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Searched refs:damage_dis (Results 1 – 4 of 4) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dmelee2.c7148 if (distance(oy + ddy[i], ox + ddx[i], m_ptr->damage_ty, m_ptr->damage_tx) > m_ptr->damage_dis)
7191 if (distance(oy + ddy[i], ox + ddx[i], m_ptr->damage_ty, m_ptr->damage_tx) > m_ptr->damage_dis)
8103 if (do_move && (i == m_ptr->damage_dis)) m_ptr->previous_direction = 0;
8108 m_ptr->damage_dis = i;
H A Dspells1.c8020 m_ptr->damage_dis = 999;
8022 if (p < m_ptr->damage_dis) {
8025 m_ptr->damage_dis = p;
H A Dslash.c8092 …ion, m_ptr->damage_tx, m_ptr->damage_ty, m_ptr->cdis_on_damage, m_ptr->damage_dis, m_ptr->p_tx, m_…
8098 m_ptr->damage_dis = 0;
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Dtypes.h948 s16b damage_dis; /* Remember distance to epicenter */ member