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Searched refs:dampVel (Results 1 – 10 of 10) sorted by relevance

/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp188 btScalar dampVel = btScalar(0.005); in applyDamping() local
189 if (speed > dampVel) in applyDamping()
192 m_linearVelocity -= dir * dampVel; in applyDamping()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp187 btScalar dampVel = btScalar(0.005); in applyDamping() local
188 if (speed > dampVel) in applyDamping()
191 m_linearVelocity -= dir * dampVel; in applyDamping()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp192 btScalar dampVel = btScalar(0.005); in applyDamping() local
193 if (speed > dampVel) in applyDamping()
196 m_linearVelocity -= dir * dampVel; in applyDamping()
/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp176 btScalar dampVel = btScalar(0.005); in applyDamping() local
177 if (speed > dampVel) in applyDamping()
180 m_linearVelocity -= dir * dampVel; in applyDamping()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp176 btScalar dampVel = btScalar(0.005); in applyDamping() local
177 if (speed > dampVel) in applyDamping()
180 m_linearVelocity -= dir * dampVel; in applyDamping()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp176 btScalar dampVel = btScalar(0.005); in applyDamping() local
177 if (speed > dampVel) in applyDamping()
180 m_linearVelocity -= dir * dampVel; in applyDamping()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp190 btScalar dampVel = btScalar(0.005); in applyDamping() local
191 if (speed > dampVel) in applyDamping()
194 m_linearVelocity -= dir * dampVel; in applyDamping()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp176 btScalar dampVel = btScalar(0.005); in applyDamping() local
177 if (speed > dampVel) in applyDamping()
180 m_linearVelocity -= dir * dampVel; in applyDamping()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp188 btScalar dampVel = btScalar(0.005); in applyDamping() local
189 if (speed > dampVel) in applyDamping()
192 m_linearVelocity -= dir * dampVel; in applyDamping()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp176 btScalar dampVel = btScalar(0.005); in applyDamping() local
177 if (speed > dampVel) in applyDamping()
180 m_linearVelocity -= dir * dampVel; in applyDamping()