brand; in apply_damage_brand()1564 if (attacker->is_player() && damage_brand == SPWPN_CONFUSE in apply_damage_brand()1607 if (damage_brand == SPWPN_CHAOS) in apply_damage_brand()
76 damage_brand = attacker->damage_brand(attack_number); in melee_attack()651 if (damage_brand == SPWPN_SPECTRAL) in handle_phase_end()1112 damage_brand = (brand_type)aux->get_brand(); in player_aux_setup()1122 damage_brand = SPWPN_VAMPIRISM; in player_aux_setup()1191 unwind_var<brand_type> save_brand(damage_brand); in player_aux_unarmed()1276 if (damage_brand == SPWPN_ACID) in player_aux_apply()1279 if (damage_brand == SPWPN_VENOM && coinflip()) in player_aux_apply()1283 if (damage_brand == SPWPN_VAMPIRISM in player_aux_apply()1290 if (damage_brand == SPWPN_ANTIMAGIC && you.has_mutation(MUT_ANTIMAGIC_BITE) in player_aux_apply()1807 if (attacker->damage_brand() == SPWPN_FLAMING) in consider_decapitation()
65 brand_type damage_brand; variable
107 virtual brand_type damage_brand(int which_attack = -1) = 0;
215 brand_type player::damage_brand(int) in damage_brand() function in player
400 damage_brand = brand; in apply_damage_brand()
276 brand_type damage_brand(int which_attack = -1) override;
611 brand_type damage_brand(int which_attack = -1) override;
367 brand_type monster::damage_brand(int which_attack) in damage_brand() function in monster