Searched refs:damage_it (Results 1 – 3 of 3) sorted by relevance
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/components/viz/service/display/ |
H A D | surface_aggregator.cc | 1429 auto damage_it = result->damage_on_surfaces.find(surface->surface_id()); in PrewalkTree() local 1432 if (damage_it != result->damage_on_surfaces.end()) in PrewalkTree() 1433 return damage_it->second; in PrewalkTree()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/ |
H A D | sexp.cpp | 13201 void sexp_deal_with_warp( int n, bool repairable, bool damage_it ) in sexp_deal_with_warp() argument 13216 sexp_deal_with_ship_flag(n, true, 0, 0, ship_flag, 0, p_object_flag, 0, damage_it); in sexp_deal_with_warp()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/parse/ |
H A D | sexp.cpp | 14958 void sexp_deal_with_warp(int n, bool repairable, bool damage_it) in sexp_deal_with_warp() argument 14974 …eal_with_ship_flag(n, true, Object::Object_Flags::NUM_VALUES, ship_flag, p_object_flag, damage_it); in sexp_deal_with_warp()
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